Example #1
0
void cv::viz::vtkTrajectorySource::SetTrajectory(InputArray _traj)
{
    CV_Assert(_traj.kind() == _InputArray::STD_VECTOR || _traj.kind() == _InputArray::MAT);
    CV_Assert(_traj.type() == CV_32FC(16) || _traj.type() == CV_64FC(16));

    Mat traj;
    _traj.getMat().convertTo(traj, CV_64F);
    const Affine3d* dpath = traj.ptr<Affine3d>();
    size_t total = traj.total();

    points = vtkSmartPointer<vtkPoints>::New();
    points->SetDataType(VTK_DOUBLE);
    points->SetNumberOfPoints((vtkIdType)total);

    tensors = vtkSmartPointer<vtkDoubleArray>::New();
    tensors->SetNumberOfComponents(9);
    tensors->SetNumberOfTuples((vtkIdType)total);

    for(size_t i = 0; i < total; ++i, ++dpath)
    {
        Matx33d R = dpath->rotation().t();  // transposed because of
        tensors->SetTuple((vtkIdType)i, R.val);        // column major order

        Vec3d p = dpath->translation();
        points->SetPoint((vtkIdType)i, p.val);
    }
}
        void calcPosition( InputArray _tvecs, InputArray _rvecs, InputArray _pts,
                           InputArray _cameraMatrices, InputArray _distortionMatrices,
                           OutputArray _state, OutputArray _covariance )
        {
            Ptr< PositionCalculator > p_pc = PositionCalculator::create();

            std::vector< Mat > tvecs, rvecs;
            _tvecs.getMatVector( tvecs );
            _rvecs.getMatVector( rvecs );

            CV_Assert( tvecs.size() >= 2 );
            CV_Assert( tvecs.size() == rvecs.size() );

            Mat pts = _pts.getMat();

            CV_Assert( ( tvecs.size() == pts.checkVector( 2, CV_32F, true ) ) );

            std::vector< Mat > camera_m, dist_m;
            if ( _cameraMatrices.kind() == _InputArray::STD_VECTOR_MAT )
            {
                _cameraMatrices.getMatVector( camera_m );
                CV_Assert( tvecs.size() == camera_m.size() );
            }
            else
            {
                camera_m.push_back( _cameraMatrices.getMat() );
                CV_Assert( ( camera_m[0].rows == 3 ) && ( camera_m[0].cols == 3 ) );
            }

            if ( _distortionMatrices.kind() == _InputArray::STD_VECTOR_MAT )
            {
                _distortionMatrices.getMatVector( dist_m );
                CV_Assert( tvecs.size() == dist_m.size() );
            }
            else
            {
                dist_m.push_back( _distortionMatrices.getMat() );
                CV_Assert( ( ( dist_m[0].rows == 5 ) && ( dist_m[0].cols == 1 ) ) || dist_m[0].empty() );
            }

            Mat camera = camera_m[0];
            Mat dist = dist_m[0];
            for ( size_t i = 0; i < tvecs.size(); ++i )
            {
                if ( camera_m.size() == tvecs.size() )
                    camera = camera_m[i];
                if ( dist_m.size() == tvecs.size() )
                    dist = dist_m[i];
                p_pc->addMeasurement( tvecs[i], rvecs[i], pts.at< Point2f >( i ), camera, dist );
            }
            p_pc->computeState( _state, _covariance );
        }
Example #3
0
void cv::superres::arrCopy(InputArray src, OutputArray dst)
{
    if (dst.isUMat() || src.isUMat())
    {
        src.copyTo(dst);
        return;
    }

    typedef void (*func_t)(InputArray src, OutputArray dst);
    static const func_t funcs[10][10] =
    {
        { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
        { 0, mat2mat, mat2mat, mat2mat, mat2mat, mat2mat, mat2mat, arr2buf, 0, mat2gpu },
        { 0, mat2mat, mat2mat, mat2mat, mat2mat, mat2mat, mat2mat, arr2buf, 0, mat2gpu },
        { 0, mat2mat, mat2mat, mat2mat, mat2mat, mat2mat, mat2mat, arr2buf, 0, mat2gpu },
        { 0, mat2mat, mat2mat, mat2mat, mat2mat, mat2mat, mat2mat, arr2buf, 0, mat2gpu },
        { 0, mat2mat, mat2mat, mat2mat, mat2mat, mat2mat, mat2mat, arr2buf, 0, mat2gpu },
        { 0, mat2mat, mat2mat, mat2mat, mat2mat, mat2mat, mat2mat, arr2buf, 0, mat2gpu },
        { 0, buf2arr, buf2arr, buf2arr, buf2arr, buf2arr, buf2arr, buf2arr, 0, buf2arr },
        { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
        { 0, gpu2mat, gpu2mat, gpu2mat, gpu2mat, gpu2mat, gpu2mat, arr2buf, 0 , gpu2gpu },
    };

    const int src_kind = src.kind() >> _InputArray::KIND_SHIFT;
    const int dst_kind = dst.kind() >> _InputArray::KIND_SHIFT;

