static void DoParse(const char *filename) { if (TokenMap.CountUsed() == 0) { InitTokenMap(); } FScanner sc; void *parser; int tokentype; int lump; bool failed; ZCCToken value; lump = Wads.CheckNumForFullName(filename, true); if (lump >= 0) { sc.OpenLumpNum(lump); } else if (FileExists(filename)) { sc.OpenFile(filename); } else { Printf("Could not find script lump '%s'\n", filename); return; } parser = ZCCParseAlloc(malloc); failed = false; #ifdef _DEBUG FILE *f = fopen("trace.txt", "w"); char prompt = '\0'; ZCCParseTrace(f, &prompt); #endif ZCCParseState state(sc); while (sc.GetToken()) { value.SourceLoc = sc.GetMessageLine(); switch (sc.TokenType) { case TK_StringConst: value.String = state.Strings.Alloc(sc.String, sc.StringLen); tokentype = ZCC_STRCONST; break; case TK_NameConst: value.Int = sc.Name; tokentype = ZCC_NAMECONST; break; case TK_IntConst: value.Int = sc.Number; tokentype = ZCC_INTCONST; break; case TK_UIntConst: value.Int = sc.Number; tokentype = ZCC_UINTCONST; break; case TK_FloatConst: value.Float = sc.Float; tokentype = ZCC_FLOATCONST; break; case TK_Identifier: value.Int = FName(sc.String); tokentype = ZCC_IDENTIFIER; break; case TK_NonWhitespace: value.Int = FName(sc.String); tokentype = ZCC_NWS; break; default: TokenMapEntry *zcctoken = TokenMap.CheckKey(sc.TokenType); if (zcctoken != NULL) { tokentype = zcctoken->TokenType; value.Int = zcctoken->TokenName; } else { sc.ScriptMessage("Unexpected token %s.\n", sc.TokenName(sc.TokenType).GetChars()); goto parse_end; } break; } ZCCParse(parser, tokentype, value, &state); if (failed) { sc.ScriptMessage("Parse failed\n"); goto parse_end; } } parse_end: value.Int = -1; ZCCParse(parser, ZCC_EOF, value, &state); ZCCParse(parser, 0, value, &state); ZCCParseFree(parser, free); PSymbolTable symbols(&GlobalSymbols); ZCCCompiler cc(state, NULL, symbols); cc.Compile(); #ifdef _DEBUG if (f != NULL) { fclose(f); } FString ast = ZCC_PrintAST(state.TopNode); FString astfile = ExtractFileBase(filename, false); astfile << ".ast"; f = fopen(astfile, "w"); if (f != NULL) { fputs(ast.GetChars(), f); fclose(f); } #endif }
FScriptPosition::FScriptPosition(FScanner &sc) { FileName = sc.ScriptName; ScriptLine = sc.GetMessageLine(); }