//TODO: what if pre or neighbor not exist in Query? how to ensure the containment?! void Signature::encodeEdge2Entity(EntityBitSet& _entity_bs, int _pre_id, int _neighbor_id, const char _type) { //switch(_type) //{ //case Util::EDGE_IN: //break; //case Util::EDGE_OUT: //break; //default: //cout<<"error in Signature::encodeEdge2Entity() - non seen type"<<endl; //break; //} int seed_num = _pre_id % Signature::EDGE_SIG_INTERVAL_NUM; if (_type == Util::EDGE_OUT) { seed_num += Signature::ENTITY_SIG_INTERVAL_HALF; } if (Util::is_literal_ele(_neighbor_id)) { seed_num += Signature::EDGE_SIG_INTERVAL_NUM; } int base = Signature::ENTITY_SIG_INTERVAL_BASE * seed_num; int seed = _pre_id * 5003 % 49957; int pos = (seed % Signature::PRE_SIG_BASE) + base; _entity_bs.set(pos); base += Signature::PRE_SIG_BASE; seed = _neighbor_id * 5003 % 49957; pos = (seed % Signature::STR_SIG_LENGTH) + base; _entity_bs.set(pos); }
void Signature::encodePredicate2Entity(EntityBitSet& _entity_bs, TYPE_PREDICATE_ID _pre_id, const char _type) { //NOTICE:this not used now if (Signature::PREDICATE_ENCODE_METHOD == 0) { //WARN:change if need to use again, because the encoding method has changed now! unsigned pos = ((_pre_id + 10) % Signature::EDGE_SIG_LENGTH) + Signature::STR_SIG_LENGTH; _entity_bs.set(pos); } else { //NOTICE: in * maybe the unsigned will overflow long long id = _pre_id; unsigned seed_num = id % Signature::EDGE_SIG_INTERVAL_NUM_HALF; //int pos = Signature::STR_SIG_LENGTH; if (_type == Util::EDGE_OUT) { seed_num += Signature::EDGE_SIG_INTERVAL_NUM_HALF; //pos += Signature::EDGE_SIG_IN; } //unsigned primeSize = 5; //unsigned prime1[]={5003,5009,5011,5021,5023}; //unsigned prime2[]={49943,49957,49991,49993,49999}; //NOTICE: more ones in the bitset(use more primes) means less conflicts, but also weakens the filtration of VSTree. // when the data set is big enough, cutting down the size of candidate list should come up to our primary consideration. // in this case we should not encode too many ones in entities' signature. // also, when the data set is small, hash conflicts can hardly happen. // therefore, I think using 2 primes(set up two ones in bitset) is enough. // --by hanshuo. //unsigned primeSize = 2; //unsigned prime1[] = {5003, 5011}; //unsigned prime2[] = {49957, 49993}; //for(unsigned i = 0; i < primeSize; i++) //{ //unsigned seed = _pre_id * prime1[i] % prime2[i]; //unsigned pos = (seed % Signature::EDGE_SIG_INTERVAL_BASE) + Signature::STR_SIG_LENGTH + Signature::EDGE_SIG_INTERVAL_BASE * seed_num; //_entity_bs.set(pos); //} //unsigned seed = id * 5003 % 49957; //unsigned pos = (seed % Signature::EDGE_SIG_INTERVAL_BASE) + Signature::STR_SIG_LENGTH + Signature::EDGE_SIG_INTERVAL_BASE * seed_num; //_entity_bs.set(pos); long long seed = id * 5003 % 49957; seed = (seed % Signature::EDGE_SIG_INTERVAL_BASE) + Signature::STR_SIG_LENGTH + Signature::EDGE_SIG_INTERVAL_BASE * seed_num; _entity_bs.set(seed); } }
std::string Signature::BitSet2str(const EntityBitSet& _bitset) { std::stringstream _ss; bool any = false; for (unsigned i = 0; i < _bitset.size(); i++) { if (_bitset.test(i)) { _ss << "[" << i << "] "; any = true; } } if (!any) { _ss << "empty" << endl; } _ss << endl; return _ss.str(); }
