/////////////////////////////////////////////////////////////////// // DoCallState // // TE_CALLSTATE is a call state event. pEvent is // an ITCallStateEvent // /////////////////////////////////////////////////////////////////// HRESULT DoCallState( IN IDispatch * pEvent) { CALL_STATE cs = CS_IDLE; ITCallStateEvent * pCallStateEvent = NULL; // // Get the interface // HRESULT hr = pEvent->QueryInterface( IID_ITCallStateEvent, (void **)&pCallStateEvent ); if(FAILED(hr)) { DoMessage( _T("CallStateEvent, but failed to get the interface")); return hr; } // //check if same call - if it is not do not process the event // if(false == SameCall(pCallStateEvent)) { pCallStateEvent->Release(); return hr; } // // get the CallState that we are being notified of. // hr = pCallStateEvent->get_State( &cs ); pCallStateEvent->Release(); if(FAILED(hr)) { DoMessage( _T("ITCallStateEvent, but failed to get_State")); return hr; } // // send messages to main dialog procedure // if (CS_OFFERING == cs) { PostMessage(g_hDlg, WM_COMMAND, IDC_ANSWER, 0); } else if (CS_DISCONNECTED == cs) { PostMessage(g_hDlg, WM_COMMAND, IDC_DISCONNECTED, 0); } else if (CS_CONNECTED == cs) { PostMessage(g_hDlg, WM_COMMAND, IDC_CONNECTED, 0); } return hr; }
HRESULT OnTapiEvent( TAPI_EVENT TapiEvent, IDispatch * pEvent ) { HRESULT hr; switch ( TapiEvent ) { case TE_CALLNOTIFICATION: { // // TE_CALLNOTIFICATION means that the application is being notified // of a new call. // // Note that we don't answer to call at this point. The application // should wait for a CS_OFFERING CallState message before answering // the call. // ITCallNotificationEvent * pNotify; hr = pEvent->QueryInterface( IID_ITCallNotificationEvent, (void **)&pNotify ); if (S_OK != hr) { DoMessage( L"Incoming call, but failed to get the interface"); } else { CALL_PRIVILEGE cp; ITCallInfo * pCall; // // get the call // hr = pNotify->get_Call( &pCall ); pNotify->Release(); if ( SUCCEEDED(hr) ) { // // check to see if we own the call // hr = pCall->get_Privilege( &cp ); if ( FAILED(hr) || (CP_OWNER != cp) ) { // // just ignore it if we don't own it // pCall->Release(); pEvent->Release(); // we addrefed it CTAPIEventNotification::Event() return S_OK; } // // Get the ITBasicCallControl interface // // // If we're already in a call, disconnect the new call. Otherwise, // save it in our global variable. // ITBasicCallControl * pCallControl; hr = pCall->QueryInterface( IID_ITBasicCallControl, (void**)&pCallControl ); pCall->Release(); if ( SUCCEEDED(hr) ) { if (gpCall == NULL) { gpCall = pCallControl; // // update UI // EnableButton( IDC_ANSWER ); DisableButton( IDC_DISCONNECT ); SetStatusMessage(L"Incoming Owner Call"); } else { // // Reject this call since we're already in a call // hr = pCallControl->Disconnect(DC_REJECTED); pCallControl->Release(); if (FAILED(hr)) { break; } } } } } break; } case TE_CALLSTATE: { // TE_CALLSTATE is a call state event. pEvent is // an ITCallStateEvent CALL_STATE cs; ITCallStateEvent * pCallStateEvent; ITCallInfo * pCall; ITBasicCallControl * pCallControl; // Get the interface hr = pEvent->QueryInterface( IID_ITCallStateEvent, (void **)&pCallStateEvent ); if ( FAILED(hr) ) { break; } // get the CallInfo interface hr = pCallStateEvent->get_Call( &pCall ); if ( FAILED(hr) ) { pCallStateEvent->Release(); break; } //get the ITBasicCallControl interface and compare it to our existing call hr = pCall->QueryInterface( IID_ITBasicCallControl,(void**)&pCallControl ); pCall->Release(); if (FAILED(hr)) { pCallStateEvent->Release(); break; } //ignore call state events for other calls if (pCallControl != gpCall) { pCallControl->Release(); pCallStateEvent->Release(); break; } pCallControl->Release(); // // This is a call state event for our call // // get the CallState that we are being notified of. hr = pCallStateEvent->get_State( &cs ); // Release the interface pCallStateEvent->Release(); if ( FAILED(hr) ) { break; } // if it's offering, update our UI if (CS_OFFERING == cs) { if (gfAutoAnswer) { PostMessage(ghDlg, WM_COMMAND, IDC_ANSWER, 0); } else { SetStatusMessage(L"Click the Answer button"); } } else if (CS_DISCONNECTED == cs) { PostMessage(ghDlg, WM_COMMAND, IDC_DISCONNECTED, 