bool FAssetDataGatherer::ReadAssetFile(const FString& AssetFilename, TArray<FBackgroundAssetData*>& AssetDataList, FPackageDependencyData& DependencyData) const { FPackageReader PackageReader; if ( !PackageReader.OpenPackageFile(AssetFilename) ) { return false; } if ( !PackageReader.ReadAssetRegistryData(AssetDataList) ) { if ( !PackageReader.ReadAssetDataFromThumbnailCache(AssetDataList) ) { // It's ok to keep reading even if the asset registry data doesn't exist yet //return false; } } if ( bGatherDependsData ) { if ( !PackageReader.ReadDependencyData(DependencyData) ) { return false; } } return true; }
bool FAssetDataGatherer::ReadAssetFile(const FString& AssetFilename, TArray<FAssetData*>& AssetDataList, FPackageDependencyData& DependencyData, TArray<FString>& CookedPackageNamesWithoutAssetData ) const { FPackageReader PackageReader; if ( !PackageReader.OpenPackageFile(AssetFilename) ) { return false; } if ( PackageReader.ReadAssetRegistryDataIfCookedPackage(AssetDataList, CookedPackageNamesWithoutAssetData) ) { // Cooked data is special. No further data is found in these packages return true; } if ( !PackageReader.ReadAssetRegistryData(AssetDataList) ) { if ( !PackageReader.ReadAssetDataFromThumbnailCache(AssetDataList) ) { // It's ok to keep reading even if the asset registry data doesn't exist yet //return false; } } if ( bGatherDependsData ) { if ( !PackageReader.ReadDependencyData(DependencyData) ) { return false; } } return true; }