// Define a FloatSize type with width and height as floats struct FloatSize { float width; float height; }; // Create a new FloatSize object with width 10.5 and height 7.2 FloatSize mySize = {10.5f, 7.2f}; // Print the width and height of the FloatSize object std::cout << "Width is " << mySize.width << " and height is " << mySize.height << std::endl;
// Define a function that takes a FloatSize object as input and returns the area float calculateArea(FloatSize inputSize) { float area = inputSize.width * inputSize.height; return area; } // Create a new FloatSize object with width 3.6 and height 8.9 FloatSize mySize = {3.6f, 8.9f}; // Calculate the area of the FloatSize object float myArea = calculateArea(mySize); // Print the area of the FloatSize object std::cout << "Area is " << myArea << std::endl;In this example, we define a function that takes a FloatSize object as input and calculates the area based on the width and height values. We create a new FloatSize object with specific values and then pass it to the calculateArea function. We print the resulting area to the console. Without more information about the package library you are referring to, it is difficult to provide more specific examples or recommendations.