Example #1
0
static cell_t GetDataRate(IPluginContext *pContext, const cell_t *params)
{
	int client = params[1];

	CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
	if (!pPlayer)
	{
		return pContext->ThrowNativeError("Client index %d is invalid", client);
	} else if (!pPlayer->IsInGame()) {
		return pContext->ThrowNativeError("Client %d is not in game", client);
	} else if (pPlayer->IsFakeClient()) {
		return pContext->ThrowNativeError("Client %d is a bot", client);
	}

	INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
	if (pInfo == NULL)
	{
		return 0;
	}

	return pInfo->GetDataRate();
}