Example #1
0
ICollisionObject* irrBulletWorld::getCollisionObjectByName(const irr::core::stringc& name) const
{
    list<ICollisionObject*>::ConstIterator it = collisionObjects.begin();

    for(; it != collisionObjects.end(); it++)
    {
        ICollisionObject* obj = (*it);
        if(obj->getIdentification()->getName() == name)
            return obj;

    }

    return 0;
}