void QWindowsFontEngineDirectWrite::initFontInfo(const QFontDef &request,
        int dpi, IDWriteFont *font)
{
    fontDef = request;

    IDWriteFontFamily *fontFamily = NULL;
    HRESULT hr = font->GetFontFamily(&fontFamily);

    IDWriteLocalizedStrings *familyNames = NULL;
    if (SUCCEEDED(hr))
        hr = fontFamily->GetFamilyNames(&familyNames);

    UINT32 index = 0;

    if (SUCCEEDED(hr)) {
        BOOL exists = false;

        wchar_t localeName[LOCALE_NAME_MAX_LENGTH];
        int defaultLocaleSuccess = GetUserDefaultLocaleName(localeName, LOCALE_NAME_MAX_LENGTH);
        if (defaultLocaleSuccess)
            hr = familyNames->FindLocaleName(localeName, &index, &exists);

        if (SUCCEEDED(hr) && !exists)
            hr = familyNames->FindLocaleName(L"en-us", &index, &exists);

        if (!exists)
            index = 0;
    }

    // Get the family name.
    if (SUCCEEDED(hr)) {
        UINT32 length = 0;

        hr = familyNames->GetStringLength(index, &length);

        if (SUCCEEDED(hr)) {
            QVarLengthArray<wchar_t, 128> name(length+1);

            hr = familyNames->GetString(index, name.data(), name.size());

            if (SUCCEEDED(hr))
                fontDef.family = QString::fromWCharArray(name.constData());
        }
    }

    if (familyNames != NULL)
        familyNames->Release();
    if (fontFamily)
        fontFamily->Release();

    if (FAILED(hr))
        qErrnoWarning(hr, "initFontInfo: Failed to get family name");

    if (fontDef.pointSize < 0)
        fontDef.pointSize = fontDef.pixelSize * 72. / dpi;
    else if (fontDef.pixelSize == -1)
        fontDef.pixelSize = qRound(fontDef.pointSize * dpi / 72.);
}
Example #2
0
static void initFontInfo(QFontEngineDirectWrite *fe, const QFontDef &request,
                         int dpi, IDWriteFont *font)
{
    fe->fontDef = request;

    IDWriteFontFamily *fontFamily = NULL;
    HRESULT hr = font->GetFontFamily(&fontFamily);

    IDWriteLocalizedStrings *familyNames = NULL;
    if (SUCCEEDED(hr))
        hr = fontFamily->GetFamilyNames(&familyNames);

    UINT32 index = 0;
    BOOL exists = false;

    wchar_t localeName[LOCALE_NAME_MAX_LENGTH];

    if (SUCCEEDED(hr)) {
        int defaultLocaleSuccess = GetUserDefaultLocaleName(localeName, LOCALE_NAME_MAX_LENGTH);

        if (defaultLocaleSuccess)
            hr = familyNames->FindLocaleName(localeName, &index, &exists);

        if (SUCCEEDED(hr) && !exists)
            hr = familyNames->FindLocaleName(L"en-us", &index, &exists);
    }

    if (!exists)
        index = 0;

    UINT32 length = 0;
    if (SUCCEEDED(hr))
        hr = familyNames->GetStringLength(index, &length);

    wchar_t *name = new (std::nothrow) wchar_t[length+1];
    if (name == NULL)
        hr = E_OUTOFMEMORY;

    // Get the family name.
    if (SUCCEEDED(hr))
        hr = familyNames->GetString(index, name, length + 1);

    if (SUCCEEDED(hr))
        fe->fontDef.family = QString::fromWCharArray(name);

    delete[] name;
    if (familyNames != NULL)
        familyNames->Release();

    if (FAILED(hr))
        qErrnoWarning(hr, "initFontInfo: Failed to get family name");

    if (fe->fontDef.pointSize < 0)
        fe->fontDef.pointSize = fe->fontDef.pixelSize * 72. / dpi;
    else if (fe->fontDef.pixelSize == -1)
        fe->fontDef.pixelSize = qRound(fe->fontDef.pointSize * dpi / 72.);
}
HRESULT DWriteCreateResources(HDC hdc, wchar_t *text, HFONT hfont)
{
    HRESULT hr = S_OK;

