Example #1
0
void IServer::Reset()
{
    m_users.Nullify();
    while (m_users.GetNumUsers() > 0) {
        try {
            User* u = &m_users.GetUser(0);
            m_users.RemoveUser(u->GetNick());
            delete u;
        } catch (std::runtime_error) {
        }
    }

    while (battles_iter->GetNumBattles() > 0) {
        battles_iter->IteratorBegin();
        IBattle* b = battles_iter->GetBattle();
        if (b != 0) {
            m_battles.RemoveBattle(b->GetBattleId());
            delete b;
        }
    }
    while (m_channels.GetNumChannels() > 0) {
        Channel* c = &m_channels.GetChannel(0);
        m_channels.RemoveChannel(c->GetName());
        delete c;
    }
}