int main(int argc, char* argv[])
{
	environment env(argc, argv);
	communicator comm;

	clock_t before, after;

	float zoltan_version;
	if (Zoltan_Initialize(argc, argv, &zoltan_version) != ZOLTAN_OK) {
	    cout << "Zoltan_Initialize failed" << endl;
	    exit(EXIT_FAILURE);
	}
	if (comm.rank() == 0) {
		cout << "Using Zoltan version " << zoltan_version << endl;
	}

	Dccrg<int, ArbitraryGeometry> grid;

	#define GRID_SIZE 2
	#define CELL_SIZE (1.0 / GRID_SIZE)
	vector<double> x_coordinates, y_coordinates, z_coordinates;
	for (int i = 0; i <= GRID_SIZE; i++) {
		x_coordinates.push_back(i * CELL_SIZE);
	}
	y_coordinates.push_back(0);
	y_coordinates.push_back(1);
	z_coordinates.push_back(0);
	z_coordinates.push_back(1);
	grid.set_geometry(x_coordinates, y_coordinates, z_coordinates);

	#define NEIGHBORHOOD_SIZE 1
	grid.initialize(comm, "RANDOM", NEIGHBORHOOD_SIZE, 5);
	if (comm.rank() == 0) {
		cout << "Maximum refinement level of the grid: " << grid.get_maximum_refinement_level() << endl;
		cout << "Number of cells: " << (x_coordinates.size() - 1) * (y_coordinates.size() - 1) * (z_coordinates.size() - 1) << endl << endl;
	}

	// every process outputs the game state into its own file
	ostringstream basename, suffix(".vtk");
	basename << "unrefine_simple_" << comm.rank() << "_";
	ofstream outfile, visit_file;

	// visualize the game with visit -o game_of_life_test.visit
	if (comm.rank() == 0) {
		visit_file.open("unrefine_simple.visit");
		visit_file << "!NBLOCKS " << comm.size() << endl;
	}

	#define TIME_STEPS 8
	for (int step = 0; step < TIME_STEPS; step++) {

		if (comm.rank() == 0) {
			cout << "step " << step << endl;
		}

		grid.balance_load();
		vector<uint64_t> cells = grid.get_cells();
		sort(cells.begin(), cells.end());

		// write the game state into a file named according to the current time step
		string current_output_name("");
		ostringstream step_string;
		step_string.fill('0');
		step_string.width(5);
		step_string << step;
		current_output_name += basename.str();
		current_output_name += step_string.str();
		current_output_name += suffix.str();

		// visualize the game with visit -o game_of_life_test.visit
		if (comm.rank() == 0) {
			for (int process = 0; process < comm.size(); process++) {
				visit_file << "unrefine_simple_" << process << "_" << step_string.str() << suffix.str() << endl;
			}
		}

		// write the grid into a file
		grid.write_vtk_file(current_output_name.c_str());
		// prepare to write the game data into the same file
		outfile.open(current_output_name.c_str(), ofstream::app);
		outfile << "CELL_DATA " << cells.size() << endl;

		// write each cells neighbor count
		outfile << "SCALARS neighbors int 1" << endl;
		outfile << "LOOKUP_TABLE default" << endl;
		for (vector<uint64_t>::const_iterator cell = cells.begin(); cell != cells.end(); cell++) {
			const vector<uint64_t>* neighbors = grid.get_neighbors(*cell);
			outfile << neighbors->size() << endl;
		}

		// write each cells process
		outfile << "SCALARS process int 1" << endl;
		outfile << "LOOKUP_TABLE default" << endl;
		for (vector<uint64_t>::const_iterator cell = cells.begin(); cell != cells.end(); cell++) {
			outfile << comm.rank() << endl;
		}

		// write each cells id
		outfile << "SCALARS id int 1" << endl;
		outfile << "LOOKUP_TABLE default" << endl;
		for (vector<uint64_t>::const_iterator cell = cells.begin(); cell != cells.end(); cell++) {
			outfile << *cell << endl;
		}
		outfile.close();

		before = clock();

		// refine / unrefine the smallest cell that is closest to the grid starting corner
		if (step < 4) {
			/*// unrefine all cells in the grid
			for (vector<uint64_t>::const_iterator cell = cells.begin(); cell != cells.end(); cell++) {
				grid.unrefine_completely(*cell);
			}
			cout << "unrefined 1" << endl;*/

			grid.refine_completely_at(0.0001 * CELL_SIZE, 0.0001 * CELL_SIZE, 0.0001 * CELL_SIZE);

