//Compares that two gears are equal
bool Gear::operator == (const Gear& other)
{
	return ((this->ownHead == other.getOwnItem(HEAD)) &&
		(this->ownBoots == other.getOwnItem(BOOTS)) &&
		(this->ownRing == other.getOwnItem(RING)) &&
		(this->ownShield == other.getOwnItem(SHIELD)) &&
		(this->ownWeapon == other.getOwnItem(WEAPON)));
}