// Original code... IOAudioToggleControl *IOAudioToggleControl::create(bool initialValue, UInt32 channelID, const char *channelName, UInt32 cntrlID, UInt32 subType, UInt32 usage) { IOAudioToggleControl *control; control = new IOAudioToggleControl; if (control) { if (!control->init(initialValue, channelID, channelName, cntrlID, subType, usage)) { control->release(); control = 0; } } return control; }
bool AppleIntelAC97AudioDriver::createAudioPorts() { IOAudioPort * outputPort = 0; IOAudioPort * inputPort = 0; IOAudioLevelControl * outVolLeft = 0; IOAudioLevelControl * outVolRight = 0; IOAudioLevelControl * inGainLeft = 0; IOAudioLevelControl * inGainRight = 0; IOAudioToggleControl * outMute = 0; IOAudioSelectorControl * inputSelector = 0; bool success = false; UInt32 initialVolume; DebugLog("%s::%s\n", getName(), __FUNCTION__); do { // Master output port. outputPort = IOAudioPort::withAttributes( kIOAudioPortTypeOutput, "Master Output port" ); if ( outputPort == 0 ) break; initialVolume = _audioCodec->getOutputVolumeMax() * 3 / 4; // Left master output volume. outVolLeft = IOAudioLevelControl::createVolumeControl( /* initialValue */ initialVolume, /* minValue */ _audioCodec->getOutputVolumeMin(), /* maxValue */ _audioCodec->getOutputVolumeMax(), /* minDB */ _audioCodec->getOutputVolumeMinDB(), /* maxDB */ _audioCodec->getOutputVolumeMaxDB(), /* channelID */ kIOAudioControlChannelIDDefaultLeft, /* channelName */ kIOAudioControlChannelNameLeft, /* cntrlID */ kControlOutputVolumeL, /* usage */ kIOAudioControlUsageOutput ); if ( outVolLeft == 0 ) break; outVolLeft->setValueChangeHandler( audioControlChangeHandler, this ); _audioEngine->addDefaultAudioControl( outVolLeft ); // Right master output volume. outVolRight = IOAudioLevelControl::createVolumeControl( /* initialValue */ initialVolume, /* minValue */ _audioCodec->getOutputVolumeMin(), /* maxValue */ _audioCodec->getOutputVolumeMax(), /* minDB */ _audioCodec->getOutputVolumeMinDB(), /* maxDB */ _audioCodec->getOutputVolumeMaxDB(), /* channelID */ kIOAudioControlChannelIDDefaultRight, /* channelName */ kIOAudioControlChannelNameRight, /* cntrlID */ kControlOutputVolumeR, /* usage */ kIOAudioControlUsageOutput ); if ( outVolRight == 0 ) break; outVolRight->setValueChangeHandler( audioControlChangeHandler, this ); _audioEngine->addDefaultAudioControl( outVolRight ); // Mute master output. outMute = IOAudioToggleControl::createMuteControl( /* initialValue */ false, /* channelID */ kIOAudioControlChannelIDAll, /* channelName */ kIOAudioControlChannelNameAll, /* cntrlID */ kControlOutputMute, /* usage */ kIOAudioControlUsageOutput); if ( outMute == 0 ) break; outMute->setValueChangeHandler( audioControlChangeHandler, this ); _audioEngine->addDefaultAudioControl( outMute ); // Attach audio port to audio topology. attachAudioPort( outputPort, _audioEngine, 0 ); // Create input port and attach it to audio topology. inputPort = IOAudioPort::withAttributes( kIOAudioPortTypeInput, "Main Input Port" ); if ( inputPort == 0 ) break; // Left input gain. initialVolume = 0x17; inGainLeft = IOAudioLevelControl::createVolumeControl( /* initialValue */ initialVolume, /* minValue */ _audioCodec->getInputGainMin(), /* maxValue */ _audioCodec->getInputGainMax(), /* minDB */ _audioCodec->getInputGainMinDB(), /* maxDB */ _audioCodec->getInputGainMaxDB(), /* channelID */ kIOAudioControlChannelIDDefaultLeft, /* channelName */ kIOAudioControlChannelNameLeft, /* cntrlID */ kControlInputGainL, /* usage */ kIOAudioControlUsageInput ); if ( inGainLeft == 0 ) break; inGainLeft->setValueChangeHandler( audioControlChangeHandler, this ); _audioEngine->addDefaultAudioControl( inGainLeft ); // Right input gain. inGainRight = IOAudioLevelControl::createVolumeControl( /* initialValue */ initialVolume, /* minValue */ _audioCodec->getInputGainMin(), /* maxValue */ _audioCodec->getInputGainMax(), /* minDB */ _audioCodec->getInputGainMinDB(), /* maxDB */ _audioCodec->getInputGainMaxDB(), /* channelID */ kIOAudioControlChannelIDDefaultRight, /* channelName */ kIOAudioControlChannelNameRight, /* cntrlID */ kControlInputGainR, /* usage */ kIOAudioControlUsageInput ); if ( inGainRight == 0 ) break; inGainRight->setValueChangeHandler( audioControlChangeHandler, this ); _audioEngine->addDefaultAudioControl( inGainRight ); // Create input source selector. inputSelector = IOAudioSelectorControl::createInputSelector( /* initialValue */ kInputSourceMic1, /* channelID */ kIOAudioControlChannelIDAll, /* channelName */ kIOAudioControlChannelNameAll, /* cntrlID */ kControlInputSelector ); if ( inputSelector == 0 ) break; inputSelector->addAvailableSelection( kInputSourceMic1, "Microphone" ); inputSelector->addAvailableSelection( kInputSourceLine, "Line In" ); inputSelector->setValueChangeHandler( audioControlChangeHandler, this ); _audioEngine->addDefaultAudioControl( inputSelector ); // Attach input port. attachAudioPort( inputPort, 0, _audioEngine ); success = true; } while ( false ); if ( inputPort ) inputPort->release(); if ( outputPort ) outputPort->release(); if ( outVolLeft ) outVolLeft->release(); if ( outVolRight ) outVolRight->release(); if ( inGainLeft ) inGainLeft->release(); if ( inGainRight ) inGainRight->release(); if ( outMute ) outMute->release(); if ( inputSelector ) inputSelector->release(); return success; }