			/*for (vector<uint64_t>::const_iterator cell = cells.begin(); cell != cells.end(); cell++) {
				grid.unrefine_completely(*cell);
			}
			cout << "unrefined 2" << endl;*/
		} else {
			grid.unrefine_completely_at(0.0001 * CELL_SIZE, 0.0001 * CELL_SIZE, 0.0001 * CELL_SIZE);
		}

		vector<uint64_t> new_cells = grid.stop_refining();

		after = clock();
		cout << "Process " << comm.rank() <<": Refining / unrefining took " << double(after - before) / CLOCKS_PER_SEC << " seconds, " << new_cells.size() << " new cells created" << endl;
	}

	if (comm.rank() == 0) {
		visit_file.close();
	}

	return EXIT_SUCCESS;
}
Example #2
0
int main(int argc, char* argv[])
{
	if (MPI_Init(&argc, &argv) != MPI_SUCCESS) {
		cerr << "Coudln't initialize MPI." << endl;
		abort();
	}

	MPI_Comm comm = MPI_COMM_WORLD;

	int rank = 0, comm_size = 0;
	MPI_Comm_rank(comm, &rank);
	MPI_Comm_size(comm, &comm_size);

	float zoltan_version;
	if (Zoltan_Initialize(argc, argv, &zoltan_version) != ZOLTAN_OK) {
	    cout << "Zoltan_Initialize failed" << endl;
	    exit(EXIT_FAILURE);
	}

	Dccrg<Cell, Stretched_Cartesian_Geometry> grid;

	constexpr size_t GRID_SIZE = 2;
	constexpr unsigned int NEIGHBORHOOD_SIZE = 1;
	grid
		.set_initial_length({GRID_SIZE, 1, 1})
		.set_neighborhood_length(NEIGHBORHOOD_SIZE)
		.set_maximum_refinement_level(-1)
		.set_load_balancing_method("RANDOM")
		.initialize(comm);

	constexpr double CELL_SIZE = 1.0 / GRID_SIZE;
	Stretched_Cartesian_Geometry::Parameters geom_params;
	for (size_t i = 0; i <= GRID_SIZE; i++) {
		geom_params.coordinates[0].push_back(i * CELL_SIZE);
	}
	geom_params.coordinates[1].push_back(0);
	geom_params.coordinates[1].push_back(0.5);
	geom_params.coordinates[2].push_back(0);
	geom_params.coordinates[2].push_back(0.5);
	grid.set_geometry(geom_params);

	// every process outputs the game state into its own file
	ostringstream basename, suffix(".vtk");
	basename << "refine_simple_" << rank << "_";
	ofstream outfile, visit_file;

	// visualize the game with visit -o game_of_life_test.visit
	if (rank == 0) {
		visit_file.open("tests/refine/refine_simple.visit");
		visit_file << "!NBLOCKS " << comm_size << endl;
	}

	constexpr size_t TIME_STEPS = 3;
	for (size_t step = 0; step < TIME_STEPS; step++) {

		// refine the smallest cell that is closest to the starting corner
		const std::array<double, 3> refine_coord{
			0.000001 * CELL_SIZE,
			0.000001 * CELL_SIZE,
			0.000001 * CELL_SIZE
		};
		grid.refine_completely_at(refine_coord);
		grid.stop_refining();
		grid.balance_load();
		auto cells = grid.get_cells();
		sort(cells.begin(), cells.end());

		for (const auto& cell: cells) {
			const auto ref_lvl = grid.get_refinement_level(cell);
			for (const auto& neighbor: *grid.get_neighbors_of(cell)) {
				if (neighbor.first == error_cell) {
					continue;
				}

				const auto neigh_ref_lvl = grid.get_refinement_level(neighbor.first);
				if (abs(ref_lvl - neigh_ref_lvl) > 1) {
					std::cerr << "Refinement level difference between " << cell
						<< " and " << neighbor.first << " too large" << std::endl;
					abort();
				}
			}
		}

		// write the game state into a file named according to the current time step
		string current_output_name("tests/refine/");
		ostringstream step_string;
		step_string.fill('0');
		step_string.width(5);
		step_string << step;
		current_output_name += basename.str();
		current_output_name += step_string.str();
		current_output_name += suffix.str();

		// visualize the game with visit -o game_of_life_test.visit
		if (rank == 0) {
			for (int process = 0; process < comm_size; process++) {
				visit_file << "refine_simple_" << process
					<< "_" << step_string.str() << suffix.str()
					<< endl;
			}
		}

		// write the grid into a file
		grid.write_vtk_file(current_output_name.c_str());
		// prepare to write the game data into the same file
		outfile.open(current_output_name.c_str(), ofstream::app);
		outfile << "CELL_DATA " << cells.size() << endl;

		// write each cells neighbor count
		outfile << "SCALARS neighbors int 1" << endl;
		outfile << "LOOKUP_TABLE default" << endl;
		for (const auto& cell: cells) {
			const auto* const neighbors = grid.get_neighbors_of(cell);
			outfile << neighbors->size() << endl;
		}

