Example #1
0
//*****************************************************************************
//
bool MASTERSERVER_RefreshIPList( IPList &List, const char *FileName )
{
	std::stringstream oldIPs;

	for ( ULONG ulIdx = 0; ulIdx < List.size(); ulIdx++ )
		oldIPs << List.getEntryAsString ( ulIdx, false ).c_str() << "-";

	if ( !(List.clearAndLoadFromFile( FileName )) )
		std::cerr << List.getErrorMessage();

	std::stringstream newIPs;

	for ( ULONG ulIdx = 0; ulIdx < List.size(); ulIdx++ )
		newIPs << List.getEntryAsString ( ulIdx, false ).c_str() << "-";

	return ( strcmp ( newIPs.str().c_str(), oldIPs.str().c_str() ) != 0 );
}
Example #2
0
void ProtocolLogin::getCharacterList(uint32_t accountName, const std::string& password)
{
	uint32_t serverIp = serverIPs[0].first;
	for (uint32_t i = 0; i < serverIPs.size(); i++) {
		if ((serverIPs[i].first & serverIPs[i].second) == (getConnection()->getIP() & serverIPs[i].second)) {
			serverIp = serverIPs[i].first;
			break;
		}
	}

	Account account;
	if (!IOLoginData::loginserverAuthentication(accountName, password, account)) {
		disconnectClient("Account name or password is not correct.");
		return;
	}

	auto output = OutputMessagePool::getOutputMessage();
	//Update premium days
	Game::updatePremium(account);

	const std::string& motd = g_config.getString(ConfigManager::MOTD);
	if (!motd.empty()) {
		//Add MOTD
		output->addByte(0x14);

		std::ostringstream ss;
		ss << g_game.getMotdNum() << "\n" << motd;
		output->addString(ss.str());
	}

	//Add char list
	output->addByte(0x64);

	uint8_t size = std::min<size_t>(std::numeric_limits<uint8_t>::max(), account.characters.size());
	output->addByte(size);
	for (uint8_t i = 0; i < size; i++) {
		output->addString(account.characters[i]);
		output->addString(g_config.getString(ConfigManager::SERVER_NAME));
		output->add<uint32_t>(serverIp);
		output->add<uint16_t>(g_config.getNumber(ConfigManager::GAME_PORT));
	}

	//Add premium days
	if (g_config.getBoolean(ConfigManager::FREE_PREMIUM)) {
		output->add<uint16_t>(0xFFFF); //client displays free premium
	} else {
		output->add<uint16_t>(account.premiumDays);
	}

	send(output);

	disconnect();
}
Example #3
0
//*****************************************************************************
//
void MASTERSERVER_InitializeBans( void )
{
	const bool BannedIPsChanged = MASTERSERVER_RefreshIPList ( g_BannedIPs, "banlist.txt" );
	const bool BannedIPExemptionsChanged = MASTERSERVER_RefreshIPList ( g_BannedIPExemptions, "whitelist.txt" );

	if ( !(g_MultiServerExceptions.clearAndLoadFromFile( "multiserver_whitelist.txt" )) )
		std::cerr << g_MultiServerExceptions.getErrorMessage();

	if ( !(g_BlockedIPs.clearAndLoadFromFile( "blocklist.txt" )) )
		std::cerr << g_BlockedIPs.getErrorMessage();

	std::cerr << "\nBan list: " << g_BannedIPs.size() << " banned IPs, " << g_BlockedIPs.size( ) << " blocked IPs, " << g_BannedIPExemptions.size() << " exemptions." << std::endl;
	std::cerr << "Multi-server exceptions: " << g_MultiServerExceptions.size() << "." << std::endl;

	if ( BannedIPsChanged || BannedIPExemptionsChanged )
	{
		// [BB] The ban list was changed, so no server has the latest list anymore.
		for( std::set<SERVER_s, SERVERCompFunc>::iterator it = g_Servers.begin(); it != g_Servers.end(); ++it )
		{
			it->bHasLatestBanList = false;
			it->bVerifiedLatestBanList = false;
		}

		std::cerr << "Ban lists were changed since last refresh\n";
	}
/*
  // [BB] Print all banned IPs, to make sure the IP list has been parsed successfully.
	std::cerr << "Entries in blacklist:\n";
	for ( ULONG ulIdx = 0; ulIdx < g_BannedIPs.size(); ulIdx++ )
		std::cerr << g_BannedIPs.getEntryAsString(ulIdx).c_str();

