void Gamefield::_destroyElement(ElementPtr const& elem) { //Remove Element from QuadTree if(elem->getRegion()) { if (!elem->getRegion()->remove(elem.get())) { fprintf(stderr, "Elem is not inside its own Region %d %p\n", elem->getId(), elem.get()); if (!mQuadTree->remove(elem.get())) fprintf(stderr, "Remove from QuadTree failed for %d %p\n", elem->getId(), elem.get()); } } else if(!mQuadTree->remove(elem.get())) fprintf(stderr, "Remove2 from QuadTree failed for %d %p\n", elem->getId(), elem.get()); elem->setRegion(NULL); lock_guard<mutex> _lock(mMutexElements); //Find element auto it = mElements.begin(); while (it != mElements.end()) { if ((*it)->getId() == elem->getId()) break; it++; } if (it != mElements.end()) { //Swap with last element then pop last (no realocation needed) (*it) = mElements.back(); mElements.pop_back(); } }
void OsmApiDbSqlChangesetFileWriter::_createNewElement(ConstElementPtr element) { const QString elementTypeStr = element->getElementType().toString().toLower(); ElementPtr changeElement = _getChangeElement(element); //we only grab and assign a new id if we have a new element with a negative id, since we'll be //writing this directly to the database and negative ids aren't allowed LOG_TRACE("ID before: " << changeElement->getElementId()); long id; if (changeElement->getId() < 0) { id = _db.getNextId(element->getElementType().getEnum()); } else { id = changeElement->getId(); } LOG_TRACE("ID after: " << ElementId(changeElement->getElementType(), id)); changeElement->setId(id); changeElement->setVersion(1); changeElement->setVisible(true); changeElement->setChangeset(_changesetId); LOG_TRACE("Creating: " << changeElement->getElementId()); QString note = ""; LOG_VART(changeElement->getId()); LOG_VART(note); LOG_VART(changeElement->getVersion()); QString commentStr = "/* create " + elementTypeStr + " " + QString::number(changeElement->getId()); commentStr += "*/\n"; _outputSql.write((commentStr).toUtf8()); const QString values = _getInsertValuesStr(changeElement); _outputSql.write( ("INSERT INTO " + elementTypeStr + "s (" + elementTypeStr + "_id, " + values).toUtf8()); _outputSql.write(("INSERT INTO current_" + elementTypeStr + "s (id, " + values).toUtf8()); _createTags(changeElement); switch (changeElement->getElementType().getEnum()) { case ElementType::Way: _createWayNodes(boost::dynamic_pointer_cast<const Way>(changeElement)); break; case ElementType::Relation: _createRelationMembers(boost::dynamic_pointer_cast<const Relation>(changeElement)); break; default: //node break; } }
void OsmApiDbSqlChangesetFileWriter::_updateExistingElement(ConstElementPtr element) { const QString elementTypeStr = element->getElementType().toString().toLower(); ElementPtr changeElement = _getChangeElement(element); //if another parsed change previously modified the element with this id, we want to get the //modified version const long currentVersion = changeElement->getVersion(); const long newVersion = currentVersion + 1; changeElement->setVersion(newVersion); changeElement->setChangeset(_changesetId); changeElement->setVisible(true); LOG_TRACE("Updating: " << changeElement->getElementId()); QString note = ""; LOG_VART(changeElement->getId()); LOG_VART(note); LOG_VART(changeElement->getVersion()); QString commentStr = "/* modify " + elementTypeStr + " " + QString::number(changeElement->getId()); commentStr += "*/\n"; _outputSql.write((commentStr).toUtf8()); //<element-name> table contains all version of all elements of that type in a history, so insert //into that table. _outputSql.write( ("INSERT INTO " + elementTypeStr + "s (" + elementTypeStr + "_id, " + _getInsertValuesStr(changeElement)).toUtf8()); //current_<element-name> contains the single latest version of the element, so update that record _outputSql.write( ("UPDATE current_" + elementTypeStr + "s SET " + _getUpdateValuesStr(changeElement)).toUtf8()); _deleteCurrentTags(changeElement->getElementId()); _createTags(changeElement); switch (changeElement->getElementType().getEnum()) { case ElementType::Way: _deleteAll(ApiDb::getCurrentWayNodesTableName(), "way_id", changeElement->getId()); _deleteAll(ApiDb::getWayNodesTableName(), "way_id", changeElement->getId()); _createWayNodes(boost::dynamic_pointer_cast<const Way>(changeElement)); break; case ElementType::Relation: _deleteAll(ApiDb::getCurrentRelationMembersTableName(), "relation_id", changeElement->getId()); _deleteAll(ApiDb::getRelationMembersTableName(), "relation_id", changeElement->getId()); _createRelationMembers(boost::dynamic_pointer_cast<const Relation>(changeElement)); break; default: //node break; } }
