static double LC_MVertex_CURV(GEntity *ge, double U, double V) { double Crv = 0; switch(ge->dim()){ case 0: Crv = max_edge_curvature((const GVertex *)ge); //Crv = std::max(max_surf_curvature_vertex((const GVertex *)ge), Crv); // Crv = max_surf_curvature((const GVertex *)ge); break; case 1: { GEdge *ged = (GEdge *)ge; Crv = ged->curvature(U); Crv = std::max(Crv, max_surf_curvature(ged, U)); // Crv = max_surf_curvature(ged, U); } break; case 2: { GFace *gf = (GFace *)ge; Crv = gf->curvature(SPoint2(U, V)); } break; } double lc = Crv > 0 ? 2 * M_PI / Crv / CTX::instance()->mesh.minCircPoints : MAX_LC; return lc; }
// returns the cross field as a pair of othogonal vectors (NOT in parametric coordinates, but real 3D coordinates) Pair<SVector3, SVector3> frameFieldBackgroundMesh2D::compute_crossfield_directions(double u, double v, double angle_current) { // get the unit normal at that point GFace *face = dynamic_cast<GFace*>(gf); if(!face) { Msg::Error("Entity is not a face in background mesh"); return Pair<SVector3,SVector3>(SVector3(), SVector3()); } Pair<SVector3, SVector3> der = face->firstDer(SPoint2(u,v)); SVector3 s1 = der.first(); SVector3 s2 = der.second(); SVector3 n = crossprod(s1,s2); n.normalize(); SVector3 basis_u = s1; basis_u.normalize(); SVector3 basis_v = crossprod(n,basis_u); // normalize vector t1 that is tangent to gf at uv SVector3 t1 = basis_u * cos(angle_current) + basis_v * sin(angle_current) ; t1.normalize(); // compute the second direction t2 and normalize (t1,t2,n) is the tangent frame SVector3 t2 = crossprod(n,t1); t2.normalize(); return Pair<SVector3,SVector3>(SVector3(t1[0],t1[1],t1[2]), SVector3(t2[0],t2[1],t2[2])); }
// build the BDS from a list of GFace // This is a TRUE copy BDS_Mesh *gmsh2BDS(std::list<GFace*> &l) { BDS_Mesh *m = new BDS_Mesh; for (std::list<GFace*>::iterator it = l.begin(); it != l.end(); ++it){ GFace *gf = *it; m->add_geom(gf->tag(), 2); BDS_GeomEntity *g2 = m->get_geom(gf->tag(), 2); for (unsigned int i = 0; i < gf->triangles.size(); i++){ MTriangle *e = gf->triangles[i]; BDS_Point *p[3]; for (int j = 0; j < 3; j++){ p[j] = m->find_point(e->getVertex(j)->getNum()); if (!p[j]) { p[j] = m->add_point(e->getVertex(j)->getNum(), e->getVertex(j)->x(), e->getVertex(j)->y(), e->getVertex(j)->z()); SPoint2 param; reparamMeshVertexOnFace(e->getVertex(j), gf, param); p[j]->u = param[0]; p[j]->v = param[1]; m->add_geom(e->getVertex(j)->onWhat()->tag(), e->getVertex(j)->onWhat()->dim()); BDS_GeomEntity *g = m->get_geom(e->getVertex(j)->onWhat()->tag(), e->getVertex(j)->onWhat()->dim()); p[j]->g = g; } } BDS_Face *f = m->add_triangle(p[0]->iD, p[1]->iD, p[2]->iD); f->g = g2; } } return m; }
GPoint backgroundMesh2D::get_GPoint_from_MVertex(const MVertex *v)const { GFace *face = dynamic_cast<GFace*>(gf); if(!face) { Msg::Error("Entity is not a face in background mesh"); return GPoint(); } return face->point(SPoint2(v->x(),v->y())); }
void Centerline::run() { double t1 = Cpu(); if (update_needed){ std::ifstream input; //std::string pattern = FixRelativePath(fileName, "./"); //Msg::StatusBar(true, "Reading TEST '%s'...", pattern.c_str()); //input.open(pattern.c_str()); input.open(fileName.c_str()); if(StatFile(fileName)) Msg::Fatal("Centerline file '%s' does not exist ", fileName.c_str()); importFile(fileName); buildKdTree(); update_needed = false; } if (is_cut) cutMesh(); else{ GFace *gf = current->getFaceByTag(1); gf->addPhysicalEntity(1); current->setPhysicalName("wall", 2, 1);//tag 1 current->createTopologyFromMesh(); NV = current->getMaxElementaryNumber(0); NE = current->getMaxElementaryNumber(1); NF = current->getMaxElementaryNumber(2); NR = current->getMaxElementaryNumber(3); } //identify the boundary edges by looping over all discreteFaces std::vector<GEdge*> boundEdges; double dist_inlet = 1.e6; GEdge *gin = NULL; for (int i= 0; i< NF; i++){ GFace *gf = current->getFaceByTag(i+1); std::list<GEdge*> l_edges = gf->edges(); for(std::list<GEdge*>::iterator it = l_edges.begin(); it != l_edges.end(); it++){ std::vector<GEdge*>::iterator ite = std::find(boundEdges.begin(), boundEdges.end(), *it); if (ite != boundEdges.end()) boundEdges.erase(ite); else boundEdges.push_back(*it); GVertex *gv = (*it)->getBeginVertex(); SPoint3 pt(gv->x(), gv->y(), gv->z()); double dist = pt.distance(ptin); if(dist < dist_inlet){ dist_inlet = dist; gin = *it; } } } if (is_closed) createClosedVolume(gin, boundEdges); if (is_extruded) extrudeBoundaryLayerWall(gin, boundEdges); double t2 = Cpu(); Msg::Info("Centerline operators computed in %g (s) ",t2-t1); }
double distanceToGeometry(GModel *gm, int dim, int tag, int distType, double tol, int meshDiscr, int geomDiscr) { double maxDist = 0.; if (dim == 2) { GEdge *ge = gm->getEdgeByTag(tag); if (ge->geomType() == GEntity::Line) return 0.; for (unsigned int i = 0; i < ge->lines.size(); i++) { double dist; switch (distType) { case CADDIST_TAYLOR: dist = taylorDistanceEdge(ge->lines[i], ge); break; case CADDIST_FRECHET: dist = discreteFrechetDistanceEdge(ge->lines[i], ge, tol, meshDiscr, geomDiscr); break; case CADDIST_HAUSFAST: dist = discreteHausdorffDistanceFastEdge(ge->lines[i], ge, tol, meshDiscr, geomDiscr); break; case CADDIST_HAUSBRUTE: dist = discreteHausdorffDistanceBruteEdge(ge->lines[i], ge, tol, meshDiscr, geomDiscr); break; default: Msg::Error("Wrong CAD distance type in distanceToGeometry"); return -1.; break; } maxDist = std::max(dist, maxDist); } } else if (dim == 3) { if (distType == CADDIST_TAYLOR) { GFace *gf = gm->getFaceByTag(tag); if (gf->geomType() == GEntity::Plane) return 0.; for (unsigned int i = 0; i < gf->triangles.size(); i++) maxDist = std::max(taylorDistanceFace(gf->triangles[i], gf), maxDist); for (unsigned int i = 0; i < gf->quadrangles.size(); i++) maxDist = std::max(taylorDistanceFace(gf->quadrangles[i], gf), maxDist); } else { Msg::Error("CAD distance type %i not implemented for surfaces", distType); return -1.; } } else { Msg::Error("CAD distance cannot be computed for dimension %i", dim); return -1.; } return maxDist; }
void Centerline::importFile(std::string fileName) { current = GModel::current(); std::vector<GFace*> currentFaces(current->firstFace(), current->lastFace()); for (unsigned int i = 0; i < currentFaces.size(); i++){ GFace *gf = currentFaces[i]; if (gf->geomType() == GEntity::DiscreteSurface){ for(unsigned int j = 0; j < gf->triangles.size(); j++) triangles.push_back(gf->triangles[j]); if (is_cut){ gf->triangles.clear(); gf->deleteVertexArrays(); current->remove(gf); } } } if(triangles.empty()){ Msg::Error("Current GModel has no triangles ..."); return; } mod = new GModel(); mod->load(fileName); mod->removeDuplicateMeshVertices(1.e-8); current->setAsCurrent(); current->setVisibility(1); int maxN = 0.0; std::vector<GEdge*> modEdges(mod->firstEdge(), mod->lastEdge()); MVertex *vin = modEdges[0]->lines[0]->getVertex(0); ptin = SPoint3(vin->x(), vin->y(), vin->z()); for (unsigned int i = 0; i < modEdges.size(); i++){ GEdge *ge = modEdges[i]; for(unsigned int j = 0; j < ge->lines.size(); j++){ MLine *l = ge->lines[j]; MVertex *v0 = l->getVertex(0); MVertex *v1 = l->getVertex(1); std::map<MVertex*, int>::iterator it0 = colorp.find(v0); std::map<MVertex*, int>::iterator it1 = colorp.find(v1); if (it0 == colorp.end() || it1 == colorp.end()){ lines.push_back(l); colorl.insert(std::make_pair(l, ge->tag())); maxN = std::max(maxN, ge->tag()); } if (it0 == colorp.end()) colorp.insert(std::make_pair(v0, ge->tag())); if (it1 == colorp.end()) colorp.insert(std::make_pair(v1, ge->tag())); } } createBranches(maxN); }
