stringw getNextRoadName() { return m_text_field->getText(); }
virtual bool OnEvent(const SEvent &event) { if (event.EventType == EET_GUI_EVENT) { s32 id = event.GUIEvent.Caller->getID(); IGUIEnvironment* env = Device->getGUIEnvironment(); switch(event.GUIEvent.EventType) { case EGET_SCROLL_BAR_CHANGED: if (id == MYGUI_CURRENTIMAGE) { IGUIImage* img = (IGUIImage*)env->getRootGUIElement()->getElementFromId(MYGUI_IMAGE,true); s32 i = ((IGUIScrollBar*)event.GUIEvent.Caller)->getPos(); img->setImage(FontTool->currentTextures[i]); return true; } break; case EGET_COMBO_BOX_CHANGED: if (id == MYGUI_CHARSET) { IGUIComboBox* cbo = (IGUIComboBox*)event.GUIEvent.Caller; IGUIComboBox* cbo_1 = (IGUIComboBox*)env->getRootGUIElement()->getElementFromId(MYGUI_FONTNAME,true); core::stringw str=FontTool->FontNames[cbo_1->getSelected()]; u32 j=0; FontTool->selectCharSet(cbo->getSelected()); // rebuild font list cbo = cbo_1; cbo->clear(); for (u32 i=0; i < FontTool->FontNames.size(); ++i){ cbo->addItem(FontTool->FontNames[i].c_str()); if(FontTool->FontNames[i]==str) j=i; } cbo->setSelected(j); return true; } else if(id==MYGUI_FONTNAME){ IGUIComboBox* cbo = (IGUIComboBox*)event.GUIEvent.Caller; std::cout << FontTool->FontNames[cbo->getSelected()].c_str() << std::endl; } break; case EGET_CHECKBOX_CHANGED: if (id == MYGUI_VECTOR) { IGUICheckBox* chk = (IGUICheckBox*)event.GUIEvent.Caller; IGUIComboBox *cbo = (IGUIComboBox*)env->getRootGUIElement()->getElementFromId(MYGUI_FORMAT,true); cbo->clear(); if (chk->isChecked() && VecTool) { // vector formats for (s32 i=0; fileformats[i] != 0; ++i) cbo->addItem( core::stringw(vectorfileformats[i]).c_str()); } else { // bitmap formats if (!FontTool->UseAlphaChannel) { // add non-alpha formats for (s32 i=0; fileformats[i] != 0; ++i) cbo->addItem( core::stringw(fileformats[i]).c_str()); } // add formats which support alpha for (s32 i=0; alphafileformats[i] != 0; ++i) cbo->addItem( core::stringw(alphafileformats[i]).c_str()); } } break; case EGET_BUTTON_CLICKED: if (id == MYGUI_CREATE) { // create the font with the params IGUIComboBox* cbo = (IGUIComboBox*)env->getRootGUIElement()->getElementFromId(MYGUI_CHARSET, true); int charset = cbo->getSelected(); cbo = (IGUIComboBox*)env->getRootGUIElement()->getElementFromId(MYGUI_FONTNAME,true); int fontname = cbo->getSelected(); /* cbo = (IGUIComboBox*)env->getRootGUIElement()->getElementFromId(MYGUI_SIZE,true); int fontsize = cbo->getSelected(); */ int fontsize=wcstol(((IGUIEditBox*)env->getRootGUIElement()->getElementFromId(MYGUI_SIZE,true))->getText(),NULL,10); cbo = (IGUIComboBox*)env->getRootGUIElement()->getElementFromId(MYGUI_TEXWIDTH,true); int texwidth = cbo->getSelected(); cbo = (IGUIComboBox*)env->getRootGUIElement()->getElementFromId(MYGUI_TEXHEIGHT,true); int texheight = cbo->getSelected(); IGUICheckBox* chk = (IGUICheckBox*)env->getRootGUIElement()->getElementFromId(MYGUI_BOLD,true); bool bold = chk->isChecked(); chk = (IGUICheckBox*)env->getRootGUIElement()->getElementFromId(MYGUI_ITALIC,true); bool italic = chk->isChecked(); chk = (IGUICheckBox*)env->getRootGUIElement()->getElementFromId(MYGUI_ALPHA,true); bool alpha = chk->isChecked(); chk = (IGUICheckBox*)env->getRootGUIElement()->getElementFromId(MYGUI_ANTIALIAS,true); bool