bool operator==(const IndexContainer & other) const { return other.GetIndex()[0] == m_Index[0] && other.GetIndex()[1] == m_Index[1] && other.GetIndex()[2] == m_Index[2]; }
template<int dim> double ttt::AdherensJunctionSegmentationDijkstraCommand<dim>::ComputePath( const SkeletonVertexType & a, const SkeletonVertexType & b) { double weight = 0; typedef std::deque<IndexContainer<Index> > HeapType; typename DistanceImageType::Pointer distances = DistanceImageType::New(); distances->SetRegions(m_Plateness->GetLargestPossibleRegion()); distances->SetSpacing(m_Plateness->GetSpacing()); distances->SetOrigin(m_Plateness->GetOrigin()); distances->Allocate(); distances->FillBuffer(INFINITY); typename ColorImageType::Pointer colors = ColorImageType::New(); colors->SetRegions(m_Plateness->GetLargestPossibleRegion()); colors->SetSpacing(m_Plateness->GetSpacing()); colors->SetOrigin(m_Plateness->GetOrigin()); colors->Allocate(); colors->FillBuffer(COLOR_WHITE); Index sourceIndex = m_IndexToVertex.right.find(a)->second->GetPosition(); Index targetIndex = m_IndexToVertex.right.find(b)->second->GetPosition(); IndexContainer<Index> sourceIndexContainer; sourceIndexContainer.SetValue(0); sourceIndexContainer.SetIndex(sourceIndex); HeapType trialHeap; trialHeap.push_back(sourceIndexContainer); std::make_heap(trialHeap.begin(), trialHeap.end()); distances->SetPixel(sourceIndex, 0); bool found = false; int exploredNodes = 0; while (!trialHeap.empty() && !found) { IndexContainer<Index> current = trialHeap.front(); Index currentIndex = current.GetIndex(); double currentDistance = current.GetValue(); std::pop_heap(trialHeap.begin(), trialHeap.end()); trialHeap.pop_back(); colors->SetPixel(current.GetIndex(), COLOR_BLACK); exploredNodes++; if (exploredNodes % 10000 == 0) { //std::cout << exploredNodes << "/" << " Pendientes: " << trialHeap.size() << " " << currentDistance << std::endl; } if (currentIndex == targetIndex) { found = true; } else { std::vector<Index> neighs; this->GetNeighbors(currentIndex, neighs); for (typename std::vector<Index>::iterator it = neighs.begin(); it != neighs.end(); it++) { Index neigh = *it; char neighcolor = colors->GetPixel(neigh); if (neighcolor == COLOR_BLACK) continue; if (m_Labels->GetPixel(neigh) == a || m_Labels->GetPixel(neigh) == b) { double speedValue = m_Speed->GetPixel(neigh); double nextDistance = 1.0 / speedValue; double candDist = currentDistance + nextDistance; double neighDist = distances->GetPixel(neigh); if (candDist < neighDist) { IndexContainer<Index> current; current.SetValue(candDist); current.SetIndex(neigh); if (neighcolor == COLOR_GRAY) { typename HeapType::iterator findres = std::find( trialHeap.begin(), trialHeap.end(), current); findres->SetValue(candDist); std::update_heap_pos(trialHeap.begin(), trialHeap.end(), findres); } else { trialHeap.push_back(current); std::push_heap(trialHeap.begin(), trialHeap.end()); colors->SetPixel(neigh, COLOR_GRAY); } distances->SetPixel(neigh, candDist); } } } } } if (found) { bool backtrackingFinished = false; std::list<Index> path; path.clear(); Index currentIndex = targetIndex; int length = 0; while (!backtrackingFinished) { //PATH = PATH + current if (currentIndex == sourceIndex) { backtrackingFinished = true; } else { double currentValue = distances->GetPixel(currentIndex); weight += m_Speed->GetPixel(currentIndex); length++; path.push_back(currentIndex); Index minNeigh; double minValue = currentValue; std::vector<Index> neighbors; this->GetNeighbors(currentIndex, neighbors); for (typename std::vector<Index>::iterator itNeigh = neighbors.begin(); itNeigh != neighbors.end(); ++itNeigh) { Index neigh = *itNeigh; double neighValue = distances->GetPixel(neigh); if (neighValue < minValue) { minValue = neighValue; minNeigh = neigh; } } assert(currentValue > minValue); currentIndex = minNeigh; } } return weight / length; } else { return -1; } }
IndexContainer(const IndexContainer<IndexType> & other) { m_Index = other.GetIndex(); m_Time = other.GetValue(); }