//NOTICE: no need to encode itself because only variable in query need to be filtered! //So only consider all neighbors! void Signature::encodeStr2Entity(const char* _str, EntityBitSet& _entity_bs) { //_str is subject or object or literal if(strlen(_str) >0 && _str[0] == '?') return; int length = (int)strlen(_str); unsigned int hashKey = 0; unsigned int pos = 0; char *str2 = (char*)calloc(length + 1, sizeof(char)); strcpy(str2, _str); char *str = str2; unsigned base = Signature::STR_SIG_BASE * (Signature::HASH_NUM - 1); for(int i = Signature::HASH_NUM - 1; i >= 0; --i) { HashFunction hf = Util::hash[i]; if(hf == NULL) break; hashKey = hf(str); str=str2; pos = base + hashKey % Signature::STR_SIG_BASE; base -= Signature::STR_SIG_BASE; if(_str[0] == '"') { pos += Signature::STR_SIG_LENGTH2; } else if(_str[0] != '<') { #ifdef DEBUG_VSTREE cerr << "error in encodeStr2Entity(): neighbor is neither a literal or entity!" << endl; #endif } _entity_bs.set(pos); } //BETTER: use multiple threads for different hash functions #ifdef DEBUG_VSTREE //std::stringstream _ss; //_ss << "encodeStr2Entity:" << str2 << endl; //Util::logging(_ss.str()); #endif free(str2); }
void Signature::encodeEdge2Entity(EntityBitSet& _entity_bs, TYPE_PREDICATE_ID _pre_id, TYPE_ENTITY_LITERAL_ID _neighbor_id, const char _type) { Signature::encodePredicate2Entity(_entity_bs, _pre_id, _type); #ifdef DEBUG //if(_neighbor_id == 438460) //{ //cout<<"predicate encoded"<<endl; //} #endif Signature::encodeStr2Entity(_entity_bs, _neighbor_id, _type); // for(int i = 800; i < _entity_bs.size(); i++){ // _entity_bs.set(i); // } //encode predicate and entity together int x = _pre_id % Signature::STR_AND_EDGE_INTERVAL_BASE; int y = _neighbor_id % Signature::STR_AND_EDGE_INTERVAL_BASE; int seed = x + (x + y + 1) * (x + y) / 2; seed %= Signature::STR_AND_EDGE_INTERVAL_BASE; seed = seed + Signature::STR_SIG_LENGTH + Signature::EDGE_SIG_LENGTH; if(Util::is_literal_ele(_neighbor_id)) { seed += (Signature::STR_AND_EDGE_INTERVAL_BASE * 2); } else //entity part { //entity can be in edge or out edge if (_type == Util::EDGE_OUT) { seed += Signature::STR_AND_EDGE_INTERVAL_BASE; } } _entity_bs.set(seed); }
//NOTICE: no need to encode itself because only variable in query need to be filtered! //So only consider all neighbors! void Signature::encodeStr2Entity(EntityBitSet& _entity_bs, TYPE_ENTITY_LITERAL_ID _neighbor_id, const char _type) { //NOTICE: we assume the parameter is always valid(invalid args should not be passed here) long long id = _neighbor_id; //NOTICE: in * maybe the unsigned will overflow //long long seed = id * 5003 % 49957; //seed = seed % Signature::STR_SIG_INTERVAL_BASE; //seed = seed + (id % Signature::STR_SIG_INTERVAL_NUM) * Signature::STR_SIG_INTERVAL_BASE; int seed = _neighbor_id % Signature::STR_SIG_LITERAL; if(Util::is_literal_ele(_neighbor_id)) { seed += Signature::STR_SIG_ENTITY; } else //entity part { //entity can be in edge or out edge if (_type == Util::EDGE_OUT) { seed += Signature::STR_SIG_LITERAL; } } //if(_neighbor_id == 438460) //{ //cout<<_neighbor_id<<" "<<seed<<endl; //} _entity_bs.set(seed); //_str is subject or object or literal //if (strlen(_str) >0 && _str[0] == '?') //return; //unsigned length = (unsigned)strlen(_str); //unsigned unsigned hashKey = 0; //unsigned unsigned pos = 0; //char *str2 = (char*)calloc(length + 1, sizeof(char)); //strcpy(str2, _str); //char *str = str2; //unsigned base = Signature::STR_SIG_BASE * (Signature::HASH_NUM - 1); //for (unsigned i = Signature::HASH_NUM - 1; i >= 0; --i) //{ //HashFunction hf = Util::hash[i]; //if (hf == NULL) //break; //hashKey = hf(str); //str = str2; //pos = base + hashKey % Signature::STR_SIG_BASE; //base -= Signature::STR_SIG_BASE; //if (_str[0] == '"') //{ //pos += Signature::STR_SIG_LENGTH2; //} //else if (_str[0] != '<') //{ //#ifdef DEBUG_VSTREE //cerr << "error in encodeStr2Entity(): neighbor is neither a literal or entity!" << endl; //#endif //} //_entity_bs.set(pos); //} //BETTER: use multiple threads for different hash functions #ifdef DEBUG_VSTREE //std::stringstream _ss; //_ss << "encodeStr2Entity:" << str2 << endl; //Util::logging(_ss.str()); #endif //free(str2); }