void Centerline::createSplitCompounds() { //number of discrete vertices, edges, faces and regions for the mesh NV = current->getMaxElementaryNumber(0); NE = current->getMaxElementaryNumber(1); NF = current->getMaxElementaryNumber(2); NR = current->getMaxElementaryNumber(3); // Remesh new faces (Compound Lines and Compound Surfaces) Msg::Info("Centerline: creating split compounds ..."); //Parametrize Compound Lines for (int i=0; i < NE; i++){ std::vector<GEdge*>e_compound; GEdge *pe = current->getEdgeByTag(i+1);//current edge e_compound.push_back(pe); int num_gec = NE+i+1; Msg::Info("Create Compound Line (%d) = %d discrete edge", num_gec, pe->tag()); GEdge *gec = current->addCompoundEdge(e_compound,num_gec); if (CTX::instance()->mesh.algo2d != ALGO_2D_BAMG){ gec->meshAttributes.method = MESH_TRANSFINITE; gec->meshAttributes.nbPointsTransfinite = nbPoints+1; gec->meshAttributes.typeTransfinite = 0; gec->meshAttributes.coeffTransfinite = 1.0; } } // Parametrize Compound surfaces std::list<GEdge*> U0; for (int i=0; i < NF; i++){ std::vector<GFace*> f_compound; GFace *pf = current->getFaceByTag(i+1);//current face f_compound.push_back(pf); int num_gfc = NF+i+1; Msg::Info("Create Compound Surface (%d) = %d discrete face", num_gfc, pf->tag()); //1=conf_spectral 4=convex_circle, 7=conf_fe GFace *gfc = current->addCompoundFace(f_compound, 7, 0, num_gfc); gfc->meshAttributes.recombine = recombine; gfc->addPhysicalEntity(1); current->setPhysicalName("wall", 2, 1);//tag 1 } }
gmshRegion::gmshRegion(GModel *m, ::Volume *volume) : GRegion(m, volume->Num), v(volume) { for(int i = 0; i < List_Nbr(v->Surfaces); i++){ Surface *s; List_Read(v->Surfaces, i, &s); int ori; List_Read(v->SurfacesOrientations, i, &ori); GFace *f = m->getFaceByTag(abs(s->Num)); if(f){ l_faces.push_back(f); l_dirs.push_back(ori); f->addRegion(this); } else Msg::Error("Unknown surface %d", s->Num); } for(int i = 0; i < List_Nbr(v->SurfacesByTag); i++){ int is; List_Read(v->SurfacesByTag, i, &is); GFace *f = m->getFaceByTag(abs(is)); if(f){ l_faces.push_back(f); l_dirs.push_back(sign(is)); f->addRegion(this); } else Msg::Error("Unknown surface %d", is); } if(v->EmbeddedSurfaces){ for(int i = 0; i < List_Nbr(v->EmbeddedSurfaces); i++){ Surface *s; List_Read(v->EmbeddedSurfaces, i, &s); GFace *gf = m->getFaceByTag(abs(s->Num)); if(gf) addEmbeddedFace(gf); else Msg::Error("Unknown surface %d", s->Num); } } resetMeshAttributes(); }
void Centerline::createClosedVolume(GEdge *gin, std::vector<GEdge*> boundEdges) { current->setFactory("Gmsh"); std::vector<std::vector<GFace *> > myFaceLoops; std::vector<GFace *> myFaces; for (unsigned int i = 0; i< boundEdges.size(); i++){ std::vector<std::vector<GEdge *> > myEdgeLoops; std::vector<GEdge *> myEdges; GEdge * gec; if(is_cut) gec = current->getEdgeByTag(NE+boundEdges[i]->tag()); else gec = current->getEdgeByTag(boundEdges[i]->tag()); myEdges.push_back(gec); myEdgeLoops.push_back(myEdges); GFace *newFace = current->addPlanarFace(myEdgeLoops); if (gin==boundEdges[i]) { newFace->addPhysicalEntity(2); current->setPhysicalName("inlet", 2, 2);//tag 2 } else{ newFace->addPhysicalEntity(3); current->setPhysicalName("outlets", 2, 3);//tag 3 } myFaces.push_back(newFace); } Msg::Info("Centerline: action (closeVolume) has created %d in/out planar faces ", (int)boundEdges.size()); for (int i = 0; i < NF; i++){ GFace * gf; if(is_cut) gf = current->getFaceByTag(NF+i+1); else gf = current->getFaceByTag(i+1); myFaces.push_back(gf); } myFaceLoops.push_back(myFaces); GRegion *reg = current->addVolume(myFaceLoops); reg->addPhysicalEntity(reg->tag()); current->setPhysicalName("lumenVolume", 3, reg->tag()); Msg::Info("Centerline: action (closeVolume) has created volume %d ", reg->tag()); }
void OCCRegion::setup() { l_faces.clear(); TopExp_Explorer exp2, exp3; for(exp2.Init(s, TopAbs_SHELL); exp2.More(); exp2.Next()){ TopoDS_Shape shell = exp2.Current(); Msg::Debug("OCC Region %d - New Shell",tag()); for(exp3.Init(shell, TopAbs_FACE); exp3.More(); exp3.Next()){ TopoDS_Face face = TopoDS::Face(exp3.Current()); GFace *f = model()->getOCCInternals()->getOCCFaceByNativePtr(model(),face); if(f){ l_faces.push_back(f); f->addRegion(this); } else Msg::Error("Unknown face in region %d", tag()); } } Msg::Debug("OCC Region %d with %d faces", tag(), l_faces.size()); }
void Mesh::approximationErrorAndGradients(int iEl, double &f, std::vector<double> &gradF, double eps, simpleFunction<double> &fct) { std::vector<SPoint3> _xyz_temp; for (int iV = 0; iV < nVert(); iV++){ _xyz_temp.push_back(SPoint3( _vert[iV]->x(), _vert[iV]->y(), _vert[iV]->z())); _vert[iV]->setXYZ(_xyz[iV].x(),_xyz[iV].y(),_xyz[iV].z()); } MElement *element = _el[iEl]; f = approximationError (fct, element); // FIME // if (iEl < 1)printf("approx error elem %d = %g\n",iEl,f); int currentId = 0; // compute the size of the gradient // depends on how many dofs exist per vertex (0,1,2 or 3) for (size_t i = 0; i < element->getNumVertices(); ++i) { if (_el2FV[iEl][i] >= 0) {// some free coordinates currentId += _nPCFV[_el2FV[iEl][i]]; } } gradF.clear(); gradF.resize(currentId, 0.); currentId = 0; for (size_t i = 0; i < element->getNumVertices(); ++i) { if (_el2FV[iEl][i] >= 0) {// some free coordinates MVertex *v = element->getVertex(i); // vertex classified on a model edge if (_nPCFV[_el2FV[iEl][i]] == 1){ double t = _uvw[_el2FV[iEl][i]].x(); GEdge *ge = (GEdge*)v->onWhat(); SPoint3 p (v->x(),v->y(),v->z()); GPoint d = ge->point(t+eps); v->setXYZ(d.x(),d.y(),d.z()); double f_d = approximationError (fct, element); gradF[currentId++] = (f_d-f)/eps; if (iEl < 1)printf("df = %g\n",(f_d-f)/eps); v->setXYZ(p.x(),p.y(),p.z()); } else if (_nPCFV[_el2FV[iEl][i]] == 2){ double uu = _uvw[_el2FV[iEl][i]].x(); double vv = _uvw[_el2FV[iEl][i]].y(); GFace *gf = (GFace*)v->onWhat(); SPoint3 p (v->x(),v->y(),v->z()); GPoint d = gf->point(uu+eps,vv); v->setXYZ(d.x(),d.y(),d.z()); double f_u = approximationError (fct, element); gradF[currentId++] = (f_u-f)/eps; d = gf->point(uu,vv+eps); v->setXYZ(d.x(),d.y(),d.z()); double f_v = approximationError (fct, element); gradF[currentId++] = (f_v-f)/eps; v->setXYZ(p.x(),p.y(),p.z()); // if (iEl < 1)printf("df = %g %g\n",(f_u-f)/eps,(f_v-f)/eps); } } } for (int iV = 0; iV < nVert(); iV++) _vert[iV]->setXYZ(_xyz_temp[iV].x(),_xyz_temp[iV].y(),_xyz_temp[iV].z()); }