	// [BB] Print all exemption-IPs, to make sure the IP list has been parsed successfully.
	std::cerr << "Entries in whitelist:\n";
	for ( ULONG ulIdx = 0; ulIdx < g_BannedIPExemptions.size(); ulIdx++ )
		std::cerr << g_BannedIPExemptions.getEntryAsString(ulIdx).c_str();
*/
}
Example #4
0
//*****************************************************************************
//
void MASTERSERVER_SendBanlistToServer( const SERVER_s &Server )
{
	// [BB] If the server supports it, potentially split the ban list over multiple packets.
	if ( Server.iServerRevision >= 2907 )
	{
		BanlistPacketSender sender ( Server );
		sender.start();

		// Write all the bans.
		for ( unsigned int i = 0; i < g_BannedIPs.size( ); ++i )
			sender.writeBanEntry ( g_BannedIPs.getEntryAsString( i, false, false, false ).c_str( ), MSB_BAN );

		// Write all the exceptions.
		for ( unsigned int i = 0; i < g_BannedIPExemptions.size( ); ++i )
			sender.writeBanEntry ( g_BannedIPExemptions.getEntryAsString( i, false, false, false ).c_str( ), MSB_BANEXEMPTION );

		sender.end();
	}
	else
	{
		NETWORK_ClearBuffer( &g_MessageBuffer );
		NETWORK_WriteByte( &g_MessageBuffer.ByteStream, MASTER_SERVER_BANLIST );
		// [BB] If the server sent us a verification string, send it along with the ban list.
		// This allows the server to verify that the list actually was sent from our master
		// (and is not just a packet with forged source IP).
		if ( Server.MasterBanlistVerificationString.size() )
			NETWORK_WriteString( &g_MessageBuffer.ByteStream, Server.MasterBanlistVerificationString.c_str() );

		// Write all the bans.
		NETWORK_WriteLong( &g_MessageBuffer.ByteStream, g_BannedIPs.size( ));
		for ( ULONG i = 0; i < g_BannedIPs.size( ); i++ )
			NETWORK_WriteString( &g_MessageBuffer.ByteStream, g_BannedIPs.getEntryAsString( i, false, false, false ).c_str( ));

		// Write all the exceptions.
		NETWORK_WriteLong( &g_MessageBuffer.ByteStream, g_BannedIPExemptions.size( ));
		for ( ULONG i = 0; i < g_BannedIPExemptions.size( ); i++ )
			NETWORK_WriteString( &g_MessageBuffer.ByteStream, g_BannedIPExemptions.getEntryAsString( i, false, false, false ).c_str( ));

		NETWORK_LaunchPacket( &g_MessageBuffer, Server.Address );
	}
	Server.bHasLatestBanList = true;
	Server.bVerifiedLatestBanList = false;
	printf( "-> Banlist sent to %s.\n", NETWORK_AddressToString( Server.Address ));
}
Example #5
0
bool ProtocolLogin::parseFirstPacket(NetworkMessage& msg)
{
	if(
#ifndef _CONSOLE
		!GUI::getInstance()->m_connections ||
#endif
		g_game.getGameState() == GAME_STATE_SHUTDOWN)
	{
		getConnection()->closeConnection();
		return false;
	}

	uint32_t clientip = getConnection()->getIP();

