Example #1
0
/******************************************************************************************
 * labelBinaryImage
 ******************************************************************************************/
int labelBinaryImage(Image *im) {
    int nRows, nCols, levels;
    int i, j;
    
    nRows = im->getNRows( );
    nCols = im->getNCols( );
    
    /* FIRST RUN */
    
    /* read pixel row by row, label starting from 1 */
    int nextLabel = 0;
    DisjSets labels;
    
    for(i=0; i<nRows; i++) {
        
        for(j=0; j<nCols; j++) {

            /* 0 is black, 255 is white */
            if (im->getPixel(i, j) != 0) {
                int NW, N, W;
                    
                /* most pixels--except for top row and left column */
                if (i!=0 && j!=0) { /* check pixels in the following order: NW, N, W */
                        
                    NW = im->getPixel(i-1,j-1);
                    N = im->getPixel(i-1,j);
                    W = im->getPixel(i,j-1);
                        
                    if (NW!=0) {
                        im->setPixel(i,j,NW);
                        if (N!=0 && W==0 && N!=NW) {
                            labels.unionSets(NW,N);
                        }
                        if (W!=0 && N==0 && W!=NW) {
                            labels.unionSets(NW,W);
                        }
                        if (W!=0 && N!=0 && W!=N) {
                            labels.unionSets(N,W);
                        }
                    }
                    else {
                        if (N!=0 && W==0) {
                            im->setPixel(i,j,N);
                        }
                        else if (N==0 && W!=0) {
                            im->setPixel(i,j,W);
                        }
                        else if (N==0 && W==0) {
                            im->setPixel(i,j,++nextLabel);
                            labels.addElement( );
                        }
                        else if (N!=0 && W!=0) {
                            if (N==W) {
                                im->setPixel(i,j,N);
                            }
                            else {
                                labels.unionSets(N,W);
                                im->setPixel(i,j,N);
                            }
                        }
                    }
                }
                /* top left corner */
                if (i==0 && j==0) {
                    im->setPixel(i,j,++nextLabel);
                    labels.addElement( );
                }
                /* top row */
                if (i==0 && j!=0) {
                    W = im->getPixel(i,j-1);
                    if (W!=0) {
                        im->setPixel(i,j,W);
                    }
                    else {
                        im->setPixel(i,j,++nextLabel);
                        labels.addElement( );
                    }
                }
                /* left column */
                if (i!=0 && j==0)  {
                    N = im->getPixel(i-1,j);
                    if (N!=0) {
                        im->setPixel(i,j,N);
                    }
                    else {
                        im->setPixel(i,j,++nextLabel);
                        labels.addElement( );
                    }
                }
            }
        }
    }
    
    /* save # levels (num of objects) */
    levels = labels.getNumberOfLevels( );
    im->setColors(levels);
    //printf("Number of objects: %d\n", levels);
    
    /* SECOND RUN */
    
    /* create a finalLabels vector with labels of all sets */
    vector<int> finalLabels;
    finalLabels.push_back(-1);
    vector<int> listOfLevels = labels.getLevels( );
    int label, numOfLabels = labels.getNumberOfLabels( );
 
    for (i=1; i<=numOfLabels; i++) {
        label = labels.find(i);
        for (j=0; j < listOfLevels.size(); j++) {
            if (label==listOfLevels[j]) {
                label = j+1;
            }
        }
        finalLabels.push_back(label);
    }

    /* relabel the image */
    int l;
    for(i=0; i<nRows; i++) {
        for(j=0; j<nCols; j++) {
            l = im->getPixel(i,j);
            if (l>0 && l<=finalLabels.size( )) {
                im->setPixel(i,j,finalLabels[l]);
            }
        }
    }

    return 0; /* OK */
}
Example #2
0
void DFS (Maze maze, DisjSets U, int N, int n){
	int i = 0;

	Stack<int> S;
		
	S.push (0);
	U.markVisited (0);

	cout << "Rooms visited by DFS: 0, ";
	while (!S.isEmpty()){
		i = S.pop();

		U.upPath(i);

		if (0 <= (i-n) && (i-n) < N){ // north
			if (U.find (i) == U.find(i-n) && !U.isVisited (i-n) && maze.getWall(i, 'n') == 0){
				S.push (i-n);
				U.markVisited(i-n);
				cout << i-n << ", ";
			}
		}
		if (0 <= (i+n) && (i+n) < N){ // south
			if (U.find(i)== U.find(i+n) && !U.isVisited (i+n) && maze.getWall(i, 's') == 0){
				S.push (i+n);
				U.markVisited(i+n);
				if (i+n == N-1){
					cout << i+n << ", End.";
					U.upPath(i+n);
					break;
				}
				else
					cout << i+n << ", ";
			}
		}
		if (0 <= (i+1) && (i+1) < N){ // east
			if (U.find(i) == U.find(i+1) && !U.isVisited (i+1) && maze.getWall(i, 'e') == 0){
				S.push (i+1);
				U.markVisited(i+1);
				if (i+1 == N-1){
					cout << i+1 << ", End.";
					U.upPath(i+1);
					break;
				}
				else
					cout << i+1 <<  ", ";
			}
		}
		if (0 <= (i-1) && (i-1) < N){ // west
			if (U.find(i)== U.find(i-1) && !U.isVisited (i-1) && maze.getWall(i, 'w') == 0){
				S.push (i-1);
				U.markVisited(i-1);
				cout << i-1 << ", ";
			}
		}
	}
	U.createPath(maze, n ); // Create and print path in reverse
	U.printMazePath (maze,n,N); // Print path in X's
}
Example #3
0
/******************************************************************************************
 * readAndLabelBinaryImage
 ******************************************************************************************/
int readAndLabelBinaryImage(Image *im, const char *fname) {
    FILE *input;
    char line[1024];
    int nCols,nRows;
    int levels;
    int i, j;
    
