int main( int argc, char* args[] ) { //Start up SDL and create window if( !init() ) { printf( "Failed to initialize!\n" ); } else { //Load media if( !loadMedia() ) { printf( "Failed to load media!\n" ); } else { //Main loop flag bool quit = false; //Event handler SDL_Event e; //While application is running while( !quit ) { //Handle events on queue while( SDL_PollEvent( &e ) != 0 ) { //User requests quit if( e.type == SDL_QUIT ) { quit = true; } } //Clear screen SDL_SetRenderDrawColor( gRenderer, 0xFF, 0xFF, 0xFF, 0xFF ); SDL_RenderClear( gRenderer ); //Copy frame from buffer gStreamingTexture.lockTexture(); gStreamingTexture.copyPixels( gDataStream.getBuffer() ); gStreamingTexture.unlockTexture(); //Render frame gStreamingTexture.render( ( SCREEN_WIDTH - gStreamingTexture.getWidth() ) / 2, ( SCREEN_HEIGHT - gStreamingTexture.getHeight() ) / 2 ); //Update screen SDL_RenderPresent( gRenderer ); } } } //Free resources and close SDL close(); return 0; }