Example #1
0
GHOST_EventCursor *GHOST_SystemWin32::processCursorEvent(GHOST_TEventType type, GHOST_IWindow *Iwindow)
{
	GHOST_TInt32 x_screen, y_screen;
	GHOST_SystemWin32 *system = (GHOST_SystemWin32 *) getSystem();
	GHOST_WindowWin32 *window = (GHOST_WindowWin32 *) Iwindow;
	
	system->getCursorPosition(x_screen, y_screen);

	/* TODO: CHECK IF THIS IS A TABLET EVENT */
	bool is_tablet = false;

	if (is_tablet == false && window->getCursorGrabModeIsWarp()) {
		GHOST_TInt32 x_new = x_screen;
		GHOST_TInt32 y_new = y_screen;
		GHOST_TInt32 x_accum, y_accum;
		GHOST_Rect bounds;

		/* fallback to window bounds */
		if (window->getCursorGrabBounds(bounds) == GHOST_kFailure) {
			window->getClientBounds(bounds);
		}

		/* could also clamp to screen bounds
		 * wrap with a window outside the view will fail atm  */

		bounds.wrapPoint(x_new, y_new, 2); /* offset of one incase blender is at screen bounds */

		window->getCursorGrabAccum(x_accum, y_accum);
		if (x_new != x_screen || y_new != y_screen) {
			/* when wrapping we don't need to add an event because the
			 * setCursorPosition call will cause a new event after */
			system->setCursorPosition(x_new, y_new); /* wrap */
			window->setCursorGrabAccum(x_accum + (x_screen - x_new), y_accum + (y_screen - y_new));
		}
		else {
			return new GHOST_EventCursor(system->getMilliSeconds(),
			                             GHOST_kEventCursorMove,
			                             window,
			                             x_screen + x_accum,
			                             y_screen + y_accum
			                             );
		}

	}
	else {
		return new GHOST_EventCursor(system->getMilliSeconds(),
		                             GHOST_kEventCursorMove,
		                             window,
		                             x_screen,
		                             y_screen
		                             );
	}
	return NULL;
}
Example #2
0
void
GHOST_SystemSDL::processEvent(SDL_Event *sdl_event)
{
	GHOST_Event * g_event= NULL;

	switch(sdl_event->type) {
	case SDL_WINDOWEVENT:
		{
			SDL_WindowEvent &sdl_sub_evt= sdl_event->window;
			GHOST_WindowSDL *window= findGhostWindow(SDL_GetWindowFromID(sdl_sub_evt.windowID));
			//assert(window != NULL); // can be NULL on close window.

			switch (sdl_sub_evt.event) {
			case SDL_WINDOWEVENT_EXPOSED:
				g_event= new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowUpdate, window);
				break;
			case SDL_WINDOWEVENT_RESIZED:
				g_event= new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowSize, window);
				break;
			case SDL_WINDOWEVENT_MOVED:
				g_event= new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowMove, window);
				break;
			case SDL_WINDOWEVENT_FOCUS_GAINED:
				g_event= new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowActivate, window);
				break;
			case SDL_WINDOWEVENT_FOCUS_LOST:
				g_event= new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowDeactivate, window);
				break;
			case SDL_WINDOWEVENT_CLOSE:
				g_event= new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowClose, window);
				break;
			}
		}
		break;
	case SDL_QUIT:
		g_event= new GHOST_Event(getMilliSeconds(), GHOST_kEventQuit, NULL);
		break;

	case SDL_MOUSEMOTION:
		{
			SDL_MouseMotionEvent &sdl_sub_evt= sdl_event->motion;
			SDL_Window *sdl_win= SDL_GetWindowFromID(sdl_sub_evt.windowID);
			GHOST_WindowSDL *window= findGhostWindow(sdl_win);
			assert(window != NULL);

			int x_win, y_win;
			SDL_GetWindowPosition(sdl_win, &x_win, &y_win);

			GHOST_TInt32 x_root= sdl_sub_evt.x + x_win;
			GHOST_TInt32 y_root= sdl_sub_evt.y + y_win;

#if 0
			if(window->getCursorGrabMode() != GHOST_kGrabDisable && window->getCursorGrabMode() != GHOST_kGrabNormal)
			{
				GHOST_TInt32 x_new= x_root;
				GHOST_TInt32 y_new= y_root;
				GHOST_TInt32 x_accum, y_accum;
				GHOST_Rect bounds;

				/* fallback to window bounds */
				if(window->getCursorGrabBounds(bounds)==GHOST_kFailure)
					window->getClientBounds(bounds);

				/* could also clamp to screen bounds
				 * wrap with a window outside the view will fail atm  */
				bounds.wrapPoint(x_new, y_new, 8); /* offset of one incase blender is at screen bounds */
				window->getCursorGrabAccum(x_accum, y_accum);