    // If the DirectWrite factory doesn't exist, create the resources,
    // only create these resources once.
    if (!g_pDWriteFactory)
    {
        HWND hwnd;
        RECT r;

        // DirectWrite variables.
        IDWriteFontFamily* pFontFamily = NULL;
        IDWriteFont* pFont = NULL;
        IDWriteLocalizedStrings* pFamilyNames = NULL;
        
        // Logical (GDI) font.
        LOGFONT lf = {};

        UINT32 length = 0;
        UINT32 index = 0;
        float fontSize = 0;

        // length of the string
        UINT32 textLength = 0;

        wchar_t *name = NULL;

        // Get a handle to the DC and the window rect.
        hwnd = WindowFromDC(hdc);
        GetClientRect(hwnd, &r);

        // Calculate the string length.
        textLength = UINT32(wcslen(text));

        // Create the DirectWrite factory.
        hr = DWriteCreateFactory(
            DWRITE_FACTORY_TYPE_SHARED,
            __uuidof(IDWriteFactory),
            reinterpret_cast<IUnknown**>(&g_pDWriteFactory)
            );

        // Create a GDI interop interface.
        if (SUCCEEDED(hr))
        {
            hr = g_pDWriteFactory->GetGdiInterop(&g_pGdiInterop);
        }
        
        if (SUCCEEDED(hr))
        {
            // Get a logical font from the font handle.
            GetObject(hfont, sizeof(LOGFONT), &lf);
        }

        // Convert to a DirectWrite font.
        if (SUCCEEDED(hr))
        {
            hr = g_pGdiInterop->CreateFontFromLOGFONT(&lf, &pFont);
        }
        
        // Get the font family.
        if (SUCCEEDED(hr))
        {
            hr = pFont->GetFontFamily(&pFontFamily);
        }

        // Get a list of localized family names.
        if (SUCCEEDED(hr))
        {
            hr = pFontFamily->GetFamilyNames(&pFamilyNames);
        }

        // Select the first locale.  This is OK, because we are not displaying the family name.
        index = 0;
        
        // Get the length of the family name.
        if (SUCCEEDED(hr))
        {
            hr = pFamilyNames->GetStringLength(index, &length);
        }

        if (SUCCEEDED(hr))
        {
            // Allocate a new string.
            name = new (std::nothrow) wchar_t[length+1];
		    if (name == NULL)
            {
			    hr = E_OUTOFMEMORY;
            }
        }

        // Get the actual family name.
        if (SUCCEEDED(hr))
        {
            hr = pFamilyNames->GetString(index, name, length+1);
        }

        if (SUCCEEDED(hr))
        {
            // Calculate the font size.
            fontSize = (float) -MulDiv(lf.lfHeight, 96, GetDeviceCaps(hdc, LOGPIXELSY));
        }

        // Create a text format using the converted font information.
        if (SUCCEEDED(hr))
        {
            hr = g_pDWriteFactory->CreateTextFormat(
                name,                // Font family name.
                NULL,                        
                pFont->GetWeight(),
                pFont->GetStyle(),
                pFont->GetStretch(),
                fontSize,
                L"en-us",
                &g_pTextFormat
                );
        }

        // Create a text layout.
        if (SUCCEEDED(hr))
        {
            hr = g_pDWriteFactory->CreateTextLayout(
                text,
                textLength,
                g_pTextFormat,
                1024.0f,
                480.0f,
                &g_pTextLayout
                );
        }

        // Underline and strikethrough are part of a LOGFONT structure, but are not
        // part of a DWrite font object so we must set them using the text layout.
        if(lf.lfUnderline)
        {
            DWRITE_TEXT_RANGE textRange = {0, textLength};
            g_pTextLayout->SetUnderline(true, textRange);
        }

        if(lf.lfStrikeOut)
        {
            DWRITE_TEXT_RANGE textRange = {0, textLength};
            g_pTextLayout->SetStrikethrough(true, textRange);
        }
        