	/*uint16_t clientos = */msg.GetU16();
	uint16_t version = msg.GetU16();
	msg.SkipBytes(12);

	if(version <= 760)
	{
		disconnectClient(0x0A, "Only clients with protocol " CLIENT_VERSION_STR " allowed!");
		return false;
	}

	if(!RSA_decrypt(msg))
	{
		getConnection()->closeConnection();
		return false;
	}

	uint32_t key[4];
	key[0] = msg.GetU32();
	key[1] = msg.GetU32();
	key[2] = msg.GetU32();
	key[3] = msg.GetU32();
	enableXTEAEncryption();
	setXTEAKey(key);

	std::string accountName = msg.GetString();
	std::string password = msg.GetString();

	if(accountName.empty())
	{
		if(g_config.getBoolean(ConfigManager::ACCOUNT_MANAGER))
		{
			accountName = "1";
			password = "******";
		}
		else
		{
			disconnectClient(0x0A, "Invalid Account Name.");
			return false;
		}
	}

	if(version < CLIENT_VERSION_MIN || version > CLIENT_VERSION_MAX)
	{
		disconnectClient(0x0A, "Only clients with protocol " CLIENT_VERSION_STR " allowed!");
		return false;
	}

	if(g_game.getGameState() == GAME_STATE_STARTUP)
	{
		disconnectClient(0x0A, "Gameworld is starting up. Please wait.");
		return false;
	}

	if(g_game.getGameState() == GAME_STATE_MAINTAIN)
	{
		disconnectClient(0x0A, "Gameworld is under maintenance. Please re-connect in a while.");
		return false;
	}

	if(g_bans.isIpDisabled(clientip))
	{
		disconnectClient(0x0A, "Too many connections attempts from this IP. Try again later.");
		return false;
	}

	if(IOBan::getInstance()->isIpBanished(clientip))
	{
		disconnectClient(0x0A, "Your IP is banished!");
		return false;
	}

	uint32_t serverip = serverIPs[0].first;
	for(uint32_t i = 0; i < serverIPs.size(); i++)
	{
		if((serverIPs[i].first & serverIPs[i].second) == (clientip & serverIPs[i].second))
		{
			serverip = serverIPs[i].first;
			break;
		}
	}

	Account account = IOLoginData::getInstance()->loadAccount(accountName);
	if(account.id == 0 || !passwordTest(password, account.password))
	{
		g_bans.addLoginAttempt(clientip, false);
		disconnectClient(0x0A, "Account name or password is not correct.");
		return false;
	}

	g_bans.addLoginAttempt(clientip, true);

	OutputMessage_ptr output = OutputMessagePool::getInstance()->getOutputMessage(this, false);
	if(output)
	{
		TRACK_MESSAGE(output);

		//Update premium days
		g_game.updatePremium(account);

		//Add MOTD
		output->AddByte(0x14);

		std::ostringstream ss;
		ss << g_game.getMotdNum() << "\n" << g_config.getString(ConfigManager::MOTD);
		output->AddString(ss.str());

		//Add char list
		output->AddByte(0x64);
		if(g_config.getBoolean(ConfigManager::ACCOUNT_MANAGER) && account.id != 1)
		{
			output->AddByte((uint8_t)account.charList.size() + 1);
			output->AddString("Account Manager");
			output->AddString(g_config.getString(ConfigManager::SERVER_NAME));
			output->AddU32(serverip);
			output->AddU16(g_config.getNumber(ConfigManager::GAME_PORT));
		}
		else
			output->AddByte((uint8_t)account.charList.size());

		std::list<std::string>::iterator it, end;
		for(it = account.charList.begin(), end = account.charList.end(); it != end; ++it)
		{
			output->AddString(*it);
			if(g_config.getBoolean(ConfigManager::ON_OR_OFF_CHARLIST))
			{
				if(g_game.getPlayerByName((*it)))
					output->AddString("Online");
				else
					output->AddString("Offline");
			}
			else
				output->AddString(g_config.getString(ConfigManager::SERVER_NAME));

			output->AddU32(serverip);
			output->AddU16(g_config.getNumber(ConfigManager::GAME_PORT));
		}

