void OnDied(UnitPointer pKiller) { GameObjectPointer pDoor = GetUnit()->GetMapMgr()->GetInterface()->GetGameObjectNearestCoords(-118.11f, 2161.86f, 155.678f, 18971); if(pDoor) pDoor->SetState(0); ParentClass::OnDied(pKiller); }
void OnDied(UnitPointer pKiller) { GameObjectPointer pDoor = GetUnit()->GetMapMgr()->GetInterface()->GetGameObjectNearestCoords(-129.034f, 2166.16f, 129.187f, 18972); if(pDoor) pDoor->SetState(0); ParentClass::OnDied(pKiller); }
void OnDied(UnitPointer pKiller) { GameObjectPointer pContainmentSphere = _unit->GetMapMgr()->GetInterface()->GetGameObjectNearestCoords( 321.012451f, 12.578364f, -16.591925f, ANOMALUS_CS ); if( pContainmentSphere != NULL ) pContainmentSphere->SetState(1); ParentClass::OnDied(pKiller); };
void OnDied(UnitPointer pKiller) { GameObjectPointer pContainmentSphere = _unit->GetMapMgr()->GetInterface()->GetGameObjectNearestCoords( 282.852997f, 12.378636f, -16.594494f, ORMOK_CS ); if( pContainmentSphere != NULL ) pContainmentSphere->SetState(1); ParentClass::OnDied(pKiller); };
void OnDied(UnitPointer pKiller) { GameObjectPointer pContainmentSphere = _unit->GetMapMgr()->GetInterface()->GetGameObjectNearestCoords( 284.700287f, -25.500309f, -16.606443f, TELESTRA_CS ); if( pContainmentSphere != NULL ) pContainmentSphere->SetState(1); ParentClass::OnDied(pKiller); };
void OnDied(UnitPointer mKiller) { GameObjectPointer pDoor = _unit->GetMapMgr()->GetInterface()->GetGameObjectNearestCoords(1173.01f, 1389.91f, 31.9723f, 104600); if(pDoor == 0) return; // Open the door pDoor->SetState(0); RemoveAIUpdateEvent(); }