int GModel::writeDIFF(const std::string &name, bool binary, bool saveAll, double scalingFactor) { if(binary){ Msg::Error("Binary DIFF output is not implemented"); return 0; } FILE *fp = Fopen(name.c_str(), binary ? "wb" : "w"); if(!fp){ Msg::Error("Unable to open file '%s'", name.c_str()); return 0; } if(noPhysicalGroups()) saveAll = true; // get the number of vertices and index the vertices in a continuous // sequence int numVertices = indexMeshVertices(saveAll); // tag the vertices according to which surface they belong to (Note // that we use a brute force approach here, so that we can deal with // models with incomplete topology. For example, when we merge 2 STL // triangulations we don't have the boundary information between the // faces, and the vertices would end up categorized on either one.) std::vector<std::list<int> > vertexTags(numVertices); std::list<int> boundaryIndicators; for(riter it = firstRegion(); it != lastRegion(); it++){ std::list<GFace*> faces = (*it)->faces(); for(std::list<GFace*>::iterator itf = faces.begin(); itf != faces.end(); itf++){ GFace *gf = *itf; boundaryIndicators.push_back(gf->tag()); for(unsigned int i = 0; i < gf->getNumMeshElements(); i++){ MElement *e = gf->getMeshElement(i); for(int j = 0; j < e->getNumVertices(); j++){ MVertex *v = e->getVertex(j); if(v->getIndex() > 0) vertexTags[v->getIndex() - 1].push_back(gf->tag()); } } } } boundaryIndicators.sort(); boundaryIndicators.unique(); for(int i = 0; i < numVertices; i++){ vertexTags[i].sort(); vertexTags[i].unique(); } // get all the entities in the model std::vector<GEntity*> entities; getEntities(entities); // find max dimension of mesh elements we need to save int dim = 0; for(unsigned int i = 0; i < entities.size(); i++) if(entities[i]->physicals.size() || saveAll) for(unsigned int j = 0; j < entities[i]->getNumMeshElements(); j++) dim = std::max(dim, entities[i]->getMeshElement(j)->getDim()); // loop over all elements we need to save int numElements = 0, maxNumNodesPerElement = 0; for(unsigned int i = 0; i < entities.size(); i++){ if(entities[i]->physicals.size() || saveAll){ for(unsigned int j = 0; j < entities[i]->getNumMeshElements(); j++){ MElement *e = entities[i]->getMeshElement(j); if(e->getStringForDIFF() && e->getDim() == dim){ numElements++; maxNumNodesPerElement = std::max(maxNumNodesPerElement, e->getNumVertices()); } } } } fprintf(fp, "\n\n"); fprintf(fp, " Finite element mesh (GridFE):\n\n"); fprintf(fp, " Number of space dim. = 3\n"); fprintf(fp, " Number of elements = %d\n", numElements); fprintf(fp, " Number of nodes = %d\n\n", numVertices); fprintf(fp, " All elements are of the same type : dpTRUE\n"); fprintf(fp, " Max number of nodes in an element: %d \n", maxNumNodesPerElement); fprintf(fp, " Only one subdomain : dpFALSE\n"); fprintf(fp, " Lattice data ? 0\n\n\n\n"); fprintf(fp, " %d Boundary indicators: ", (int)boundaryIndicators.size()); for(std::list<int>::iterator it = boundaryIndicators.begin(); it != boundaryIndicators.end(); it++) fprintf(fp, " %d", *it); fprintf(fp, "\n\n\n"); fprintf(fp," Nodal coordinates and nodal boundary indicators,\n"); fprintf(fp," the columns contain:\n"); fprintf(fp," - node number\n"); fprintf(fp," - coordinates\n"); fprintf(fp," - no of boundary indicators that are set (ON)\n"); fprintf(fp," - the boundary indicators that are set (ON) if any.\n"); fprintf(fp,"#\n"); // write mesh vertices for(unsigned int i = 0; i < entities.size(); i++){ for(unsigned int j = 0; j < entities[i]->mesh_vertices.size(); j++){ MVertex *v = entities[i]->mesh_vertices[j]; if(v->getIndex() > 0){ v->writeDIFF(fp, binary, scalingFactor); fprintf(fp, " [%d] ", (int)vertexTags[v->getIndex() - 1].size()); for(std::list<int>::iterator it = vertexTags[v->getIndex() - 1].begin(); it != vertexTags[v->getIndex() - 1].end(); it++) fprintf(fp," %d ", *it); fprintf(fp,"\n"); } } } fprintf(fp, "\n"); fprintf(fp, "\n"); fprintf(fp, " Element types and connectivity\n"); fprintf(fp, " the columns contain:\n"); fprintf(fp, " - element number\n"); fprintf(fp, " - element type\n"); fprintf(fp, " - subdomain number \n"); fprintf(fp, " - the global node numbers of the nodes in the element.\n"); fprintf(fp, "#\n"); // write mesh elements int num = 0; for(unsigned int i = 0; i < entities.size(); i++){ if(entities[i]->physicals.size() || saveAll){ for(unsigned int j = 0; j < entities[i]->getNumMeshElements(); j++){ MElement *e = entities[i]->getMeshElement(j); if(e->getStringForDIFF() && e->getDim() == dim) e->writeDIFF(fp, ++num, binary, entities[i]->tag()); } } } fprintf(fp, "\n"); fclose(fp); return 1; }
int GModel::importGEOInternals() { if(Tree_Nbr(_geo_internals->Points)) { List_T *points = Tree2List(_geo_internals->Points); for(int i = 0; i < List_Nbr(points); i++){ Vertex *p; List_Read(points, i, &p); GVertex *v = getVertexByTag(p->Num); if(!v){ v = new gmshVertex(this, p); add(v); } if(!p->Visible) v->setVisibility(0); } List_Delete(points); } if(Tree_Nbr(_geo_internals->Curves)) { List_T *curves = Tree2List(_geo_internals->Curves); for(int i = 0; i < List_Nbr(curves); i++){ Curve *c; List_Read(curves, i, &c); if(c->Num >= 0){ GEdge *e = getEdgeByTag(c->Num); if(!e && c->Typ == MSH_SEGM_COMPOUND){ std::vector<GEdge*> comp; for(unsigned int j = 0; j < c->compound.size(); j++){ GEdge *ge = getEdgeByTag(c->compound[j]); if(ge) comp.push_back(ge); } e = new GEdgeCompound(this, c->Num, comp); e->meshAttributes.method = c->Method; e->meshAttributes.nbPointsTransfinite = c->nbPointsTransfinite; e->meshAttributes.typeTransfinite = c->typeTransfinite; e->meshAttributes.coeffTransfinite = c->coeffTransfinite; e->meshAttributes.extrude = c->Extrude; e->meshAttributes.reverseMesh = c->ReverseMesh; add(e); } else if(!e && c->beg && c->end){ e = new gmshEdge(this, c, getVertexByTag(c->beg->Num), getVertexByTag(c->end->Num)); add(e); } else if(!e){ e = new gmshEdge(this, c, 0, 0); add(e); } if(!c->Visible) e->setVisibility(0); if(c->Color.type) e->setColor(c->Color.mesh); if(c->degenerated) { e->setTooSmall(true); } } } List_Delete(curves); } if(Tree_Nbr(_geo_internals->Surfaces)) { List_T *surfaces = Tree2List(_geo_internals->Surfaces); for(int i = 0; i < List_Nbr(surfaces); i++){ Surface *s; List_Read(surfaces, i, &s); GFace *f = getFaceByTag(s->Num); if(!f && s->Typ == MSH_SURF_COMPOUND){ std::list<GFace*> comp; for(unsigned int j = 0; j < s->compound.size(); j++){ GFace *gf = getFaceByTag(s->compound[j]); if(gf) comp.push_back(gf); } std::list<GEdge*> b[4]; for(int j = 0; j < 4; j++){ for(unsigned int k = 0; k < s->compoundBoundary[j].size(); k++){ GEdge *ge = getEdgeByTag(s->compoundBoundary[j][k]); if(ge) b[j].push_back(ge); } } int param = CTX::instance()->mesh.remeshParam; GFaceCompound::typeOfCompound typ = GFaceCompound::HARMONIC_CIRCLE; if (param == 1) typ = GFaceCompound::CONFORMAL_SPECTRAL; if (param == 2) typ = GFaceCompound::RADIAL_BASIS; if (param == 3) typ = GFaceCompound::HARMONIC_PLANE; if (param == 4) typ = GFaceCompound::CONVEX_CIRCLE; if (param == 5) typ = GFaceCompound::CONVEX_PLANE; if (param == 6) typ = GFaceCompound::HARMONIC_SQUARE; if (param == 7) typ = GFaceCompound::CONFORMAL_FE; int algo = CTX::instance()->mesh.remeshAlgo; f = new GFaceCompound(this, s->Num, comp, b[0], b[1], b[2], b[3], typ, algo); f->meshAttributes.recombine = s->Recombine; f->meshAttributes.recombineAngle = s->RecombineAngle; f->meshAttributes.method = s->Method; f->meshAttributes.extrude = s->Extrude; // transfinite import Added by Trevor Strickler. This helps when experimenting // to create compounds from transfinite surfs. Not having it does not break // anything Gmsh *officially* does right now, but maybe it was left out by mistake??? and could // cause problems later? f->meshAttributes.transfiniteArrangement = s->Recombine_Dir; f->meshAttributes.corners.clear(); for(int i = 0; i < List_Nbr(s->TrsfPoints); i++){ Vertex *corn; List_Read(s->TrsfPoints, i, &corn); GVertex *gv = f->model()->getVertexByTag(corn->Num); if(gv) f->meshAttributes.corners.push_back(gv); else Msg::Error("Unknown vertex %d in transfinite attributes", corn->Num); } add(f); if(s->EmbeddedCurves){ for(int i = 0; i < List_Nbr(s->EmbeddedCurves); i++){ Curve *c; List_Read(s->EmbeddedCurves, i, &c); GEdge *e = getEdgeByTag(abs(c->Num)); if(e) f->addEmbeddedEdge(e); else Msg::Error("Unknown curve %d", c->Num); } } if(s->EmbeddedPoints){ for(int i = 0; i < List_Nbr(s->EmbeddedPoints); i++){ Vertex *v; List_Read(s->EmbeddedPoints, i, &v); GVertex *gv = getVertexByTag(v->Num); if(gv) f->addEmbeddedVertex(gv); else Msg::Error("Unknown point %d", v->Num); } } } else if(!f){ f = new gmshFace(this, s); add(f); } else f->resetMeshAttributes(); if(!s->Visible) f->setVisibility(0); if(s->Color.type) f->setColor(s->Color.mesh); } List_Delete(surfaces); } if(Tree_Nbr(_geo_internals->Volumes)) { List_T *volumes = Tree2List(_geo_internals->Volumes); for(int i = 0; i < List_Nbr(volumes); i++){ Volume *v; List_Read(volumes, i, &v); GRegion *r = getRegionByTag(v->Num); if(!r && v->Typ == MSH_VOLUME_COMPOUND){ std::vector<GRegion*> comp; for(unsigned int j = 0; j < v->compound.size(); j++){ GRegion *gr = getRegionByTag(v->compound[j]); if(gr) comp.push_back(gr); } r = new GRegionCompound(this, v->Num, comp); if(v->EmbeddedSurfaces){ for(int i = 0; i < List_Nbr(v->EmbeddedSurfaces); i++){ Surface *s; List_Read(v->EmbeddedSurfaces, i, &s); GFace *gf = getFaceByTag(abs(s->Num)); if(gf) r->addEmbeddedFace(gf); else Msg::Error("Unknown surface %d", s->Num); } } add(r); } else if(!r){ r = new gmshRegion(this, v); add(r); } else r->resetMeshAttributes(); if(!v->Visible) r->setVisibility(0); if(v->Color.type) r->setColor(v->Color.mesh); } List_Delete(volumes); } for(int i = 0; i < List_Nbr(_geo_internals->PhysicalGroups); i++){ PhysicalGroup *p; List_Read(_geo_internals->PhysicalGroups, i, &p); for(int j = 0; j < List_Nbr(p->Entities); j++){ int num; List_Read(p->Entities, j, &num); GEntity *ge = 0; int tag = CTX::instance()->geom.orientedPhysicals ? abs(num) : num; switch(p->Typ){ case MSH_PHYSICAL_POINT: ge = getVertexByTag(tag); break; case MSH_PHYSICAL_LINE: ge = getEdgeByTag(tag); break; case MSH_PHYSICAL_SURFACE: ge = getFaceByTag(tag); break; case MSH_PHYSICAL_VOLUME: ge = getRegionByTag(tag); break; } int pnum = CTX::instance()->geom.orientedPhysicals ? (sign(num) * p->Num) : p->Num; if(ge && std::find(ge->physicals.begin(), ge->physicals.end(), pnum) == ge->physicals.end()) ge->physicals.push_back(pnum); } } // create periodic mesh relationships for (std::map<int,int>::iterator it = _geo_internals->periodicEdges.begin(); it != _geo_internals->periodicEdges.end(); ++it){ GEdge *ge = getEdgeByTag(abs(it->first)); if (ge){ int MASTER = it->second * (it->first > 0 ? 1 : -1); ge->setMeshMaster(MASTER); } } for (std::map<int,int>::iterator it = _geo_internals->periodicFaces.begin(); it != _geo_internals->periodicFaces.end(); ++it){ GFace *gf = getFaceByTag(abs(it->first)); if (gf)gf->setMeshMaster(it->second * (it->first > 0 ? 1 : -1)); } for (eiter it = firstEdge() ; it != lastEdge() ; ++it){ int meshMaster = (*it)->meshMaster(); if (meshMaster != (*it)->tag()){ GEdge *ge_master = getEdgeByTag(abs(meshMaster)); if(ge_master)(*it)->getBeginVertex()->setMeshMaster ( (meshMaster > 0) ? ge_master->getBeginVertex()->tag() : ge_master->getEndVertex()->tag()); if(ge_master)(*it)->getEndVertex()->setMeshMaster ( (meshMaster < 0) ? ge_master->getBeginVertex()->tag() : ge_master->getEndVertex()->tag()); } } Msg::Debug("Gmsh model (GModel) imported:"); Msg::Debug("%d Vertices", vertices.size()); Msg::Debug("%d Edges", edges.size()); Msg::Debug("%d Faces", faces.size()); Msg::Debug("%d Regions", regions.size()); return 1; }
void frameFieldBackgroundMesh2D::computeCrossField(simpleFunction<double> &eval_diffusivity) { angles.clear(); DoubleStorageType _cosines4,_sines4; list<GEdge*> e; GFace *face = dynamic_cast<GFace*>(gf); if(!face) { Msg::Error("Entity is not a face in background mesh"); return; } replaceMeshCompound(face, e); list<GEdge*>::const_iterator it = e.begin(); for( ; it != e.end(); ++it ) { if (!(*it)->isSeam(face)) { for(unsigned int i = 0; i < (*it)->lines.size(); i++ ) { MVertex *v[2]; v[0] = (*it)->lines[i]->getVertex(0); v[1] = (*it)->lines[i]->getVertex(1); SPoint2 p1,p2; reparamMeshEdgeOnFace(v[0],v[1],face,p1,p2); Pair<SVector3, SVector3> der = face->firstDer((p1+p2)*.5); SVector3 t1 = der.first(); SVector3 t2 = der.second(); SVector3 n = crossprod(t1,t2); n.normalize(); SVector3 d1(v[1]->x()-v[0]->x(),v[1]->y()-v[0]->y(),v[1]->z()-v[0]->z()); t1.normalize(); d1.normalize(); double _angle = myAngle (t1,d1,n); normalizeAngle (_angle); for (int i=0; i<2; i++) { DoubleStorageType::iterator itc = _cosines4.find(v[i]); DoubleStorageType::iterator its = _sines4.find(v[i]); if (itc != _cosines4.end()) { itc->second = 0.5*(itc->second + cos(4*_angle)); its->second = 0.5*(its->second + sin(4*_angle)); } else { _cosines4[v[i]] = cos(4*_angle); _sines4[v[i]] = sin(4*_angle); } } } } } propagateValues(_cosines4,eval_diffusivity,false); propagateValues(_sines4,eval_diffusivity,false); std::map<MVertex*,MVertex*>::iterator itv2 = _2Dto3D.begin(); for ( ; itv2 != _2Dto3D.end(); ++itv2) { MVertex *v_2D = itv2->first; MVertex *v_3D = itv2->second; double angle = atan2(_sines4[v_3D],_cosines4[v_3D]) / 4.0; normalizeAngle (angle); angles[v_2D] = angle; } }
void Filler::treat_region(GRegion* gr){ int NumSmooth = CTX::instance()->mesh.smoothCrossField; std::cout << "NumSmooth = " << NumSmooth << std::endl ; if(NumSmooth && (gr->dim() == 3)){ double scale = gr->bounds().diag()*1e-2; Frame_field::initRegion(gr,NumSmooth); Frame_field::saveCrossField("cross0.pos",scale); Frame_field::smoothRegion(gr,NumSmooth); Frame_field::saveCrossField("cross1.pos",scale); } #if defined(HAVE_RTREE) unsigned int i; int j; int count; int limit; bool ok2; double x,y,z; SPoint3 point; Node *node,*individual,*parent; MVertex* vertex; MElement* element; MElementOctree* octree; deMeshGRegion deleter; Wrapper wrapper; GFace* gf; std::queue<Node*> fifo; std::vector<Node*> spawns; std::vector<Node*> garbage; std::vector<MVertex*> boundary_vertices; std::set<MVertex*> temp; std::list<GFace*> faces; std::map<MVertex*,int> limits; std::set<MVertex*>::iterator it; std::list<GFace*>::iterator it2; std::map<MVertex*,int>::iterator it3; RTree<Node*,double,3,double> rtree; Frame_field::init_region(gr); Size_field::init_region(gr); Size_field::solve(gr); octree = new MElementOctree(gr->model()); garbage.clear(); boundary_vertices.clear(); temp.clear(); new_vertices.clear(); faces.clear(); limits.clear(); faces = gr->faces(); for(it2=faces.begin();it2!