Example #1
0
void readFrame()
{
	if (!g_Depth.IsValid() && !g_Image.IsValid() && !g_IR.IsValid() && !g_Audio.IsValid())	// @@@dded
		return;

	XnStatus rc = XN_STATUS_OK;

	if (g_pPrimary != NULL)
	{
		rc = g_Context.WaitOneUpdateAll(*g_pPrimary);
	}
	else
	{
		rc = g_Context.WaitAnyUpdateAll();
	}

	if (rc != XN_STATUS_OK)
	{
		printf("Error: %s\n", xnGetStatusString(rc));
	}

	if (g_Depth.IsValid())
	{
		g_Depth.GetMetaData(g_DepthMD);
	}

	if (g_Image.IsValid())
	{
		g_Image.GetMetaData(g_ImageMD);
	}

	if (g_IR.IsValid())
	{
		g_IR.GetMetaData(g_irMD);
	}

	if (g_Audio.IsValid())
	{
		g_Audio.GetMetaData(g_AudioMD);
	}
}
Example #2
0
void seekFrame(int nDiff)
{
	XnStatus nRetVal = XN_STATUS_OK;
	if (isPlayerOn())
	{
		const XnChar* strNodeName = NULL;
		if (g_pPrimary != NULL)
		{
			strNodeName = g_pPrimary->GetName();
		}
		else if (g_Depth.IsValid())
		{
			strNodeName = g_Depth.GetName();
		}
		else if (g_Image.IsValid())
		{
			strNodeName = g_Image.GetName();
		}
		else if (g_IR.IsValid())
		{
			strNodeName = g_IR.GetName();
		}
		else if (g_Audio.IsValid())
		{
			strNodeName = g_Audio.GetName();
		}

		nRetVal = g_Player.SeekToFrame(strNodeName, nDiff, XN_PLAYER_SEEK_CUR);
		if (nRetVal != XN_STATUS_OK)
		{
			displayMessage("Failed to seek: %s", xnGetStatusString(nRetVal));
			return;
		}

		XnUInt32 nFrame = 0;
		XnUInt32 nNumFrames = 0;
		nRetVal = g_Player.TellFrame(strNodeName, nFrame);
		if (nRetVal != XN_STATUS_OK)
		{
			displayMessage("Failed to tell frame: %s", xnGetStatusString(nRetVal));
			return;
		}

		nRetVal = g_Player.GetNumFrames(strNodeName, nNumFrames);
		if (nRetVal != XN_STATUS_OK)
		{
			displayMessage("Failed to get number of frames: %s", xnGetStatusString(nRetVal));
			return;
		}

		displayMessage("Seeked %s to frame %u/%u", strNodeName, nFrame, nNumFrames);
	}	
}
Example #3
0
const IRMetaData* getIRMetaData()
{
	return g_IR.IsValid() ? &g_irMD : NULL;
}
Example #4
0
IRGenerator* getIRGenerator()
{
	return g_IR.IsValid() ? &g_IR : NULL;
}