Example #1
0
GaussQuadratureTetrahedron::GaussQuadratureTetrahedron(size_t order)
{
	GaussLegendre quadRule = GaussLegendre(order);
	GaussJacobi10 quadRule10 = GaussJacobi10(order);
	GaussJacobi20 quadRule20 = GaussJacobi20(order);

	m_order = std::min(quadRule.order(), std::min(quadRule10.order(), quadRule20.order()));
	m_numPoints = quadRule.size() * quadRule10.size() * quadRule20.size();
	position_type* pvPoint = new position_type[m_numPoints];
	weight_type* pvWeight = new weight_type[m_numPoints];

	size_t cnt = 0;
	for(size_t i = 0; i < quadRule20.size(); i++) {
		for(size_t j = 0; j < quadRule10.size(); j++) {
			for(size_t k = 0; k < quadRule.size(); k++, cnt++) {
				pvPoint[cnt][0] = quadRule20.point(i)[0];
				pvPoint[cnt][1] = (1.0 - quadRule20.point(i)[0] ) * quadRule10.point(j)[0];
				pvPoint[cnt][2] = (1.0 - quadRule20.point(i)[0]) * (1.0 - quadRule10.point(j)[0]) * quadRule.point(k)[0];
				pvWeight[cnt] = quadRule20.weight(i) * quadRule10.weight(j) * quadRule.weight(k);
			}
		}
	}
	m_pvPoint = pvPoint;
	m_pvWeight = pvWeight;
};
Example #2
0
GaussQuadratureQuadrilateral::GaussQuadratureQuadrilateral(size_t order)
{
	GaussLegendre quadRule = GaussLegendre(order);

	m_order = std::min(quadRule.order(), quadRule.order());
	m_numPoints = quadRule.size() * quadRule.size();
	position_type* pvPoint = new position_type[m_numPoints];
	weight_type* pvWeight = new weight_type[m_numPoints];

	size_t cnt  = 0;
	for(size_t i = 0; i < quadRule.size(); i ++) {
		for(size_t j = 0; j < quadRule.size(); j++, cnt++) {
			pvPoint[cnt][0] = quadRule.point(i)[0];
			pvPoint[cnt][1] = quadRule.point(j)[0];
			pvWeight[cnt] = quadRule.weight(i) * quadRule.weight(j);
		}
	}
	m_pvPoint = pvPoint;
	m_pvWeight = pvWeight;
};
Example #3
0
    static
    typename UnknownT::NumberT
    integrateComplex(
        const UnknownT& unknown,
        const CoordinatesInterface<DIM,
            typename UnknownT::NumberT>& geom,
        const std::vector<int>& directions
        )
    {
        static const int QUAD_ORDER = UnknownT::ORDER + 1;
        static const int NUM = GaussLegendre<QUAD_ORDER, NumberT>::NUM;
        assert(DIM > 1);
        // integrate the the copy along direction
        GaussLegendre<QUAD_ORDER, NumberT> quad;
        std::array<int, DIM> indexSizes;
        indexSizes.fill(int(quad.size()));
        auto indices = MathsUtilities::allPermutations<DIM>(indexSizes);
        // The integral of the unknown in the directions
        // we to integrate in
        ValueT integral(0.0);
        for (auto interval : unknown.intervals()) {
            auto minima = interval.minima();
            auto maxima = interval.maxima();
            auto nodes = QuadratureOps<DIM, QUAD_ORDER, NumberT>::
                    nodes(quad, minima, maxima);
            auto weights = QuadratureOps<DIM, QUAD_ORDER, NumberT>::
                    weights(quad, minima, maxima);
            for (auto index : indices) {
                auto locationArray = ContainerUtilities::
                        select<DIM, NUM, NumberT>(nodes, index);
                auto allWeights = ContainerUtilities::
                        select<DIM, NUM, NumberT>(weights, index);
                Vector<DIM, NumberT> location(locationArray);
                assert(interval.isInside(location));

                auto directionWeights = ContainerUtilities::
                        select<DIM, NumberT>(allWeights, directions);

                auto weight = ContainerUtilities::
                        product<NumberT>(directionWeights);

                integral += weight *
                        unknown.value(directions, location) *
                        geom.jacobian(Contravariant<DIM, NumberT>(location));
            }
        }
        static_assert(NUM > 0, "NUM must be greater than zero");
        return integral / NUM;
    }