    /* open it */
    if (!fname || (input=fopen(fname,"r"))==0) {
        printf("readImage: Cannot open file\n");
        return -1;
    }
    
    /* check for the right "magic number" */
    if (fread(line,1,3,input)!=3 || strncmp(line,"P5\n",3)) {
        fclose(input);
        printf("readImage: Expected .pgm file\n");
        return -1;
    }
    
    /* skip the comments */
    do {
        fgets(line,sizeof line,input);
    }
    while (*line=='#');
    
    /* read the width and height */
    sscanf(line,"%d %d\n",&nCols,&nRows);
    im->setSize(nRows, nCols);
    
    /* read line with # of gray levels, check if binary image  */
    fgets(line,sizeof line,input);
    sscanf(line,"%d\n",&levels);
    if (levels!=1) {
        fclose(input);
        printf("readImage: Expected binary .pgm file\n");
        return -1;
    }
    
    /* FIRST RUN */
    
    /* read pixel row by row, label starting from 1 */
    int nextLabel = 0;
    DisjSets labels;
    
    for(i=0; i<nRows; i++) {
        
        for(j=0; j<nCols; j++) {
            
            int byte = fgetc(input);
            
            if (byte==EOF) /* short file */ {
                fclose(input);
                printf("readImage: short file\n");
                return -1;
            }
            else {
                /* 0 is black, 255 is white */
                if (byte!=0) {
                    int NW, N, W;
                    
                    /* most pixels--except for top row and left column */
                    if (i!=0 && j!=0) { /* check pixels in the following order: NW, N, W */
                        
                        NW = im->getPixel(i-1,j-1);
                        N = im->getPixel(i-1,j);
                        W = im->getPixel(i,j-1);
                        
                        if (NW!=0) {
                            im->setPixel(i,j,NW);
                            if (N!=0 && W==0 && N!=NW) {
                                labels.unionSets(NW,N);
                            }
                            if (W!=0 && N==0 && W!=NW) {
                                labels.unionSets(NW,W);
                            }
                            if (W!=0 && N!=0 && W!=N) {
                                labels.unionSets(N,W);
                            }
                        }
                        else {
                            if (N!=0 && W==0) {
                                im->setPixel(i,j,N);
                            }
                            else if (N==0 && W!=0) {
                                im->setPixel(i,j,W);
                            }
                            else if (N==0 && W==0) {
                                im->setPixel(i,j,++nextLabel);
                                labels.addElement( );
                            }
                            else if (N!=0 && W!=0) {
                                if (N==W) {
                                    im->setPixel(i,j,N);
                                }
                                else {
                                    labels.unionSets(N,W);
                                    im->setPixel(i,j,N);
                                }
                            }
                        }
                    }
                    /* top left corner */
                    if (i==0 && j==0) {
                        im->setPixel(i,j,++nextLabel);
                        labels.addElement( );
                    }
                    /* top row */
                    if (i==0 && j!=0) {
                        W = im->getPixel(i,j-1);
                        if (W!=0) {
                            im->setPixel(i,j,W);
                        }
                        else {
                            im->setPixel(i,j,++nextLabel);
                            labels.addElement( );
                        }
                    }
                    /* left column */
                    if (i!=0 && j==0)  {
                        N = im->getPixel(i-1,j);
                        if (N!=0) {
                            im->setPixel(i,j,N);
                        }
                        else {
                            im->setPixel(i,j,++nextLabel);
                            labels.addElement( );
                        }
                    }
                }
            }
        }
    }
    
    /* save # levels (num of objects) */
    levels = labels.getNumberOfLevels( );
    im->setColors(levels);
    printf("Number of objects: %d\n", levels);
    
    /* SECOND RUN */
    
    /* create a finalLabels vector with labels of all sets */
    vector<int> finalLabels;
    finalLabels.push_back(-1);
    vector<int> listOfLevels = labels.getLevels( );
    int label, numOfLabels = labels.getNumberOfLabels( );
    
    for (i=1; i<=numOfLabels; i++) {
        label = labels.find(i);
        for (j=0; j < listOfLevels.size(); j++) {
            if (label==listOfLevels[j]) {
                label = j+1;
            }
        }
        finalLabels.push_back(label);
    }
    
    /* relabel the image */
    int l;
    for(i=0; i<nRows; i++) {
        for(j=0; j<nCols; j++) {
            l = im->getPixel(i,j);
            if (l>0 && l<=finalLabels.size( )) {
                im->setPixel(i,j,finalLabels[l]);
            }
        }
    }
    
    /* close the file */
    fclose(input);
    return 0; /* OK */
}