aa = chk->isChecked(); chk = (IGUICheckBox*)env->getRootGUIElement()->getElementFromId(201,true); bool usedOnly = chk->isChecked(); chk = (IGUICheckBox*)env->getRootGUIElement()->getElementFromId(202,true); bool excludeLatin = chk->isChecked(); // vector fonts disabled //chk = (IGUICheckBox*)env->getRootGUIElement()->getElementFromId(MYGUI_VECTOR,true); bool vec = false;//chk->isChecked(); FontTool->makeBitmapFont(fontname, charset, /*FontTool->FontSizes[fontsize]*/ fontsize, texturesizes[texwidth], texturesizes[texheight], bold, italic, aa, alpha, usedOnly, excludeLatin); IGUIScrollBar* scrl = (IGUIScrollBar*)env->getRootGUIElement()->getElementFromId(MYGUI_CURRENTIMAGE,true); scrl->setMax(FontTool->currentTextures.size() == 0 ? 0 : FontTool->currentTextures.size()-1); if (FontTool->currentTextures.size() > 0) { IGUIImage* img = (IGUIImage*)env->getRootGUIElement()->getElementFromId(MYGUI_IMAGE,true); img->setImage(FontTool->currentTextures[0]); scrl->setPos(0); } // make sure users pick a file format that supports alpha channel cbo = (IGUIComboBox*)env->getRootGUIElement()->getElementFromId(MYGUI_FORMAT,true); cbo->clear(); if (vec) { // add vector formats for (s32 i=0; fileformats[i] != 0; ++i) cbo->addItem( core::stringw(vectorfileformats[i]).c_str()); } else { if (!alpha) { // add non-alpha formats for (s32 i=0; fileformats[i] != 0; ++i) cbo->addItem( core::stringw(fileformats[i]).c_str()); } // add formats which support alpha for (s32 i=0; alphafileformats[i] != 0; ++i) cbo->addItem( core::stringw(alphafileformats[i]).c_str()); } if (VecTool) { delete VecTool; VecTool = 0; } if (vec) { VecTool = new CVectorFontTool(FontTool); } /* Message box letting the user know the process is complete */ env->addMessageBox(L"Create", completeText); return true; } if (id == MYGUI_SAVE) { IGUIEditBox *edt = (IGUIEditBox*)env->getRootGUIElement()->getElementFromId(MYGUI_FILENAME,true); core::stringc name = edt->getText(); IGUIComboBox *fmt = (IGUIComboBox*)env->getRootGUIElement()->getElementFromId(MYGUI_FORMAT,true); core::stringc format = fmt->getItem(fmt->getSelected()); // vector fonts disabled // IGUICheckBox *chk = (IGUICheckBox*)env->getRootGUIElement()->getElementFromId(MYGUI_VECTOR,true); // bool vec = chk->isChecked(); bool vec = false; if (vec && VecTool) VecTool->saveVectorFont(name.c_str(), format.c_str()); else FontTool->saveBitmapFont(name.c_str(), format.c_str()); return true; } if (id == MYGUI_HELPBUTTON) { env->addMessageBox(L"Irrlicht Unicode Font Tool", helptext); return true; } break; default: break; } } return false; }
int Luna::lobby() { // #ifndef NDEBUG // falsify the quit flags events.quit = false; events.login = false; // Flush the gui factory guienv->clear(); smgr->clear(); device->setEventReceiver ( &events ); smgr->loadScene ( "./data/models/maps/lobby.irr" ); //smgr->addCameraSceneNode(0, vector3df(20,100, 0), vector3df(0,100,0), -1); //smgr->addCameraSceneNodeFPS(); ITexture *loginWindow = driver->getTexture ( "./data/textures/lobby/loginBg.png" ); int buttonPosX = ( resolution[0] / 2 ) - 60; int buttonPosY = ( resolution[1] / 100 ) * 80; IGUIEditBox *uname = guienv->addEditBox ( L"", rect<s32> ( buttonPosX - 30, buttonPosY - 