static bool fillGlyphPage(GlyphPage& pageToFill, UChar* buffer, unsigned bufferLength, const Font* font) { #if ENABLE(SVG_FONTS) if (auto* svgData = font->svgData()) return svgData->fillSVGGlyphPage(&pageToFill, buffer, bufferLength, font); #endif bool hasGlyphs = pageToFill.fill(buffer, bufferLength, font); #if ENABLE(OPENTYPE_VERTICAL) if (hasGlyphs && font->verticalData()) font->verticalData()->substituteWithVerticalGlyphs(font, &pageToFill); #endif return hasGlyphs; }
void GlyphPageTreeNode::initializePage(const FontData* fontData, unsigned pageNumber) { ASSERT(!m_page); // This function must not be called for the root of the tree, because that // level does not contain any glyphs. ASSERT(m_level > 0 && m_parent); // The parent's page will be 0 if we are level one or the parent's font data // did not contain any glyphs for that page. GlyphPage* parentPage = m_parent->page(); // NULL FontData means we're being asked for the system fallback font. if (fontData) { if (m_level == 1) { // Children of the root hold pure pages. These will cover only one // font data's glyphs, and will have glyph index 0 if the font data does not // contain the glyph. unsigned start = pageNumber * GlyphPage::size; UChar buffer[GlyphPage::size * 2 + 2]; unsigned bufferLength; unsigned i; // Fill in a buffer with the entire "page" of characters that we want to look up glyphs for. if (start < 0x10000) { bufferLength = GlyphPage::size; for (i = 0; i < GlyphPage::size; i++) buffer[i] = start + i; if (start == 0) { // Control characters must not render at all. for (i = 0; i < 0x20; ++i) buffer[i] = zeroWidthSpace; for (i = 0x7F; i < 0xA0; i++) buffer[i] = zeroWidthSpace; // \n, \t, and nonbreaking space must render as a space. buffer[(int)'\n'] = ' '; buffer[(int)'\t'] = ' '; buffer[noBreakSpace] = ' '; } else if (start == (leftToRightMark & ~(GlyphPage::size - 1))) { // LRM, RLM, LRE, RLE and PDF must not render at all. buffer[leftToRightMark - start] = zeroWidthSpace; buffer[rightToLeftMark - start] = zeroWidthSpace; buffer[leftToRightEmbed - start] = zeroWidthSpace; buffer[rightToLeftEmbed - start] = zeroWidthSpace; buffer[leftToRightOverride - start] = zeroWidthSpace; buffer[rightToLeftOverride - start] = zeroWidthSpace; buffer[popDirectionalFormatting - start] = zeroWidthSpace; } else if (start == (objectReplacementCharacter & ~(GlyphPage::size - 1))) { // Object replacement character must not render at all. buffer[objectReplacementCharacter - start] = zeroWidthSpace; } } else { bufferLength = GlyphPage::size * 2; for (i = 0; i < GlyphPage::size; i++) { int c = i + start; buffer[i * 2] = U16_LEAD(c); buffer[i * 2 + 1] = U16_TRAIL(c); } } m_page = GlyphPage::create(this); // Now that we have a buffer full of characters, we want to get back an array // of glyph indices. This part involves calling into the platform-specific // routine of our glyph map for actually filling in the page with the glyphs. // Success is not guaranteed. For example, Times fails to fill page 260, giving glyph data // for only 128 out of 256 characters. bool haveGlyphs; if (fontData->isSegmented()) { haveGlyphs = false; const SegmentedFontData* segmentedFontData = static_cast<const SegmentedFontData*>(fontData); unsigned numRanges = segmentedFontData->numRanges(); bool zeroFilled = false; RefPtr<GlyphPage> scratchPage; GlyphPage* pageToFill = m_page.get(); for (unsigned i = 0; i < numRanges; i++) { const FontDataRange& range = segmentedFontData->rangeAt(i); int from = max(0, range.from() - static_cast<int>(start)); int to = 1 + min(range.to() - static_cast<int>(start), static_cast<int>(GlyphPage::size) - 1); if (from < static_cast<int>(GlyphPage::size) && to > 0) { if (haveGlyphs && !scratchPage) { scratchPage = GlyphPage::create(this); pageToFill = scratchPage.get(); } if (!zeroFilled) { if (from > 0 || to < static_cast<int>(GlyphPage::size)) { for (unsigned i = 0; i < GlyphPage::size; i++) pageToFill->setGlyphDataForIndex(i, 0, 0); } zeroFilled = true; } haveGlyphs |= pageToFill->fill(from, to - from, buffer + from * (start < 0x10000 ? 1 : 2), (to - from) * (start < 0x10000 ? 1 : 2), range.fontData()); if (scratchPage) { for (int j = from; j < to; j++) { if (!m_page->m_glyphs[j].glyph && pageToFill->m_glyphs[j].glyph) m_page->m_glyphs[j] = pageToFill->m_glyphs[j]; } } } } } else haveGlyphs = m_page->fill(0, GlyphPage::size, buffer, bufferLength, static_cast<const SimpleFontData*>(fontData)); if (!haveGlyphs) m_page = 0; } else if (parentPage && parentPage->owner() != m_parent) { // The page we're overriding may not be owned by our parent node. // This happens when our parent node provides no useful overrides // and just copies the pointer to an already-existing page (see // below). // // We want our override to be shared by all nodes that reference // that page to avoid duplication, and so standardize on having the // page's owner collect all the overrides. Call getChild on the // page owner with the desired font data (this will populate // the page) and then reference it. m_page = parentPage->owner()->getChild(fontData, pageNumber)->page(); } else { // Get the pure page for the fallback font (at level 1 with no // overrides). getRootChild will always create a page if one // doesn't exist, but the page doesn't necessarily have glyphs // (this pointer may be 0). GlyphPage* fallbackPage = getRootChild(fontData, pageNumber)->page(); if (!parentPage) { // When the parent has no glyphs for this page, we can easily // override it just by supplying the glyphs from our font. m_page = fallbackPage; } else if (!fallbackPage) { // When our font has no glyphs for this page, we can just reference the // parent page. m_page = parentPage; } else { // Combine the parent's glyphs and ours to form a new more complete page. m_page = GlyphPage::create(this); // Overlay the parent page on the fallback page. Check if the fallback font // has added anything. bool newGlyphs = false; for (unsigned i = 0; i < GlyphPage::size; i++) { if (parentPage->m_glyphs[i].glyph) m_page->m_glyphs[i] = parentPage->m_glyphs[i]; else if (fallbackPage->m_glyphs[i].glyph) { m_page->m_glyphs[i] = fallbackPage->m_glyphs[i]; newGlyphs = true; } else { const GlyphData data = { 0, 0 }; m_page->m_glyphs[i] = data; } } if (!newGlyphs) // We didn't override anything, so our override is just the parent page. m_page = parentPage; } } } else { m_page = GlyphPage::create(this); // System fallback. Initialized with the parent's page here, as individual // entries may use different fonts depending on character. If the Font // ever finds it needs a glyph out of the system fallback page, it will // ask the system for the best font to use and fill that glyph in for us. if (parentPage) memcpy(m_page->m_glyphs, parentPage->m_glyphs, GlyphPage::size * sizeof(m_page->m_glyphs[0])); else { const GlyphData data = { 0, 0 }; for (unsigned i = 0; i < GlyphPage::size; i++) m_page->m_glyphs[i] = data; } } }