		//Add premium days
		if(g_config.getBoolean(ConfigManager::FREE_PREMIUM))
			output->AddU16(0xFFFF); //client displays free premium
		else
			output->AddU16(account.premiumDays);

		OutputMessagePool::getInstance()->send(output);
	}
	getConnection()->closeConnection();
	return true;
}
Example #6
0
bool ProtocolLogin::parseFirstPacket(NetworkMessage& msg)
{	
	if(g_game.getGameState() == GAME_STATE_SHUTDOWN){
		getConnection()->closeConnection();
		return false;
	}

	uint32_t clientip = getConnection()->getIP();

	/*uint16_t clientos =*/ msg.GetU16();
	uint16_t version  = msg.GetU16();
	msg.SkipBytes(12);
	
	if(version <= 760){
		disconnectClient(0x0A, STRING_CLIENT_VERSION);
	}

	if(!RSA_decrypt(g_otservRSA, msg)){
		getConnection()->closeConnection();
		return false;
	}

	uint32_t key[4];
	key[0] = msg.GetU32();
	key[1] = msg.GetU32();
	key[2] = msg.GetU32();
	key[3] = msg.GetU32();
	enableXTEAEncryption();
	setXTEAKey(key);

	uint32_t accnumber = msg.GetU32();
	std::string password = msg.GetString();

	if(!accnumber){
		disconnectClient(0x0A, "You must enter your account number.");
		return false;
	}

	if(version < CLIENT_VERSION_MIN || version > CLIENT_VERSION_MAX){
		disconnectClient(0x0A, STRING_CLIENT_VERSION);
		return false;
	}

	if(g_game.getGameState() == GAME_STATE_STARTUP){
		disconnectClient(0x0A, "Gameworld is starting up. Please wait.");
		return false;
	}

	if(g_bans.isIpDisabled(clientip)){
		disconnectClient(0x0A, "Too many connections attempts from this IP. Try again later.");
		return false;
	}
	
	if(g_bans.isIpBanished(clientip)){
		disconnectClient(0x0A, "Your IP is banished!");
		return false;
	}

	uint32_t serverip = serverIPs[0].first;
	for(uint32_t i = 0; i < serverIPs.size(); i++){
		if((serverIPs[i].first & serverIPs[i].second) == (clientip & serverIPs[i].second)){
			serverip = serverIPs[i].first;
			break;
		}
	}
	
	Account account = IOAccount::instance()->loadAccount(accnumber);
	if(!(accnumber != 0 && account.accnumber == accnumber &&
			passwordTest(password, account.password))){

		g_bans.addLoginAttempt(clientip, false);
		disconnectClient(0x0A, "Please enter a valid account number and password.");
		return false;
	}

	g_bans.addLoginAttempt(clientip, true);
		
	
	OutputMessage* output = OutputMessagePool::getInstance()->getOutputMessage(this, false);
	//Add MOTD
	std::stringstream motd;
	output->AddByte(0x14);
	motd << g_config.getNumber(ConfigManager::MOTD_NUM) << "\n";
	motd << g_config.getString(ConfigManager::MOTD);
	output->AddString(motd.str());
	//Add char list
	output->AddByte(0x64);
	output->AddByte((uint8_t)account.charList.size());
	std::list<std::string>::iterator it;
	for(it = account.charList.begin(); it != account.charList.end(); it++){
		output->AddString((*it));
		output->AddString(g_config.getString(ConfigManager::WORLD_NAME));
		output->AddU32(serverip);
		output->AddU16(g_config.getNumber(ConfigManager::PORT));
	}
	//Add premium days
	output->AddU16(account.premiumDays);//output->AddU16(0);
	
	OutputMessagePool::getInstance()->send(output);
	getConnection()->closeConnection();

	return true;
}
bool ProtocolLogin::parseFirstPacket(NetworkMessage& msg)
{
	if (g_game.getGameState() == GAME_STATE_SHUTDOWN) {
		getConnection()->closeConnection();
		return false;
	}

	uint32_t clientip = getConnection()->getIP();