0); } else if (CS_CONNECTED == cs) { // nothing to do -- we handle connection synchronously } break; } case TE_CALLMEDIA: { // TE_CALLMEDIA is a media event. pEvent is // an ITCallMediaEvent CALL_MEDIA_EVENT cme; ITCallMediaEvent * pCallMediaEvent; // Get the interface hr = pEvent->QueryInterface( IID_ITCallMediaEvent, (void **)&pCallMediaEvent ); if ( FAILED(hr) ) { break; } // get the CALL_MEDIA_EVENT that we are being notified of. hr = pCallMediaEvent->get_Event( &cme ); if ( SUCCEEDED(hr) ) { switch ( cme ) { case CME_STREAM_NOT_USED: case CME_STREAM_INACTIVE: case CME_NEW_STREAM: break; case CME_STREAM_FAIL: DoMessage( L"Call media event: stream failed"); break; case CME_TERMINAL_FAIL: DoMessage( L"Call media event: terminal failed"); break; case CME_STREAM_ACTIVE: { // // Find out if this stream has a video render terminal. If not, // we don't need to do anything with this stream. Also note // if this is the video capture stream or the video render // stream. // ITTerminal * pTerminal; BOOL fRenderStream; hr = GetVideoRenderTerminalFromStreamEvent( pCallMediaEvent, &pTerminal, &fRenderStream ); if ( SUCCEEDED(hr) ) { // Get the video window interface for the terminal IVideoWindow *pVideoWindow = NULL; hr = pTerminal->QueryInterface( IID_IVideoWindow, (void**)&pVideoWindow ); pTerminal->Release(); if ( SUCCEEDED(hr) ) { // Put this window in our dialog HostWindow(pVideoWindow, fRenderStream); pVideoWindow->Release(); } } break; } default: break; } } // We no longer need this interface. pCallMediaEvent->Release(); break; } default: break; } pEvent->Release(); // we addrefed it CTAPIEventNotification::Event() return S_OK; }
/********************************************************** * COperator::OnTapiEvent * *------------------------* * Description: * This is the real TAPI event handler, called on our * UI thread upon receipt of the WM_PRIVATETAPIEVENT * message. * Return: * S_OK ************************************************************/ HRESULT COperator::OnTapiEvent( TAPI_EVENT TapiEvent, IDispatch * pEvent ) { HRESULT hr; switch ( TapiEvent ) { case TE_CALLNOTIFICATION: { // TE_CALLNOTIFICATION means that the application is being notified // of a new call. // // Note that we don't answer to call at this point. The application // should wait for a CS_OFFERING CallState message before answering // the call. // ITCallNotificationEvent * pNotify; hr = pEvent->QueryInterface( IID_ITCallNotificationEvent, (void **)&pNotify ); if (S_OK != hr) { DoMessage( L"Incoming call, but failed to get the interface"); } else { CALL_PRIVILEGE cp; ITCallInfo * pCall; // Get the call hr = pNotify->get_Call( &pCall ); pNotify->Release(); if ( SUCCEEDED(hr) ) { // Check to see if we own the call hr = pCall->get_Privilege( &cp ); if ( FAILED(hr) || (CP_OWNER != cp) ) { // Just ignore it if we don't own it pCall->Release(); pEvent->Release(); // We addrefed it CTAPIEventNotification::Event() return S_OK; } // Get the ITBasicCallControl interface and save it in our // member variable. hr = pCall->QueryInterface( IID_ITBasicCallControl, (void**)&m_pCall ); pCall->Release(); if ( SUCCEEDED(hr) ) { // Update UI ::EnableWindow( ::GetDlgItem( m_hDlg, IDC_ANSWER ), TRUE ); SetStatusMessage(L"Incoming Owner Call"); } } } break; } case TE_CALLSTATE: { // TE_CALLSTATE is a call state event. pEvent is // an ITCallStateEvent // Get the interface ITCallStateEvent * pCallStateEvent; hr = pEvent->QueryInterface( IID_ITCallStateEvent, (void **)&pCallStateEvent ); if ( FAILED(hr) ) { break; } // Get the CallState that we are being notified of. CALL_STATE cs; hr = pCallStateEvent->get_State( &cs ); pCallStateEvent->Release(); if ( FAILED(hr) ) { break; } // If it's offering to be answered, update our UI if (CS_OFFERING == cs) { if (m_fAutoAnswer) { ::PostMessage(m_hDlg, WM_COMMAND, IDC_ANSWER, 0); } else { SetStatusMessage(L"Click the Answer button"); } } else if (CS_DISCONNECTED == cs) { ::PostMessage(m_hDlg, WM_COMMAND, IDC_DISCONNECTED, 0); } else if (CS_CONNECTED == cs) { // Nothing to do -- we handle connection synchronously } break; } default: break; } pEvent->Release(); // We addrefed it CTAPIEventNotification::Event() return S_OK; }