Example #1
0
std::tuple<Handler<ElementObject>, Maybe<WorldSideEffect> > WorldObject::popElement()
{
	Handler<World> const world = this->world();
	WorldSideEffect anti;
	anti.op = AntiSideEffect::PushElement;
	anti.elm = world->rootElement();
	world->popElement();
	return std::tuple<Handler<ElementObject>, Maybe<WorldSideEffect> >(anti.elm->donutObject(), Just(anti));

}