	/*uint16_t clientos = */
	msg.GetU16();
	uint16_t version = msg.GetU16();
	msg.SkipBytes(12);

	/*
	 * Skipped bytes:
	 * 12 bytes: dat, spr, pic signatures (4 bytes each)
	*/

	#ifdef __PROTOCOL_77__
	if (!RSA_decrypt(msg)) {
		getConnection()->closeConnection();
		return false;
	}

	uint32_t key[4];
	key[0] = msg.GetU32();
	key[1] = msg.GetU32();
	key[2] = msg.GetU32();
	key[3] = msg.GetU32();
	enableXTEAEncryption();
	setXTEAKey(key);
	#endif

	uint32_t accountName = msg.GetU32();
	std::string password = msg.GetString();

	if (version < CLIENT_VERSION_MIN || version > CLIENT_VERSION_MAX) {
		disconnectClient(0x0A, "Only clients with protocol " CLIENT_VERSION_STR " allowed!");
		return false;
	}

	if (g_game.getGameState() == GAME_STATE_STARTUP) {
		disconnectClient(0x0A, "Gameworld is starting up. Please wait.");
		return false;
	}

	if (g_game.getGameState() == GAME_STATE_MAINTAIN) {
		disconnectClient(0x0A, "Gameworld is under maintenance. Please re-connect in a while.");
		return false;
	}

	BanInfo banInfo;
	if (IOBan::getInstance()->isIpBanned(clientip, banInfo)) {
		if (banInfo.reason.empty()) {
			banInfo.reason = "(none)";
		}

		std::ostringstream ss;
		ss << "Your IP has been banned until " << formatDateShort(banInfo.expiresAt) << " by " << banInfo.bannedBy << ".\n\nReason specified:\n" << banInfo.reason;
		disconnectClient(0x0A, ss.str().c_str());
		return false;
	}

	uint32_t serverip = serverIPs[0].first;
	for (uint32_t i = 0; i < serverIPs.size(); i++) {
		if ((serverIPs[i].first & serverIPs[i].second) == (clientip & serverIPs[i].second)) {
			serverip = serverIPs[i].first;
			break;
		}
	}

	if (!accountName) {
		disconnectClient(0x0A, "Invalid account id.");
		return false;
	}

	Account account;
	if (!IOLoginData::getInstance()->loginserverAuthentication(accountName, password, account)) {
		disconnectClient(0x0A, "Account id or password is not correct.");
		return false;
	}

	OutputMessage_ptr output = OutputMessagePool::getInstance()->getOutputMessage(this, false);
	if (output) {
		//Update premium days
		g_game.updatePremium(account);

		//Add MOTD
		output->AddByte(0x14);

		std::ostringstream ss;
		ss << g_game.getMotdNum() << "\n" << g_config.getString(ConfigManager::MOTD);
		output->AddString(ss.str());

		//Add char list
		output->AddByte(0x64);
		output->AddByte((uint8_t)account.charList.size());

		for (const std::string& characterName : account.charList) {
			output->AddString(characterName);

			if (g_config.getBoolean(ConfigManager::ON_OR_OFF_CHARLIST)) {
				if (g_game.getPlayerByName(characterName)) {
					output->AddString("Online");
				} else {
					output->AddString("Offline");
				}
			} else {
				output->AddString(g_config.getString(ConfigManager::SERVER_NAME));
			}

			output->AddU32(serverip);
			output->AddU16(g_config.getNumber(ConfigManager::GAME_PORT));
		}

		//Add premium days
		if (g_config.getBoolean(ConfigManager::FREE_PREMIUM)) {
			output->AddU16(0xFFFF);    //client displays free premium
		} else {
			output->AddU16(account.premiumDays);
		}

		OutputMessagePool::getInstance()->send(output);
	}

	getConnection()->closeConnection();
	return true;
}