    CV_Assert( src_kind >= 0 && src_kind < 10 );
    CV_Assert( dst_kind >= 0 && dst_kind < 10 );

    const func_t func = funcs[src_kind][dst_kind];
    CV_Assert( func != 0 );

    func(src, dst);
}
Example #4
0
cv::ogl::Buffer::Buffer(InputArray arr, Target target, bool autoRelease) : rows_(0), cols_(0), type_(0)
{
#ifndef HAVE_OPENGL
    (void) arr;
    (void) target;
    (void) autoRelease;
    throw_no_ogl();
#else
    const int kind = arr.kind();

    switch (kind)
    {
    case _InputArray::OPENGL_BUFFER:
    case _InputArray::GPU_MAT:
        copyFrom(arr, target, autoRelease);
        break;

    default:
        {
            Mat mat = arr.getMat();
            CV_Assert( mat.isContinuous() );
            const GLsizeiptr asize = mat.rows * mat.cols * mat.elemSize();
            impl_.reset(new Impl(asize, mat.data, target, autoRelease));
            rows_ = mat.rows;
            cols_ = mat.cols;
            type_ = mat.type();
            break;
        }
    }
#endif
}
Example #5
0
void cv::superres::arrCopy(InputArray src, OutputArray dst)
{
    typedef void (*func_t)(InputArray src, OutputArray dst);
    static const func_t funcs[10][10] =
    {
        {0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
        {0, mat2mat, mat2mat, mat2mat, mat2mat, mat2mat, mat2mat, arr2buf, arr2tex, mat2gpu},
        {0, mat2mat, mat2mat, mat2mat, mat2mat, mat2mat, mat2mat, arr2buf, arr2tex, mat2gpu},
        {0, mat2mat, mat2mat, mat2mat, mat2mat, mat2mat, mat2mat, arr2buf, arr2tex, mat2gpu},
        {0, mat2mat, mat2mat, mat2mat, mat2mat, mat2mat, mat2mat, arr2buf, arr2tex, mat2gpu},
        {0, mat2mat, mat2mat, mat2mat, mat2mat, mat2mat, mat2mat, arr2buf, arr2tex, mat2gpu},
        {0, mat2mat, mat2mat, mat2mat, mat2mat, mat2mat, mat2mat, arr2buf, arr2tex, mat2gpu},
        {0, buf2arr, buf2arr, buf2arr, buf2arr, buf2arr, buf2arr, buf2arr, buf2arr, buf2arr},
        {0, tex2arr, tex2arr, tex2arr, tex2arr, tex2arr, tex2arr, tex2arr, tex2arr, tex2arr},
        {0, gpu2mat, gpu2mat, gpu2mat, gpu2mat, gpu2mat, gpu2mat, arr2buf, arr2tex, gpu2gpu}
    };

    const int src_kind = src.kind() >> _InputArray::KIND_SHIFT;
    const int dst_kind = dst.kind() >> _InputArray::KIND_SHIFT;

    CV_DbgAssert( src_kind >= 0 && src_kind < 10 );
    CV_DbgAssert( dst_kind >= 0 && dst_kind < 10 );

    const func_t func = funcs[src_kind][dst_kind];
    CV_DbgAssert( func != 0 );

    func(src, dst);
}
Example #6
0
cv::GlBuffer::GlBuffer(InputArray mat_, Usage _usage) : rows_(0), cols_(0), type_(0), usage_(_usage)
{
#ifndef HAVE_OPENGL
    (void)mat_;
    (void)_usage;
    throw_nogl;
#else
    int kind = mat_.kind();
    Size _size = mat_.size();
    int _type = mat_.type();

    if (kind == _InputArray::GPU_MAT)
    {
        #if !defined HAVE_CUDA || defined(CUDA_DISABLER)
            throw_nocuda;
        #else
            GpuMat d_mat = mat_.getGpuMat();
            impl_ = new Impl(d_mat.rows, d_mat.cols, d_mat.type(), _usage);
            impl_->copyFrom(d_mat);
        #endif
    }
    else
    {
        Mat mat = mat_.getMat();
        impl_ = new Impl(mat, _usage);
    }