=faces.end();it2++){ gf = *it2; limit = code(gf->tag()); for(i=0;i<gf->getNumMeshElements();i++){ element = gf->getMeshElement(i); for(j=0;j<element->getNumVertices();j++){ vertex = element->getVertex(j); temp.insert(vertex); limits.insert(std::pair<MVertex*,int>(vertex,limit)); } } } /*for(i=0;i<gr->getNumMeshElements();i++){ element = gr->getMeshElement(i); for(j=0;j<element->getNumVertices();j++){ vertex = element->getVertex(j); temp.insert(vertex); } }*/ for(it=temp.begin();it!=temp.end();it++){ if((*it)->onWhat()->dim()==0){ boundary_vertices.push_back(*it); } } for(it=temp.begin();it!=temp.end();it++){ if((*it)->onWhat()->dim()==1){ boundary_vertices.push_back(*it); } } for(it=temp.begin();it!=temp.end();it++){ if((*it)->onWhat()->dim()==2){ boundary_vertices.push_back(*it); } } /*for(it=temp.begin();it!=temp.end();it++){ if((*it)->onWhat()->dim()<3){ boundary_vertices.push_back(*it); } }*/ //std::ofstream file("nodes.pos"); //file << "View \"test\" {\n"; for(i=0;i<boundary_vertices.size();i++){ x = boundary_vertices[i]->x(); y = boundary_vertices[i]->y(); z = boundary_vertices[i]->z(); node = new Node(SPoint3(x,y,z)); compute_parameters(node,gr); node->set_layer(0); it3 = limits.find(boundary_vertices[i]); node->set_limit(it3->second); rtree.Insert(node->min,node->max,node); fifo.push(node); //print_node(node,file); } count = 1; while(!fifo.empty()){ parent = fifo.front(); fifo.pop(); garbage.push_back(parent); if(parent->get_limit()!=-1 && parent->get_layer()>=parent->get_limit()){ continue; } spawns.clear(); spawns.resize(6); for(i=0;i<6;i++){ spawns[i] = new Node(); } create_spawns(gr,octree,parent,spawns); for(i=0;i<6;i++){ ok2 = 0; individual = spawns[i]; point = individual->get_point(); x = point.x(); y = point.y(); z = point.z(); if(inside_domain(octree,x,y,z)){ compute_parameters(individual,gr); individual->set_layer(parent->get_layer()+1); individual->set_limit(parent->get_limit()); if(far_from_boundary(octree,individual)){ wrapper.set_ok(1); wrapper.set_individual(individual); wrapper.set_parent(parent); rtree.Search(individual->min,individual->max,rtree_callback,&wrapper); if(wrapper.get_ok()){ fifo.push(individual); rtree.Insert(individual->min,individual->max,individual); vertex = new MVertex(x,y,z,gr,0); new_vertices.push_back(vertex); ok2 = 1; //print_segment(individual->get_point(),parent->get_point(),file); } } } if(!ok2) delete individual; } if(count%100==0){ printf("%d\n",count); } count++; } //file << "};\n"; int option = CTX::instance()->mesh.algo3d; CTX::instance()->mesh.algo3d = ALGO_3D_DELAUNAY; deleter(gr); std::vector<GRegion*> regions; regions.push_back(gr); meshGRegion mesher(regions); //? mesher(gr); //? MeshDelaunayVolume(regions); CTX::instance()->mesh.algo3d = option; for(i=0;i<garbage.size();i++) delete garbage[i]; for(i=0;i<new_vertices.size();i++) delete new_vertices[i]; new_vertices.clear(); delete octree; rtree.RemoveAll(); Size_field::clear(); Frame_field::clear(); #endif }
bool computeFourNeighbors (frameFieldBackgroundMesh2D *bgm, MVertex *v_center, // the vertex for which we want to // generate 4 neighbors (real // vertex (xyz), not parametric!) SPoint2 &midpoint, bool goNonLinear, // do we compute the position in // the real surface which is // nonlinear SPoint2 newP[4][NUMDIR], // look into other directions SMetric3 &metricField) // the mesh metric { // we assume that v is on surface gf, and backgroundMesh2D has been created based on gf // get BGM and GFace GFace *gf = dynamic_cast<GFace*>(bgm->getBackgroundGEntity()); // get the parametric coordinates of the point on the surface reparamMeshVertexOnFace(v_center, gf, midpoint); // get RK info on midpoint (infos in two directions...) RK_form infos; bgm->compute_RK_infos(midpoint[0],midpoint[1],v_center->x(), v_center->y(), v_center->z(), infos); metricField = infos.metricField; // shoot in four directions SPoint2 param_vec; double h; for (int i=0;i<4;i++){// in four directions switch (i){ case 0: param_vec = infos.paramt1; h = infos.paramh.first; break; case 1: param_vec = infos.paramt2; h = infos.paramh.second; break; case 2: param_vec = infos.paramt1 * -1.; h = infos.paramh.first; break; case 3: param_vec = infos.paramt2 * -1.; h = infos.paramh.second; break; } shoot(midpoint,param_vec,h,newP[i][0]); // cout << "(" << midpoint[0] << "," <<midpoint[1] << ") -> (" << // newP[i][0][0] << "," << newP[i][0][1] << ") " << endl; } // the following comes from surfaceFiller.cpp... const double EPS = 1.e-7; for (int j=0;j<2;j++){ for (int i=0;i<4;i++){ newP[i][0][j] += (EPS* (double)rand() / RAND_MAX); } } // We could stop here. Yet, if the metric varies a lot, we can solve a // nonlinear problem in order to find a better approximation in the real // surface if (1 && goNonLinear){ double L = infos.localsize; double newPoint[4][2]; for (int j=0;j<2;j++){ for (int i=0;i<4;i++){ newPoint[i][j] = newP[i][0][j]; } } double ERR[4]; for (int i=0;i<4;i++){ // // if (newPoint[i][0] < rangeU.low())newPoint[i][0] = rangeU.low(); // if (newPoint[i][0] > rangeU.high())newPoint[i][0] = rangeU.high(); // if (newPoint[i][1] < rangeV.low())newPoint[i][1] = rangeV.low(); // if (newPoint[i][1] > rangeV.high())newPoint[i][1] = rangeV.high(); GPoint pp = gf->point(newP[i][0]); double D = sqrt ((pp.x() - v_center->x())*(pp.x() - v_center->x()) + (pp.y() - v_center->y())*(pp.y() - v_center->y()) + (pp.z() - v_center->z())*(pp.z() - v_center->z()) ); ERR[i] = 100*fabs(D-L)/(D+L); // printf("L = %12.5E D = %12.5E ERR = %12.5E\n",L,D,100*fabs(D-L)/(D+L)); } surfaceFunctorGFace ss (gf); SVector3 dirs[4] = {infos.t1*(-1.0),infos.t2*(-1.0),infos.t1*(1.0),infos.t2*(1.0)}; for (int i=0;i<4;i++){ if (ERR[i] > 12){ double uvt[3] = {newPoint[i][0],newPoint[i][1],0.0}; // printf("Intersecting with circle N = %g %g %g dir = %g %g %g R // = %g p = %g %g // %g\n",n.x(),n.y(),n.z(),dirs[i].x(),dirs[i].y(),dirs[i].z(),L, // v_center->x(),v_center->y(),v_center->z()); curveFunctorCircle cf (dirs[i],infos.normal, SVector3(v_center->x(),v_center->y(),v_center->z()), L); if (intersectCurveSurface (cf,ss,uvt,infos.paramh.first*1.e-3)){ GPoint pp = gf->point(SPoint2(uvt[0],uvt[1])); double D = sqrt ((pp.x() - v_center->x())*(pp.x() - v_center->x()) + (pp.y() - v_center->y())*(pp.y() - v_center->y()) + (pp.z() - v_center->z())*(pp.z() - v_center->z()) ); double DP = sqrt ((newPoint[i][0]-uvt[0])*(newPoint[i][0]-uvt[0]) + (newPoint[i][1]-uvt[1])*(newPoint[i][1]-uvt[1])); double newErr = 100*fabs(D-L)/(D+L); // if (v_center->onWhat() != gf && gf->tag() == 3){ // crossField2d::normalizeAngle (uvt[2]); // printf("INTERSECT angle = %g DP %g\n",uvt[2],DP); // } if (newErr < 1 && DP < .1){ // printf("%12.5E vs %12.5E : %12.5E %12.5E vs %12.5E %12.5E // \n",ERR[i],newErr,newPoint[i][0],newPoint[i][1],uvt[0],uvt[1]); newPoint[i][0] = uvt[0]; newPoint[i][1] = uvt[1]; } // printf("OK\n"); } else{ Msg::Debug("Cannot put a new point on Surface %d",gf->tag()); // printf("NOT OK\n"); } } } // return the four new vertices for (int i=0;i<4;i++){ newP[i][0] = SPoint2(newPoint[i][0],newPoint[i][1]); } } return true; }
