Example #1
0
void FePresent::script_do_update( FeBaseTextureContainer *tc )
{
	FePresent *fep = script_get_fep();
	if ( fep )
	{
		tc->on_new_list( fep->m_feSettings, false );
		tc->on_new_selection( fep->m_feSettings );
		fep->flag_redraw();
	}
}
Example #2
0
void FePresent::script_do_update( FeBasePresentable *bp )
{
	FePresent *fep = script_get_fep();
	if ( fep )
	{
		bp->on_new_list( fep->m_feSettings );
		bp->on_new_selection( fep->m_feSettings );
		fep->flag_redraw();
	}
}
Example #3
0
void FePresent::script_flag_redraw()
{
	FePresent *fep = script_get_fep();
	if ( fep )
		fep->flag_redraw();
}