void EpochModel::depthFilter(FloatImage &depthImgf, FloatImage &countImgf, float depthJumpThr, bool dilation, int dilationNumPasses, int dilationWinsize, bool erosion, int erosionNumPasses, int erosionWinsize) { FloatImage depth; FloatImage depth2; int w = depthImgf.w; int h = depthImgf.h; depth=depthImgf; if (dilation) { for (int k = 0; k < dilationNumPasses; k++) { depth.Dilate(depth2, dilationWinsize / 2); depth=depth2; } } if (erosion) { for (int k = 0; k < erosionNumPasses; k++) { depth.Erode(depth2, erosionWinsize / 2); depth=depth2; } } Histogramf HH; HH.Clear(); HH.SetRange(0,depthImgf.MaxVal()-depthImgf.MinVal(),10000); for(int i=1; i < static_cast<int>(depthImgf.v.size()); ++i) HH.Add(fabs(depthImgf.v[i]-depth.v[i-1])); if(logFP) fprintf(logFP,"**** Depth histogram 2 Min %f Max %f Avg %f Percentiles ((10)%f (25)%f (50)%f (75)%f (90)%f)\n",HH.MinV(),HH.MaxV(),HH.Avg(), HH.Percentile(.1),HH.Percentile(.25),HH.Percentile(.5),HH.Percentile(.75),HH.Percentile(.9)); int deletedCnt=0; depthJumpThr = static_cast<float>(HH.Percentile(0.8)); for (int y = 0; y < h; y++) for (int x = 0; x < w; x++) { if ((depthImgf.Val(x, y) - depth.Val(x, y)) / depthImgf.Val(x, y) > 0.6) { countImgf.Val(x, y) = 0.0f; ++deletedCnt; } } countImgf.convertToQImage().save("tmp_filteredcount.jpg","jpg"); if(logFP) fprintf(logFP,"**** depthFilter: deleted %i on %i\n",deletedCnt,w*h); }
float Arc3DModel::ComputeDepthJumpThr(FloatImage &depthImgf, float percentile) { Histogramf HH; HH.Clear(); HH.SetRange(0,depthImgf.MaxVal()-depthImgf.MinVal(),10000); for(unsigned int i=1; i < static_cast<unsigned int>(depthImgf.v.size()); ++i) HH.Add(fabs(depthImgf.v[i]-depthImgf.v[i-1])); return HH.Percentile(percentile); }
float EpochModel::ComputeDepthJumpThr(FloatImage &depthImgf, float percentile) { Histogramf HH; HH.Clear(); HH.SetRange(0,depthImgf.MaxVal()-depthImgf.MinVal(),10000); for(unsigned int i=1; i < static_cast<unsigned int>(depthImgf.v.size()); ++i) HH.Add(fabs(depthImgf.v[i]-depthImgf.v[i-1])); if(logFP) fprintf(logFP,"**** Depth histogram Min %f Max %f Avg %f Percentiles ((10)%f (25)%f (50)%f (75)%f (90)%f)\n",HH.MinV(),HH.MaxV(),HH.Avg(), HH.Percentile(.1),HH.Percentile(.25),HH.Percentile(.5),HH.Percentile(.75),HH.Percentile(.9)); return HH.Percentile(percentile); }
void Arc3DModel::depthFilter(FloatImage &depthImgf, FloatImage &countImgf, float depthJumpThr, bool dilation, int dilationNumPasses, int dilationWinsize, bool erosion, int erosionNumPasses, int erosionWinsize) { FloatImage depth; FloatImage depth2; int w = depthImgf.w; int h = depthImgf.h; depth=depthImgf; if (dilation) { for (int k = 0; k < dilationNumPasses; k++) { depth.Dilate(depth2, dilationWinsize / 2); depth=depth2; } } if (erosion) { for (int k = 0; k < erosionNumPasses; k++) { depth.Erode(depth2, erosionWinsize / 2); depth=depth2; } } Histogramf HH; HH.Clear(); HH.SetRange(0,depthImgf.MaxVal()-depthImgf.MinVal(),10000); for(int i=1; i < static_cast<int>(depthImgf.v.size()); ++i) HH.Add(fabs(depthImgf.v[i]-depth.v[i-1])); int deletedCnt=0; depthJumpThr = HH.Percentile(0.8f); for (int y = 0; y < h; y++) for (int x = 0; x < w; x++) { if ((depthImgf.Val(x, y) - depth.Val(x, y)) / depthImgf.Val(x, y) > 0.6) { countImgf.Val(x, y) = 0.0f; ++deletedCnt; } } countImgf.convertToQImage().save("tmp_filteredcount.jpg","jpg"); }