void Gamefield::destroyElement(ElementPtr const& elem) { if(elem->isDeleted()) { fprintf(stderr, "Dubble destory of element!!!!!! %d %p\n", elem->getId(), elem.get()); assert(false); return; } //printf("Maring as Deleted %d %p\n", elem->getId(), elem.get()); elem->markDeleted(); { lock_guard<mutex> _lock(mMutexDeletedElements); mDeletedElements.push_back(elem); } if (elem->getType() == ET_Ball) { auto ball = std::dynamic_pointer_cast<Ball>(elem); ball->getPlayer()->removeBall(ball->getId()); } if (elem->getType() == ET_Food) mFoodCounter--; else if (elem->getType() == ET_Obstracle) mObstracleCounter--; else if (elem->getType() == ET_Item) mItemCounter--; }
void OsmApiDbSqlChangesetFileWriter::_deleteExistingElement(ConstElementPtr element) { const QString elementIdStr = QString::number(element->getId()); const QString elementTypeStr = element->getElementType().toString().toLower(); ElementPtr changeElement = _getChangeElement(element); const long currentVersion = changeElement->getVersion(); const long newVersion = currentVersion + 1; changeElement->setVersion(newVersion); changeElement->setVisible(false); changeElement->setChangeset(_changesetId); LOG_TRACE("Deleting: " << changeElement->getElementId()); QString note = ""; LOG_VART(changeElement->getId()); LOG_VART(note); LOG_VART(changeElement->getVersion()); QString commentStr = "/* delete " + elementTypeStr + " " + QString::number(changeElement->getId()); commentStr += "*/\n"; _outputSql.write((commentStr).toUtf8()); //OSM API DB keeps history for all elements, so the existing element in the master table is not //modified and a new record is added with the updated version and visible set to false _outputSql.write(("INSERT INTO " + elementTypeStr + "s (" + elementTypeStr + "_id, " + _getInsertValuesStr(changeElement)).toUtf8()); _deleteCurrentTags(changeElement->getElementId()); switch (changeElement->getElementType().getEnum()) { case ElementType::Node: _outputSql.write( ("DELETE FROM " + ApiDb::getCurrentWayNodesTableName() + " WHERE node_id=" + elementIdStr + ";\n").toUtf8()); _outputSql.write( ("DELETE FROM " + ApiDb::getCurrentRelationMembersTableName() + " WHERE member_type = 'Node' AND member_id = " + elementIdStr + ";\n").toUtf8()); break; case ElementType::Way: //all of its entries in current way nodes are removed _outputSql.write( ("DELETE FROM " + ApiDb::getCurrentWayNodesTableName() + " WHERE way_id=" + elementIdStr + ";\n").toUtf8()); _outputSql.write( ("DELETE FROM " + ApiDb::getCurrentRelationMembersTableName() + " WHERE member_type = 'Way' AND member_id = " + elementIdStr + ";\n").toUtf8()); break; case ElementType::Relation: _outputSql.write( ("DELETE FROM " + ApiDb::getCurrentRelationMembersTableName() + " WHERE relation_id=" + elementIdStr + ";\n").toUtf8()); _outputSql.write( ("DELETE FROM " + ApiDb::getCurrentRelationMembersTableName() + " WHERE member_type = 'Relation' AND member_id = " + elementIdStr + ";\n").toUtf8()); break; default: throw HootException("Unknown element type"); } //in the current table, the element isn't deleted but set to be invisible const QString values = QString("changeset_id=%1, visible=%2, version=%3 WHERE id=%4;\n") .arg(changeElement->getChangeset()) .arg(_getVisibleStr(changeElement->getVisible())) .arg(changeElement->getVersion()) .arg(changeElement->getId()); _outputSql.write(("UPDATE current_" + elementTypeStr + "s SET " + values).toUtf8()); }