bool Filler3D::treat_region(GRegion *gr) { BGMManager::set_use_cross_field(true); bool use_vectorial_smoothness; bool use_fifo; string algo; // readValue("param.dat","SMOOTHNESSALGO",algo); algo.assign("SCALAR"); if (!algo.compare("SCALAR")){ use_vectorial_smoothness = false; use_fifo = false; } else if (!algo.compare("FIFO")){ use_vectorial_smoothness = false; use_fifo = true; } else{ cout << "unknown SMOOTHNESSALGO !" << endl; throw; } const bool debug=false; const bool export_stuff=true; double a; cout << "ENTERING POINTINSERTION3D" << endl; // acquire background mesh cout << "pointInsertion3D: recover BGM" << endl; a = Cpu(); frameFieldBackgroundMesh3D *bgm = dynamic_cast<frameFieldBackgroundMesh3D*>(BGMManager::get(gr)); time_smoothing += (Cpu() - a); if (!bgm){ cout << "pointInsertion3D:: BGM dynamic cast failed ! " << endl; throw; } // export BGM fields if(export_stuff){ cout << "pointInsertion3D: export size field " << endl; stringstream ss; ss << "bg3D_sizefield_" << gr->tag() << ".pos"; bgm->exportSizeField(ss.str()); cout << "pointInsertion3D : export crossfield " << endl; stringstream sscf; sscf << "bg3D_crossfield_" << gr->tag() << ".pos"; bgm->exportCrossField(sscf.str()); cout << "pointInsertion3D : export smoothness " << endl; stringstream sss; sss << "bg3D_smoothness_" << gr->tag() << ".pos"; bgm->exportSmoothness(sss.str()); if (use_vectorial_smoothness){ cout << "pointInsertion3D : export vectorial smoothness " << endl; stringstream ssvs; ssvs << "bg3D_vectorial_smoothness_" << gr->tag() << ".pos"; bgm->exportVectorialSmoothness(ssvs.str()); } } // ---------------- START FILLING NEW POINTS ---------------- cout << "pointInsertion3D : inserting points in region " << gr->tag() << endl; //ProfilerStart("/home/bernard/profile"); a = Cpu(); // ----- initialize fifo list ----- RTree<MVertex*,double,3,double> rtree; listOfPoints *fifo; if (use_fifo) fifo = new listOfPointsFifo(); else if (use_vectorial_smoothness) fifo = new listOfPointsVectorialSmoothness(); else fifo = new listOfPointsScalarSmoothness(); set<MVertex*> temp; vector<MVertex*> boundary_vertices; map<MVertex*,int> vert_priority; map<MVertex*,double> smoothness_forplot; MElement *element; MVertex *vertex; list<GFace*> faces = gr->faces(); for(list<GFace*>::iterator it=faces.begin();it!=faces.end();it++){// for all faces GFace *gf = *it; // int limit = code_kesskessai(gf->tag()); for(unsigned int i=0;i<gf->getNumMeshElements();i++){ element = gf->getMeshElement(i); for(int j=0;j<element->getNumVertices();j++){// for all vertices vertex = element->getVertex(j); temp.insert(vertex); // limits.insert(make_pair(vertex,limit)); } } } int geodim; for(set<MVertex*>::iterator it=temp.begin();it!=temp.end();it++){ geodim = (*it)->onWhat()->dim(); if ((geodim==0) || (geodim==1) || (geodim==2)) boundary_vertices.push_back(*it); } double min[3],max[3],x,y,z,h; for(unsigned int i=0;i<boundary_vertices.size();i++){ x = boundary_vertices[i]->x(); y = boundary_vertices[i]->y(); z = boundary_vertices[i]->z(); // "on boundary since working on boundary_vertices ... MVertex *closest = bgm->get_nearest_neighbor_on_boundary(boundary_vertices[i]); h = bgm->size(closest);// get approximate size, closest vertex, faster ?! fill_min_max(x,y,z,h,min,max); rtree.Insert(min,max,boundary_vertices[i]); if (!use_vectorial_smoothness){ smoothness_vertex_pair *svp = new smoothness_vertex_pair(); svp->v = boundary_vertices[i]; svp->rank = bgm->get_smoothness(x,y,z); svp->dir = 0; svp->layer = 0; svp->size = h; bgm->eval_approximate_crossfield(closest, svp->cf); fifo->insert(svp); if (debug){ smoothness_forplot[svp->v] = svp->rank; } } else{ STensor3 temp; bgm->eval_approximate_crossfield(closest, temp); for (int idir=0;idir<3;idir++){ smoothness_vertex_pair *svp = new smoothness_vertex_pair(); svp->v = boundary_vertices[i]; svp->rank = bgm->get_vectorial_smoothness(idir,x,y,z); svp->dir = idir; svp->layer = 0; svp->size = h; svp->cf = temp; for (int k=0;k<3;k++) svp->direction(k) = temp(k,idir); // cout << "fifo size=" << fifo->size() << " inserting " ; fifo->insert(svp); // cout << " -> fifo size=" << fifo->size() << endl; } } } // TODO: si fifo était list of *PTR -> pas de copies, gain temps ? Wrapper3D wrapper; wrapper.set_bgm(bgm); MVertex *parent,*individual; new_vertices.clear(); bool spawn_created; int priority_counter=0; STensor3 crossfield; int parent_layer; while(!fifo->empty()){ parent = fifo->get_first_vertex(); // parent_limit = fifo->get_first_limit(); parent_layer = fifo->get_first_layer(); // if(parent_limit!=-1 && parent_layer>=parent_limit()){ // continue; // } vector<MVertex*> spawns; if (!use_vectorial_smoothness){ spawns.resize(6); computeSixNeighbors(bgm,parent,spawns,fifo->get_first_crossfield(), fifo->get_first_size()); } else{ spawns.resize(2); computeTwoNeighbors(bgm,parent,spawns,fifo->get_first_direction(), fifo->get_first_size()); } fifo->erase_first(); // cout << "while, fifo->size()=" << fifo->size() << " parent=(" << // parent->x() << "," << parent->y() << "," << parent->z() << ")" << // endl; for(unsigned int i=0;i<spawns.size();i++){ spawn_created = false; individual = spawns[i]; x = individual->x(); y = individual->y(); z = individual->z(); // cout << " working on candidate " << "(" << individual->x() << "," // << individual->y() << "," << individual->z() << ")" << endl; if(bgm->inDomain(x,y,z)){ // cout << " spawn " << i << " in domain" << endl; MVertex *closest = bgm->get_nearest_neighbor(individual); h = bgm->size(closest);// get approximate size, closest vertex, faster ?! if(far_from_boundary_3D(bgm,individual,h)){ // cout << " spawn " << i << " far from bnd" << endl; bgm->eval_approximate_crossfield(closest, crossfield); wrapper.set_ok(true); wrapper.set_individual(individual); wrapper.set_parent(parent); wrapper.set_size(&h); wrapper.set_crossfield(&crossfield); fill_min_max(x,y,z,h,min,max); rtree.Search(min,max,rtree_callback_3D,&wrapper); if(wrapper.get_ok()){ // cout << " spawn " << i << " wrapper OK" << endl; if (!use_vectorial_smoothness){ smoothness_vertex_pair *svp = new smoothness_vertex_pair(); svp->v = individual; svp->rank=bgm->get_smoothness(individual->x(),individual->y(),individual->z()); svp->dir = 0; svp->layer = parent_layer+1; svp->size = h; svp->cf = crossfield; fifo->insert(svp); if (debug){ smoothness_forplot[svp->v] = svp->rank; vert_priority[individual] = priority_counter++; } } else{ if (debug) vert_priority[individual] = priority_counter++; for (int idir=0;idir<3;idir++){ smoothness_vertex_pair *svp = new smoothness_vertex_pair(); svp->v = individual; svp->rank = bgm->get_vectorial_smoothness(idir,x,y,z); svp->dir = idir; svp->layer = parent_layer+1; svp->size = h; for (int k=0;k<3;k++) svp->direction(k) = crossfield(k,idir); svp->cf = crossfield; fifo->insert(svp); } } rtree.Insert(min,max,individual); new_vertices.push_back(individual); spawn_created = true; } } } if(!spawn_created){ delete individual; } }// end loop on