    rows_ = _size.height;
    cols_ = _size.width;
    type_ = _type;
#endif
}
Example #7
0
void cv::imshow( const String& winname, InputArray _img )
{
    CV_TRACE_FUNCTION();
    const Size size = _img.size();
#ifndef HAVE_OPENGL
    CV_Assert(size.width>0 && size.height>0);
    {
        Mat img = _img.getMat();
        CvMat c_img = cvMat(img);
        cvShowImage(winname.c_str(), &c_img);
    }
#else
    const double useGl = getWindowProperty(winname, WND_PROP_OPENGL);
    CV_Assert(size.width>0 && size.height>0);

    if (useGl <= 0)
    {
        Mat img = _img.getMat();
        CvMat c_img = cvMat(img);
        cvShowImage(winname.c_str(), &c_img);
    }
    else
    {
        const double autoSize = getWindowProperty(winname, WND_PROP_AUTOSIZE);

        if (autoSize > 0)
        {
            resizeWindow(winname, size.width, size.height);
        }

        setOpenGlContext(winname);

        cv::ogl::Texture2D& tex = ownWndTexs[winname];

        if (_img.kind() == _InputArray::CUDA_GPU_MAT)
        {
            cv::ogl::Buffer& buf = ownWndBufs[winname];
            buf.copyFrom(_img);
            buf.setAutoRelease(false);

            tex.copyFrom(buf);
            tex.setAutoRelease(false);
        }
        else
        {
            tex.copyFrom(_img);
        }

        tex.setAutoRelease(false);

        setOpenGlDrawCallback(winname, glDrawTextureCallback, &tex);

        updateWindow(winname);
    }
#endif
}
Example #8
0
cv::Mat cv::viz::vtkTrajectorySource::ExtractPoints(InputArray _traj)
{
    CV_Assert(_traj.kind() == _InputArray::STD_VECTOR || _traj.kind() == _InputArray::MAT);
    CV_Assert(_traj.type() == CV_32FC(16) || _traj.type() == CV_64FC(16));

    Mat points(1, (int)_traj.total(), CV_MAKETYPE(_traj.depth(), 3));
    const Affine3d* dpath = _traj.getMat().ptr<Affine3d>();
    const Affine3f* fpath = _traj.getMat().ptr<Affine3f>();

    if (_traj.depth() == CV_32F)
        for(int i = 0; i < points.cols; ++i)
            points.at<Vec3f>(i) = fpath[i].translation();

    if (_traj.depth() == CV_64F)
        for(int i = 0; i < points.cols; ++i)
            points.at<Vec3d>(i) = dpath[i].translation();

    return points;
}
Example #9
0
void cv::ogl::Arrays::setColorArray(InputArray color)
{
    const int cn = color.channels();

    CV_Assert( cn == 3 || cn == 4 );

    if (color.kind() == _InputArray::OPENGL_BUFFER)
        color_ = color.getOGlBuffer();
    else
        color_.copyFrom(color);
}
Mat getMat(InputArray arr)
{
    if (arr.kind() == _InputArray::GPU_MAT)
    {
        Mat m;
        arr.getGpuMat().download(m);
        return m;
    }

    return arr.getMat();
}
void cv::ogl::Buffer::copyFrom(InputArray arr, Target target, bool autoRelease)
{
#ifndef HAVE_OPENGL
    (void) arr;
    (void) target;
    (void) autoRelease;
    throw_nogl();
#else
    const int kind = arr.kind();

    if (kind == _InputArray::OPENGL_TEXTURE)
    {
        ogl::Texture2D tex = arr.getOGlTexture2D();
        tex.copyTo(*this);
        setAutoRelease(autoRelease);
        return;
    }

    const Size asize = arr.size();
    const int atype = arr.type();
    create(asize, atype, target, autoRelease);

    switch (kind)
    {
    case _InputArray::OPENGL_BUFFER:
        {
            ogl::Buffer buf = arr.getOGlBuffer();
            impl_->copyFrom(buf.bufId(), asize.area() * CV_ELEM_SIZE(atype));
            break;
        }

    case _InputArray::GPU_MAT:
        {
            #if !defined HAVE_CUDA || defined(CUDA_DISABLER)
                throw_nocuda();
            #else
                GpuMat dmat = arr.getGpuMat();
                impl_->copyFrom(dmat.data, dmat.step, dmat.cols * dmat.elemSize(), dmat.rows);
            #endif

            break;
        }

    default:
        {
            Mat mat = arr.getMat();
            CV_Assert( mat.isContinuous() );
            impl_->copyFrom(asize.area() * CV_ELEM_SIZE(atype), mat.data);
        }
    }
#endif
}
Example #12
0
void cv::ogl::Arrays::setNormalArray(InputArray normal)
{
    const int cn = normal.channels();
    const int depth = normal.depth();