				// cant use setCursorPosition because the mouse may have no focus!
				if(x_new != x_root || y_new != y_root) {
					if (1 ) { //xme.time > m_last_warp) {
						/* when wrapping we don't need to add an event because the
						 * setCursorPosition call will cause a new event after */
						SDL_WarpMouseInWindow(sdl_win, x_new - x_win, y_new - y_win); /* wrap */
						window->setCursorGrabAccum(x_accum + (x_root - x_new), y_accum + (y_root - y_new));
						// m_last_warp= lastEventTime(xme.time);
					} else {
						// setCursorPosition(x_new, y_new); /* wrap but don't accumulate */
						SDL_WarpMouseInWindow(sdl_win, x_new - x_win, y_new - y_win);
					}

					g_event = new GHOST_EventCursor(getMilliSeconds(), GHOST_kEventCursorMove, window, x_new, y_new);
				}
				else {
					g_event = new GHOST_EventCursor(getMilliSeconds(), GHOST_kEventCursorMove, window, x_root + x_accum, y_root + y_accum);
				}
			}
			else
#endif
			{
				g_event= new GHOST_EventCursor(getMilliSeconds(), GHOST_kEventCursorMove, window, x_root, y_root);
			}
			break;
		}
	case SDL_MOUSEBUTTONUP:
	case SDL_MOUSEBUTTONDOWN:
		{
			SDL_MouseButtonEvent &sdl_sub_evt= sdl_event->button;
			GHOST_TButtonMask gbmask= GHOST_kButtonMaskLeft;
			GHOST_TEventType type= (sdl_sub_evt.state==SDL_PRESSED) ? GHOST_kEventButtonDown : GHOST_kEventButtonUp;

			GHOST_WindowSDL *window= findGhostWindow(SDL_GetWindowFromID(sdl_sub_evt.windowID));
			assert(window != NULL);

			/* process rest of normal mouse buttons */
			if(sdl_sub_evt.button == SDL_BUTTON_LEFT)
				gbmask= GHOST_kButtonMaskLeft;
			else if(sdl_sub_evt.button == SDL_BUTTON_MIDDLE)
				gbmask= GHOST_kButtonMaskMiddle;
			else if(sdl_sub_evt.button == SDL_BUTTON_RIGHT)
				gbmask= GHOST_kButtonMaskRight;
			/* these buttons are untested! */
			else if(sdl_sub_evt.button == SDL_BUTTON_X1)
				gbmask= GHOST_kButtonMaskButton4;
			else if(sdl_sub_evt.button == SDL_BUTTON_X2)
				gbmask= GHOST_kButtonMaskButton5;
			else
				break;

			g_event= new GHOST_EventButton(getMilliSeconds(), type, window, gbmask);
			break;
		}
	case SDL_MOUSEWHEEL:
		{
			SDL_MouseWheelEvent &sdl_sub_evt= sdl_event->wheel;
			GHOST_WindowSDL *window= findGhostWindow(SDL_GetWindowFromID(sdl_sub_evt.windowID));
			assert(window != NULL);
			g_event= new GHOST_EventWheel(getMilliSeconds(), window, sdl_sub_evt.y);
		}
		break;
	case SDL_KEYDOWN:
	case SDL_KEYUP:
		{
			SDL_KeyboardEvent &sdl_sub_evt= sdl_event->key;
			SDL_Keycode sym= sdl_sub_evt.keysym.sym;
			GHOST_TEventType type= (sdl_sub_evt.state == SDL_PRESSED) ? GHOST_kEventKeyDown : GHOST_kEventKeyUp;

			GHOST_WindowSDL *window= findGhostWindow(SDL_GetWindowFromID(sdl_sub_evt.windowID));
			assert(window != NULL);

			GHOST_TKey gkey= convertSDLKey(sdl_sub_evt.keysym.scancode);
			/* note, the sdl_sub_evt.keysym.sym is truncated, for unicode support ghost has to be modified */
			/* printf("%d\n", sym); */
			if(sym > 127) {
				switch(sym) {
					case SDLK_KP_DIVIDE: sym= '/'; break;
				    case SDLK_KP_MULTIPLY: sym= '*'; break;
				    case SDLK_KP_MINUS: sym= '-'; break;
				    case SDLK_KP_PLUS: sym= '+'; break;
				    case SDLK_KP_1: sym= '1'; break;
				    case SDLK_KP_2: sym= '2'; break;
				    case SDLK_KP_3: sym= '3'; break;
				    case SDLK_KP_4: sym= '4'; break;
				    case SDLK_KP_5: sym= '5'; break;
				    case SDLK_KP_6: sym= '6'; break;
				    case SDLK_KP_7: sym= '7'; break;
				    case SDLK_KP_8: sym= '8'; break;
				    case SDLK_KP_9: sym= '9'; break;
				    case SDLK_KP_0: sym= '0'; break;
				    case SDLK_KP_PERIOD: sym= '.'; break;
					default: sym= 0; break;
				}
			}
			else {
				if(sdl_sub_evt.keysym.mod & (KMOD_LSHIFT|KMOD_RSHIFT)) {
					/* lame US keyboard assumptions */
					if(sym >= 'a' && sym <= ('a' + 32)) {
						sym -= 32;
					}
					else {
						switch(sym) {
							case '`': sym= '~'; break;
							case '1': sym= '!'; break;
							case '2': sym= '@'; break;
							case '3': sym= '#'; break;
							case '4': sym= '$'; break;
							case '5': sym= '%'; break;
							case '6': sym= '^'; break;
							case '7': sym= '&'; break;
							case '8': sym= '*'; break;
							case '9': sym= '('; break;
							case '0': sym= ')'; break;
							case '-': sym= '_'; break;
							case '=': sym= '+'; break;
							case '[': sym= '{'; break;
							case ']': sym= '}'; break;
							case '\\': sym= '|'; break;
							case ';': sym= ':'; break;
							case '\'': sym= '"'; break;
							case ',': sym= '<'; break;
							case '.': sym= '>'; break;
							case '/': sym= '?'; break;
							default:            break;
						}
					}
				}
			}

			g_event= new GHOST_EventKey(getMilliSeconds(), type, window, gkey, sym);
		}
		break;
	}

	if (g_event) {
		pushEvent(g_event);
	}
}