spawns } //ProfilerStop(); time_insert_points += (Cpu() - a); // --- output --- if (debug){ stringstream ss; ss << "priority_3D_" << gr->tag() << ".pos"; print_nodal_info(ss.str().c_str(),vert_priority); ss.clear(); stringstream sss; sss << "smoothness_3D_" << gr->tag() << ".pos"; print_nodal_info(sss.str().c_str(),smoothness_forplot); sss.clear(); } // ------- meshing using new points cout << "tets in gr before= " << gr->tetrahedra.size() << endl; cout << "nb new vertices= " << new_vertices.size() << endl; a=Cpu(); int option = CTX::instance()->mesh.algo3d; CTX::instance()->mesh.algo3d = ALGO_3D_DELAUNAY; deMeshGRegion deleter; deleter(gr); std::vector<GRegion*> regions; regions.push_back(gr); meshGRegion mesher(regions); //? mesher(gr); //? MeshDelaunayVolume(regions); time_meshing += (Cpu() - a); cout << "tets in gr after= " << gr->tetrahedra.size() << endl; cout << "gr tag=" << gr->tag() << endl; CTX::instance()->mesh.algo3d = option; delete fifo; for(unsigned int i=0;i<new_vertices.size();i++) delete new_vertices[i]; new_vertices.clear(); rtree.RemoveAll(); return true; }
int GModel::writeCELUM(const std::string &name, bool saveAll, double scalingFactor) { std::string namef = name + "_f"; FILE *fpf = Fopen(namef.c_str(), "w"); if(!fpf) { Msg::Error("Unable to open file '%s'", namef.c_str()); return 0; } std::string names = name + "_s"; FILE *fps = Fopen(names.c_str(), "w"); if(!fps) { Msg::Error("Unable to open file '%s'", names.c_str()); fclose(fpf); return 0; } if(noPhysicalGroups()) saveAll = true; // count faces and vertices; the CELUM format duplicates vertices on the // boundary of CAD patches int numf = 0, nums = 0; for(fiter it = firstFace(); it != lastFace(); it++) { GFace *f = *it; if(!saveAll && f->physicals.empty()) continue; numf += f->triangles.size(); std::set<MVertex *> vset; for(std::size_t i = 0; i < f->triangles.size(); i++) { for(int j = 0; j < 3; j++) vset.insert(f->triangles[i]->getVertex(j)); } nums += vset.size(); } Msg::Info("Writing %d triangles and %d vertices", numf, nums); int idf = 1, ids = 1; /* * a file with faces - number of faces - empty line ... for each face - number of the face (starts at 1 : used for read errors) - char string (name of geom part, material,... ) - list of 3 vertex nums - empty line ... * a file with vertices - number of vertices - conversion factor - empty line ... for each vertex - number of the vertex (starts at 1 : used for read errors) - cartesian coordinates of the vertex - componants of the exterior oriented normal - value of 1st principal curvature - value of second princpal curvature - components of 1st principal direction - components of 2nd principal direction - empty line ... */ fprintf(fpf, "%d\n\n", numf); fprintf(fps, "%d %g\n\n", nums, 1.0); for(fiter it = firstFace(); it != lastFace(); it++) { GFace *f = *it; if(!saveAll && f->physicals.empty()) continue; std::vector<MVertex *> vvec; std::map<MVertex *, CelumInfo> vmap; for(std::size_t i = 0; i < f->triangles.size(); i++) { fprintf(fpf, "%d \"face %d\"", idf++, f->tag()); for(int j = 0; j < 3; j++) { MVertex *v = f->triangles[i]->getVertex(j); if(!vmap.count(v)) { v->setIndex(ids++); SPoint2 param; bool ok = reparamMeshVertexOnFace(v, f, param); if(!ok) Msg::Warning("Could not reparamtrize vertex %d on face %d", v->getNum(), f->tag()); CelumInfo info; info.normal = f->normal(param); f->curvatures(param, info.dirMax, info.dirMin, info.curvMax, info.curvMin); vmap[v] = info; vvec.push_back(v); } fprintf(fpf, " %ld", v->getIndex()); } fprintf(fpf, "\n\n"); } for(std::size_t i = 0; i < vvec.size(); i++) { MVertex *v = vvec[i]; std::map<MVertex *, CelumInfo>::iterator it = vmap.find(v); fprintf(fps, "%ld %g %g %g %g %g %g %g %g %g %g %g %g %g %g\n\n", it->first->getIndex(), it->first->x(), it->first->y(), it->first->z(), it->second.normal.x(), it->second.normal.y(), it->second.normal.z(), it->second.curvMin, it->second.curvMax, it->second.dirMin.x(), it->second.dirMin.y(), it->second.dirMin.z(), it->second.dirMax.x(), it->second.dirMax.y(), it->second.dirMax.z()); } } fclose(fpf); fclose(fps); return 1; }
bool frameFieldBackgroundMesh2D::compute_RK_infos(double u,double v, double x, double y, double z, RK_form &infos) { // check if point is in domain if (!inDomain(u,v)) return false; // get stored angle double angle_current = angle(u,v); // compute t1,t2: cross field directions // get the unit normal at that point GFace *face = dynamic_cast<GFace*>(gf); if(!face) { Msg::Error("Entity is not a face in background mesh"); return false; } Pair<SVector3, SVector3> der = face->firstDer(SPoint2(u,v)); SVector3 s1 = der.first(); SVector3 s2 = der.second(); SVector3 n = crossprod(s1,s2); n.normalize(); SVector3 basis_u = s1; basis_u.normalize(); SVector3 basis_v = crossprod(n,basis_u); // normalize vector t1 that is tangent to gf at uv SVector3 t1 = basis_u * cos(angle_current) + basis_v * sin(angle_current) ; t1.normalize(); // compute the second direction t2 and normalize (t1,t2,n) is the tangent frame SVector3 t2 = crossprod(n,t1); t2.normalize(); // get metric double L = size(u,v); infos.metricField = SMetric3(1./(L*L)); FieldManager *fields = gf->model()->getFields(); if(fields->getBackgroundField() > 0) { Field *f = fields->get(fields->getBackgroundField()); if (!f->isotropic()) { (*f)(x,y,z, infos.metricField,gf); } else { L = (*f)(x,y,z,gf); infos.metricField = SMetric3(1./(L*L)); } } double M = dot(s1,s1); double N = dot(s2,s2); double E = dot(s1,s2); // compute the first fundamental form i.e. the metric tensor at the point // M_{ij} = s_i \cdot s_j double metric[2][2] = {{M,E},{E,N}}; // get sizes double size_1 = sqrt(1. / dot(t1,infos.metricField,t1)); double size_2 = sqrt(1. / dot(t2,infos.metricField,t2)); // compute covariant coordinates of t1 and t2 - cross field directions in parametric domain double covar1[2],covar2[2]; // t1 = a s1 + b s2 --> // t1 . s1 = a M + b E // t1 . s2 = a E + b N --> solve the 2 x 2 system // and get covariant coordinates a and b double rhs1[2] = {dot(t1,s1),dot(t1,s2)}; bool singular = false; if (!sys2x2(metric,rhs1,covar1)) { Msg::Info("Argh surface %d %g %g %g -- %g %g %g -- %g %g",gf->tag(),s1.x(),s1.y(),s1.z(),s2.x(),s2.y(),s2.z(),size_1,size_2); covar1[1] = 1.0; covar1[0] = 0.0; singular = true; } double rhs2[2] = {dot(t2,s1),dot(t2,s2)}; if (!sys2x2(metric,rhs2,covar2)) { Msg::Info("Argh surface %d %g %g %g -- %g %g %g",gf->tag(),s1.x(),s1.y(),s1.z(),s2.x(),s2.y(),s2.z()); covar2[0] = 1.0; covar2[1] = 0.0; singular = true; } // transform the sizes with respect to the metric // consider a vector v of size 1 in the parameter plane // its length is sqrt (v^T M v) --> if I want a real size // of size1 in direction v, it should be sqrt(v^T M v) * size1 double l1 = sqrt(covar1[0]*covar1[0]+covar1[1]*covar1[1]); double l2 = sqrt(covar2[0]*covar2[0]+covar2[1]*covar2[1]); covar1[0] /= l1; covar1[1] /= l1; covar2[0] /= l2; covar2[1] /= l2; double size_param_1 = size_1 / sqrt ( M*covar1[0]*covar1[0]+ 2*E*covar1[1]*covar1[0]+ N*covar1[1]*covar1[1]); double size_param_2 = size_2 / sqrt ( M*covar2[0]*covar2[0]+ 2*E*covar2[1]*covar2[0]+ N*covar2[1]*covar2[1]); if (singular) { size_param_1 = size_param_2 = std::min (size_param_1,size_param_2); } // filling form... infos.t1 = t1; infos.h.first = size_1; infos.h.second = size_2; infos.paramh.first = size_param_1; infos.paramh.second = size_param_2; infos.paramt1 = SPoint2(covar1[0],covar1[1]); infos.paramt2 = SPoint2(covar2[0],covar2[1]); infos.angle = angle_current; infos.localsize = L; infos.normal = n; return true; }