		// write each cells process
		outfile << "SCALARS process int 1" << endl;
		outfile << "LOOKUP_TABLE default" << endl;
		for (size_t i = 0; i < cells.size(); i++) {
			outfile << rank << endl;
		}

		// write each cells id
		outfile << "SCALARS id int 1" << endl;
		outfile << "LOOKUP_TABLE default" << endl;
		for (const auto& cell: cells) {
			outfile << cell << endl;
		}
		outfile.close();
	}

	if (rank == 0) {
		visit_file.close();
	}

	MPI_Finalize();

	return EXIT_SUCCESS;
}
int main(int argc, char* argv[])
{
	environment env(argc, argv);
	communicator comm;

	float zoltan_version;
	if (Zoltan_Initialize(argc, argv, &zoltan_version) != ZOLTAN_OK) {
	    cout << "Zoltan_Initialize failed" << endl;
	    exit(EXIT_FAILURE);
	}
	if (comm.rank() == 0) {
		cout << "Using Zoltan version " << zoltan_version << endl;
	}

	/*
	Options
	*/
	uint64_t x_length, y_length, z_length;
	unsigned int neighborhood_size, refine_n, iterations;
	string load_balancing_method;
	vector<string> hier_lb_methods;
	vector<int> hier_lb_procs_per_level;
	bool save;
	boost::program_options::options_description options("Usage: program_name [options], where options are:");
	options.add_options()
		("help", "print this help message")
		("x_length",
			boost::program_options::value<uint64_t>(&x_length)->default_value(10),
			"Create a grid with arg number of unrefined cells in the x direction")
		("y_length",
			boost::program_options::value<uint64_t>(&y_length)->default_value(10),
			"Create a grid with arg number of unrefined cells in the y direction")
		("z_length",
			boost::program_options::value<uint64_t>(&z_length)->default_value(10),
			"Create a grid with arg number of unrefined cells in the z direction")
		("load_balancing_method",
			boost::program_options::value<string>(&load_balancing_method)->default_value("HYPERGRAPH"),
			"Use arg as the load balancing method (supported values: NONE, BLOCK, RANDOM, RCB, RIB, HSFC, GRAPH, HYPERGRAPH, HIER)")
		("iterations",
			boost::program_options::value<unsigned int>(&iterations)->default_value(10),
			"First randomize processes of cells then balance the load using given options arg times")
		("hier_lb_methods",
			boost::program_options::value<vector<string> >(&hier_lb_methods)->composing(),
			"Load balancing method used by HIER is specified here, once per number of hierarchies, default HYPERGRAPH, number of these must equal number of hier_lb_procs_per_level (for example --hier_... RCB --hier_... RIB --hier_... RANDOM for three hierarhies)")
		("hier_lb_procs_per_level",
			boost::program_options::value<vector<int> >(&hier_lb_procs_per_level)->composing(),
			"Number of processes per hierarchy with HIER load balancing method, default 1, number of these must equal number of hier_lb_methods (for example --hier_... 12 --hier_... 4 --hier_... 2 for three hierarchies)")
		("refine_n",
			boost::program_options::value<unsigned int>(&refine_n)->default_value(0),
			"Refine cells arg times")
		("save",
			boost::program_options::value<bool>(&save)->default_value(false),
			"Save the grid after every iteration")
		("neighborhood_size",
			boost::program_options::value<unsigned int>(&neighborhood_size)->default_value(1),
			"Size of a cell's neighborhood in cells of equal size (0 means only face neighbors are neighbors)");

	// read options from command line
	boost::program_options::variables_map option_variables;
	boost::program_options::store(boost::program_options::parse_command_line(argc, argv, options), option_variables);
	boost::program_options::notify(option_variables);

	// print a help message if asked
	if (option_variables.count("help") > 0) {
		if (comm.rank() == 0) {
			cout << options << endl;
		}
		comm.barrier();
		return EXIT_SUCCESS;
	}

	// check for invalid options
	if (load_balancing_method == "HIER") {
		if (hier_lb_methods.size() == 0) {
			if (comm.rank() == 0) {
				cerr << "At least one load balancing method for HIER partitioning must be given" << endl;
			}
			return EXIT_FAILURE;
		}

		if (hier_lb_methods.size() != hier_lb_procs_per_level.size()) {
			if (comm.rank() == 0) {
				cerr << "Number of load balancing methods for HIER must equal the number of processes per partition options" << endl;
			}
			return EXIT_FAILURE;
		}

		for (unsigned int i = 0; i < hier_lb_procs_per_level.size(); i++) {
			if (hier_lb_procs_per_level[i] <= 0) {
				if (comm.rank() == 0) {
					cerr << "Processes per partition must be a positive number" << endl;
				}
				return EXIT_FAILURE;
			}
		}
	}