        // Create a bitmap render target for our custom renderer.
        if (SUCCEEDED(hr))
        {
            hr = g_pGdiInterop->CreateBitmapRenderTarget(hdc, r.right, r.bottom, &g_pBitmapRenderTarget);
        }
        
        // Create default rendering params for our custom renderer.
        if (SUCCEEDED(hr))
        {
            hr = g_pDWriteFactory->CreateRenderingParams(&g_pRenderingParams);
        }

        if (SUCCEEDED(hr))
        {
            // Initialize the custom renderer class.
		    g_pGdiTextRenderer = new (std::nothrow) GdiTextRenderer(g_pBitmapRenderTarget, g_pRenderingParams);
        }

        // Clean up local interfaces.
        SafeRelease(&pFontFamily);
        SafeRelease(&pFont);
        SafeRelease(&pFamilyNames);
    }

    return hr;
}
void wmain()
{
    IDWriteFactory* pDWriteFactory = NULL;

    HRESULT hr = DWriteCreateFactory(
            DWRITE_FACTORY_TYPE_SHARED,
            __uuidof(IDWriteFactory),
            reinterpret_cast<IUnknown**>(&pDWriteFactory)
            );

    IDWriteFontCollection* pFontCollection = NULL;

    // Get the system font collection.
    if (SUCCEEDED(hr))
    {
        hr = pDWriteFactory->GetSystemFontCollection(&pFontCollection);
    }

    UINT32 familyCount = 0;

    // Get the number of font families in the collection.
    if (SUCCEEDED(hr))
    {
        familyCount = pFontCollection->GetFontFamilyCount();
    }

    for (UINT32 i = 0; i < familyCount; ++i)
    {
        IDWriteFontFamily* pFontFamily = NULL;

        // Get the font family.
        if (SUCCEEDED(hr))
        {
            hr = pFontCollection->GetFontFamily(i, &pFontFamily);
        }

        IDWriteLocalizedStrings* pFamilyNames = NULL;
        
        // Get a list of localized strings for the family name.
        if (SUCCEEDED(hr))
        {
            hr = pFontFamily->GetFamilyNames(&pFamilyNames);
        }

        UINT32 index = 0;
        BOOL exists = false;
        
        wchar_t localeName[LOCALE_NAME_MAX_LENGTH];

        if (SUCCEEDED(hr))
        {
            // Get the default locale for this user.
            int defaultLocaleSuccess = GetUserDefaultLocaleName(localeName, LOCALE_NAME_MAX_LENGTH);

            // If the default locale is returned, find that locale name, otherwise use "en-us".
            if (defaultLocaleSuccess)
            {
                hr = pFamilyNames->FindLocaleName(localeName, &index, &exists);
            }
            else
            {
                hr = pFamilyNames->FindLocaleName(L"en-us", &index, &exists);
            }
        }
        
        // If the specified locale doesn't exist, select the first on the list.
        if (!exists)
            index = 0;

        UINT32 length = 0;

        // Get the string length.
        if (SUCCEEDED(hr))
        {
            hr = pFamilyNames->GetStringLength(index, &length);
        }

        // Allocate a string big enough to hold the name.
        wchar_t* name = new (std::nothrow) wchar_t[length+1];
		if (name == NULL)
        {
			hr = E_OUTOFMEMORY;
        }

        // Get the family name.
        if (SUCCEEDED(hr))
        {
            hr = pFamilyNames->GetString(index, name, length+1);
        }
        if (SUCCEEDED(hr))
        {
            // Print out the family name.
            wprintf(L"%s\n", name);
        }

		SafeRelease(&pFontFamily);
		SafeRelease(&pFamilyNames);

        delete [] name;
    }

	SafeRelease(&pFontCollection);
	SafeRelease(&pDWriteFactory);
}