DebuggerClient client; client.connectToServer("localhost", 5000);
// get a list of all threads being debugged client.sendCommand("threads");
// wait for a response from the server std::string response = client.receiveData();
client.disconnectFromServer();These examples demonstrate how to use the DebuggerClient class to connect to a server, send commands to it, receive data from it, and disconnect from it. It's important to note that the specific implementation of the DebuggerClient class may vary depending on the library or package being used.