void SetFadeInAndOut()
	{
		if( !m_pEffectMgr )
			return;

		m_pEffectMgr->CancelEffect( m_RectFadein );
		m_pEffectMgr->CancelEffect( m_TextFadein );
		m_pEffectMgr->CancelEffect( m_RectFadeout );
		m_pEffectMgr->CancelEffect( m_TextFadeout );

		m_pEffectMgr->SetTimeOffset();

		if( m_pRect )
		{
			m_RectFadein  = m_pEffectMgr->ChangeAlphaTo( m_pRect, 0.0, 0.2, 0, 1.0f, 0 ); // fade in
			m_RectFadeout = m_pEffectMgr->ChangeAlphaTo( m_pRect, 3.0, 3.2, 0, 0.0f, 0 ); // fade out
		}

		if( m_pText )
		{
			m_TextFadein  = m_pEffectMgr->ChangeAlphaTo( m_pText, 0.0, 0.2, 0, 1.0f, 0 ); // fade in
			m_TextFadeout = m_pEffectMgr->ChangeAlphaTo( m_pText, 3.0, 3.2, 0, 0.0f, 0 ); // fade out

		}

	}