void Centerline::extrudeBoundaryLayerWall(GEdge* gin, std::vector<GEdge*> boundEdges) { Msg::Info("Centerline: extrude boundary layer wall (%d, %g%%R) ", nbElemLayer, hLayer); //orient extrude direction outward int dir = 0; MElement *e = current->getFaceByTag(1)->getMeshElement(0); SVector3 ne = e->getFace(0).normal(); SVector3 ps(e->getVertex(0)->x(), e->getVertex(0)->y(), e->getVertex(0)->z()); double xyz[3] = {ps.x(), ps.y(), ps.z()}; ANNidx index[1]; ANNdist dist[1]; kdtree->annkSearch(xyz, 1, index, dist); ANNpointArray nodes = kdtree->thePoints(); SVector3 pc(nodes[index[0]][0], nodes[index[0]][1], nodes[index[0]][2]); SVector3 nc = ps-pc; if (dot(ne,nc) < 0) dir = 1; if (dir == 1 && hLayer > 0 ) hLayer *= -1.0; //int shift = 0; //if(is_cut) shift = NE; for (int i= 0; i< NF; i++){ GFace *gfc ; if (is_cut) gfc = current->getFaceByTag(NF+i+1); else gfc = current->getFaceByTag(i+1); current->setFactory("Gmsh"); //view -5 to scale hLayer by radius in BoundaryLayers.cpp std::vector<GEntity*> extrudedE = current->extrudeBoundaryLayer (gfc, nbElemLayer, hLayer, dir, -5); GFace *eFace = (GFace*) extrudedE[0]; eFace->addPhysicalEntity(5); current->setPhysicalName("outerWall", 2, 5);//dim 2 tag 5 GRegion *eRegion = (GRegion*) extrudedE[1]; eRegion->addPhysicalEntity(6); current->setPhysicalName("wallVolume", 3, 6);//dim 3 tag 6 //if double extruded layer if (nbElemSecondLayer > 0){ std::vector<GEntity*> extrudedESec = current->extrudeBoundaryLayer (eFace, nbElemSecondLayer, hSecondLayer, dir, -5); GFace *eFaceSec = (GFace*) extrudedESec[0]; eFaceSec->addPhysicalEntity(9); //tag 9 current->setPhysicalName("outerSecondWall", 2, 9);//dim 2 tag 9 GRegion *eRegionSec = (GRegion*) extrudedESec[1]; eRegionSec->addPhysicalEntity(10); //tag 10 current->setPhysicalName("wallVolume", 3, 10);//dim 3 tag 10 } //end double extrusion for (unsigned int j = 2; j < extrudedE.size(); j++){ GFace *elFace = (GFace*) extrudedE[j]; std::list<GEdge*> l_edges = elFace->edges(); for(std::list<GEdge*>::iterator it = l_edges.begin(); it != l_edges.end(); it++){ GEdge *myEdge = *it; if (is_cut) myEdge = current->getEdgeByTag((*it)->tag()-NE); if( std::find(boundEdges.begin(), boundEdges.end(), myEdge) != boundEdges.end() ){ if (myEdge==gin){ elFace->addPhysicalEntity(7); current->setPhysicalName("inletRing", 2, 7);//tag 7 } else{ elFace->addPhysicalEntity(8); current->setPhysicalName("outletRings", 2, 8);//tag 8 } } } } } }
int SubdivideExtrudedMesh(GModel *m) { // get all non-recombined extruded regions and vertices; also, // create a vector of quadToTri regions that have NOT been meshed // yet std::vector<GRegion*> regions, regions_quadToTri; MVertexRTree pos(CTX::instance()->geom.tolerance * CTX::instance()->lc); for(GModel::riter it = m->firstRegion(); it != m->lastRegion(); it++){ ExtrudeParams *ep = (*it)->meshAttributes.extrude; if(ep && ep->mesh.ExtrudeMesh && ep->geo.Mode == EXTRUDED_ENTITY && !ep->mesh.Recombine){ regions.push_back(*it); insertAllVertices(*it, pos); } // create vector of valid quadToTri regions...not all will necessarily be meshed here. if(ep && ep->mesh.ExtrudeMesh && ep->geo.Mode == EXTRUDED_ENTITY && ep->mesh.Recombine && ep->mesh.QuadToTri){ regions_quadToTri.push_back(*it); } } if(regions.empty()) return 0; Msg::Info("Subdividing extruded mesh"); // create edges on lateral sides of "prisms" std::set<std::pair<MVertex*, MVertex*> > edges; for(unsigned int i = 0; i < regions.size(); i++) phase1(regions[i], pos, edges); // swap lateral edges to make them "tet-compatible" int j = 0, swap; std::set<std::pair<MVertex*, MVertex*> > edges_swap; do { swap = 0; for(unsigned int i = 0; i < regions.size(); i++) phase2(regions[i], pos, edges, edges_swap, swap); Msg::Info("Swapping %d", swap); if(j && j == swap) { Msg::Error("Unable to subdivide extruded mesh: change surface mesh or"); Msg::Error("recombine extrusion instead"); return -1; } j = swap; } while(swap); // delete volume elements and create tetrahedra instead for(unsigned int i = 0; i < regions.size(); i++){ GRegion *gr = regions[i]; for(unsigned int i = 0; i < gr->tetrahedra.size(); i++) delete gr->tetrahedra[i]; gr->tetrahedra.clear(); for(unsigned int i = 0; i < gr->hexahedra.size(); i++) delete gr->hexahedra[i]; gr->hexahedra.clear(); for(unsigned int i = 0; i < gr->prisms.size(); i++) delete gr->prisms[i]; gr->prisms.clear(); for(unsigned int i = 0; i < gr->pyramids.size(); i++) delete gr->pyramids[i]; gr->pyramids.clear(); phase3(gr, pos, edges); // re-Extrude bounding surfaces using edges as constraint std::list<GFace*> faces = gr->faces(); for(std::list<GFace*>::iterator it = faces.begin(); it != faces.end(); it++){ ExtrudeParams *ep = (*it)->meshAttributes.extrude; if(ep && ep->mesh.ExtrudeMesh && ep->geo.Mode == EXTRUDED_ENTITY && !ep->mesh.Recombine){ GFace *gf = *it; Msg::Info("Remeshing surface %d", gf->tag()); for(unsigned int i = 0; i < gf->triangles.size(); i++) delete gf->triangles[i]; gf->triangles.clear(); for(unsigned int i = 0; i < gf->quadrangles.size(); i++) delete gf->quadrangles[i]; gf->quadrangles.clear(); MeshExtrudedSurface(gf, &edges); } } } // now mesh the QuadToTri regions. Everything can be done locally // for each quadToTri region, but still use edge set from above just // to make sure laterals get remeshed properly ( // QuadToTriEdgeGenerator detects if the neighbor has been meshed or // if a lateral surface should remain static for any other reason). // If this function detects allNonGlobalSharedLaterals, it won't // mesh the region (should already be done in ExtrudeMesh). for(unsigned int i = 0; i < regions_quadToTri.size(); i++){ GRegion *gr = regions_quadToTri[i]; MVertexRTree pos_local(CTX::instance()->geom.tolerance * CTX::instance()->lc); insertAllVertices(gr, pos_local); meshQuadToTriRegionAfterGlobalSubdivide(gr, &edges, pos_local); } // carve holes if any // TODO: update extrusion information for(unsigned int i = 0; i < regions.size(); i++){ GRegion *gr = regions[i]; ExtrudeParams *ep = gr->meshAttributes.extrude; if(ep->mesh.Holes.size()){ std::map<int, std::pair<double, std::vector<int> > >::iterator it; for(it = ep->mesh.Holes.begin(); it != ep->mesh.Holes.end(); it++) carveHole(gr, it->first, it->second.first, it->second.second); } } for(unsigned int i = 0; i < regions_quadToTri.size(); i++){ GRegion *gr = regions_quadToTri[i]; ExtrudeParams *ep = gr->meshAttributes.extrude; if(ep->mesh.Holes.size()){ std::map<int, std::pair<double, std::vector<int> > >::iterator it; for(it = ep->mesh.Holes.begin(); it != ep->mesh.Holes.end(); it++) carveHole(gr, it->first, it->second.first, it->second.second); } } return 1; }