	Dccrg<int> grid;

	if (!grid.set_geometry(
		x_length, y_length, z_length,
		-0.5, -0.5, -0.5,
		1.0 / x_length, 1.0 / y_length, 1.0 / z_length
	)) {
		if (comm.rank() == 0) {
			cerr << "Couldn't set grid geometry" << endl;
		}
		return EXIT_FAILURE;
	}

	grid.initialize(
		comm,
		load_balancing_method.c_str(),
		neighborhood_size
	);

	// set load balancing options
	if (load_balancing_method == "HIER") {
		for (unsigned int i = 0; i < hier_lb_methods.size(); i++) {
			grid.add_partitioning_level(hier_lb_procs_per_level[i]);
			grid.add_partitioning_option(i, "LB_METHOD", hier_lb_methods[i]);
		}
	}

	vector<uint64_t> cells = grid.get_cells();
	for (unsigned int i = 0; i < refine_n; i++) {
		for (vector<uint64_t>::const_iterator cell = cells.begin(); cell != cells.end(); cell++) {
			double x = grid.get_cell_x(*cell);
			double y = grid.get_cell_y(*cell);
			double z = grid.get_cell_z(*cell);

			if (sqrt(x * x + y * y + z * z) < 0.1) {
				grid.refine_completely(*cell);
			}
		}
		grid.stop_refining();
		cells = grid.get_cells();
	}

	if (comm.rank() == 0) {
		cout << "Total cells after refining: " << all_reduce(comm, cells.size(), plus<uint64_t>()) << endl;
	} else {
		all_reduce(comm, cells.size(), plus<uint64_t>());
	}


	// every process outputs the game state into its own file
	ostringstream basename, suffix(".vtk");
	basename << "load_balancing_test_" << comm.rank() << "_";
	ofstream outfile, visit_file;

	// visualize the game with visit -o game_of_life_test.visit
	if (comm.rank() == 0) {
		visit_file.open("load_balancing_test.visit");
		visit_file << "!NBLOCKS " << comm.size() << endl;
	}

	for (unsigned int step = 0; step < iterations; step++) {

		// scatter cells to random processes
		cells = grid.get_cells();
		for (vector<uint64_t>::const_iterator
			cell = cells.begin();
			cell != cells.end();
			cell++
		) {
			grid.pin(*cell, rand() % comm.size());
		}
		grid.migrate_cells();
		grid.unpin_all_cells();

		// balance the load using given options
		grid.balance_load();
		/*grid.start_remote_neighbor_data_update();
		grid.wait_neighbor_data_update();*/
		cells = grid.get_cells();

		// the library writes the grid into a file in ascending cell order, do the same for the grid data at every time step
		sort(cells.begin(), cells.end());

		// write the game state into a file named according to the current time step
		string current_output_name("");
		ostringstream step_string;
		step_string.fill('0');
		step_string.width(5);
		step_string << step;
		current_output_name += basename.str();
		current_output_name += step_string.str();
		current_output_name += suffix.str();

		// visualize the game with visit -o game_of_life_test.visit
		if (comm.rank() == 0) {
			for (int process = 0; process < comm.size(); process++) {
				visit_file << "load_balancing_test_" << process << "_" << step_string.str() << suffix.str() << endl;
			}
		}


		// write the grid into a file
		grid.write_vtk_file(current_output_name.c_str());
		// prepare to write the game data into the same file
		outfile.open(current_output_name.c_str(), ofstream::app);
		outfile << "CELL_DATA " << cells.size() << endl;

		// write each cells neighbor count
		outfile << "SCALARS neighbors int 1" << endl;
		outfile << "LOOKUP_TABLE default" << endl;
		for (vector<uint64_t>::const_iterator cell = cells.begin(); cell != cells.end(); cell++) {
			const vector<uint64_t>* neighbors = grid.get_neighbors(*cell);
			outfile << neighbors->size() << endl;
		}

		// write each cells process
		outfile << "SCALARS process int 1" << endl;
		outfile << "LOOKUP_TABLE default" << endl;
		for (vector<uint64_t>::const_iterator cell = cells.begin(); cell != cells.end(); cell++) {
			outfile << comm.rank() << endl;
		}

		// write each cells id
		outfile << "SCALARS id int 1" << endl;
		outfile << "LOOKUP_TABLE default" << endl;
		for (vector<uint64_t>::const_iterator cell = cells.begin(); cell != cells.end(); cell++) {
			outfile << *cell << endl;
		}
		outfile.close();
	}

	if (comm.rank() == 0) {
		cout << "Passed" << endl;
	}

	return EXIT_SUCCESS;
}