100, buttonPosX + 150, buttonPosY - 80 ), true, 0, -1 ); IGUIEditBox *pword = guienv->addEditBox ( L"", rect<s32> ( buttonPosX - 30, buttonPosY - 60, buttonPosX + 150, buttonPosY - 40 ), true, 0, -1 ); pword->setPasswordBox ( true, L'*' ); // Load the button textures ITexture *menuButtonNormal = driver->getTexture ( "./data/textures/lobby/lobbyButtonNormal.png" ); ITexture *menuButtonDepressed = driver->getTexture ( "./data/textures/lobby/lobbyButtonDepressed.png" ); IGUIButton *exitButton = guienv->addButton ( rect<s32> ( buttonPosX, buttonPosY + 50, buttonPosX + 120, buttonPosY + 70 ), 0, 101, L"Exit" ); exitButton->setImage ( menuButtonNormal ); exitButton->setPressedImage ( menuButtonDepressed ); IGUIButton *loginButton = guienv->addButton ( rect<s32> ( buttonPosX, buttonPosY + 0, buttonPosX + 120, buttonPosY + 20 ), 0, 102, L"Login" ); loginButton->setImage ( menuButtonNormal ); loginButton->setPressedImage ( menuButtonDepressed ); IGUIButton *optionsButton = guienv->addButton ( rect<s32> ( buttonPosX, buttonPosY + 25, buttonPosX + 120, buttonPosY + 45 ), 0, 103, L"Options" ); optionsButton->setImage ( menuButtonNormal ); optionsButton->setPressedImage ( menuButtonDepressed ); // Developers login box #ifdef NDEBUG IGUIButton *devButton = guienv->addButton ( rect<s32> ( buttonPosX, buttonPosY - 25, buttonPosX + 120, buttonPosY-10 ), 0, 901, L"Dev Login" ); devButton->setImage ( menuButtonNormal ); devButton->setPressedImage ( menuButtonDepressed ); #endif // Do the text guienv->addStaticText ( L"Account Login.", rect<s32> ( buttonPosX - 60, buttonPosY - 148, buttonPosX + 120, buttonPosY - 138 ) ); guienv->addStaticText ( L"Username:"******"Password:"******"returned -1\n"); events.quit=true; // break; return 1; } else if ( ret == 1 ) { printf ("returned 1\n"); wrongPWMessage = guienv->addStaticText ( L"Incorrect username or password.", rect<s32> ( 0, 0, 130, 10 ) ); wrongPWOK = guienv->addButton ( rect<s32> ( buttonPosX, resolution[1] / 2, buttonPosX + 120, ( resolution[1]/2 ) + 20 ), 0, 105, L"Wrong Password" ); wrongPWOK->setImage ( menuButtonNormal ); wrongPWOK->setPressedImage ( menuButtonDepressed ); loginButton->setEnabled ( false ); optionsButton->setEnabled ( false ); exitButton->setEnabled ( false ); uname->setEnabled ( false ); pword->setEnabled ( false ); events.login = false; wrongPassOK = true; } else if ( ret == 0 ) { printf ("returned 0\n"); conMessage = guienv->addStaticText ( L"Could not connect to the server, please see the status page", rect<s32> ( 0, 0, 130, 10 ) ); conOK = guienv->addButton ( rect<s32> ( buttonPosX, resolution[1] / 2, buttonPosX + 120, ( resolution[1]/2 ) + 20 ), 0, 104, L"no server connection" ); conOK->setImage ( menuButtonNormal ); conOK->setPressedImage ( menuButtonDepressed ); loginButton->setEnabled ( false ); optionsButton->setEnabled ( false ); exitButton->setEnabled ( false ); uname->setEnabled ( false ); pword->setEnabled ( false ); events.login = false; //conRefOK = true; } } driver->beginScene ( true, true, SColor ( 0, 0, 0, 0 ) ); smgr->drawAll(); driver->draw2DImage ( loginWindow, core::position2d<s32> ( buttonPosX - 65, buttonPosY - 150 ) ); guienv->drawAll(); driver->endScene(); device->sleep ( 10, true ); } return 0; // #endif }