// Processes interactive option void Installer::processInteractive() { // process all options IConfig* config = m_factory->getConfig(); // before set any new config file option // reread config file config->load(); // look for the option OptionList options = config->getOptions(); for (OptionList::iterator i = options.begin(); i != options.end(); i++) { const std::string name = (*i)->getName(); const std::string oldval = (*i)->getValue(); std::cout << "Option '" << name << "' has the following value: " << oldval << std::endl; if (ask("Do you want to change it [N/y]: ")) { std::string value = get("New value: "); setOption((*i)->getName(), value); } } if (ask("Do you want to recreate DB [N/y]: ")) { recreateDB(); } // resources detection if (ask("Do you want to detect resources [N/y]: ")) { detectResources(); } }