    CV_Assert( cn == 3 );
    CV_Assert( depth == CV_8S || depth == CV_16S || depth == CV_32S || depth == CV_32F || depth == CV_64F );

    if (normal.kind() == _InputArray::OPENGL_BUFFER)
        normal_ = normal.getOGlBuffer();
    else
        normal_.copyFrom(normal);
}
Example #13
0
void cv::ogl::Arrays::setTexCoordArray(InputArray texCoord)
{
    const int cn = texCoord.channels();
    const int depth = texCoord.depth();

    CV_Assert( cn >= 1 && cn <= 4 );
    CV_Assert( depth == CV_16S || depth == CV_32S || depth == CV_32F || depth == CV_64F );

    if (texCoord.kind() == _InputArray::OPENGL_BUFFER)
        texCoord_ = texCoord.getOGlBuffer();
    else
        texCoord_.copyFrom(texCoord);
}
Example #14
0
void cv::viz::writeTrajectory(InputArray _traj, const String& files_format, int start, const String& tag)
{
    if (_traj.kind() == _InputArray::STD_VECTOR_MAT)
    {
#if CV_MAJOR_VERSION < 3
        std::vector<Mat>& v = *(std::vector<Mat>*)_traj.obj;
#else
        std::vector<Mat>& v = *(std::vector<Mat>*)_traj.getObj();
#endif

        for(size_t i = 0, index = max(0, start); i < v.size(); ++i, ++index)
        {
            Affine3d affine;
            Mat pose = v[i];
            CV_Assert(pose.type() == CV_32FC(16) || pose.type() == CV_64FC(16));
            pose.copyTo(affine.matrix);
            writePose(cv::format(files_format.c_str(), index), affine, tag);
        }
        return;
    }

    if (_traj.kind() == _InputArray::STD_VECTOR || _traj.kind() == _InputArray::MAT)
    {
        CV_Assert(_traj.type() == CV_32FC(16) || _traj.type() == CV_64FC(16));

        Mat traj = _traj.getMat();

        if (traj.depth() == CV_32F)
            for(size_t i = 0, index = max(0, start); i < traj.total(); ++i, ++index)
                writePose(cv::format(files_format.c_str(), index), traj.at<Affine3f>((int)i), tag);

        if (traj.depth() == CV_64F)
            for(size_t i = 0, index = max(0, start); i < traj.total(); ++i, ++index)
                writePose(cv::format(files_format.c_str(), index), traj.at<Affine3d>((int)i), tag);
        return;
    }

    CV_Error(Error::StsError, "Unsupported array kind");
}
Example #15
0
void cv::ogl::Arrays::setVertexArray(InputArray vertex)
{
    const int cn = vertex.channels();
    const int depth = vertex.depth();

    CV_Assert( cn == 2 || cn == 3 || cn == 4 );
    CV_Assert( depth == CV_16S || depth == CV_32S || depth == CV_32F || depth == CV_64F );

    if (vertex.kind() == _InputArray::OPENGL_BUFFER)
        vertex_ = vertex.getOGlBuffer();
    else
        vertex_.copyFrom(vertex);

    size_ = vertex_.size().area();
}
Example #16
0
UMat cv::superres::arrGetUMat(InputArray arr, UMat& buf)
{
    switch (arr.kind())
    {
    case _InputArray::CUDA_GPU_MAT:
        arr.getGpuMat().download(buf);
        return buf;

    case _InputArray::OPENGL_BUFFER:
        arr.getOGlBuffer().copyTo(buf);
        return buf;

    default:
        return arr.getUMat();
    }
}
Example #17
0
GpuMat cv::superres::arrGetGpuMat(InputArray arr, GpuMat& buf)
{
    switch (arr.kind())
    {
    case _InputArray::GPU_MAT:
        return arr.getGpuMat();

    case _InputArray::OPENGL_BUFFER:
        arr.getOGlBuffer().copyTo(buf);
        return buf;

    default:
        buf.upload(arr.getMat());
        return buf;
    }
}
Example #18
0
void cv::GlTexture::copyFrom(InputArray mat_, bool bgra)
{
#ifndef HAVE_OPENGL
    (void)mat_;
    (void)bgra;
    throw_nogl;
#else
    int kind = mat_.kind();
    Size _size = mat_.size();
    int _type = mat_.type();

    create(_size, _type);

    switch(kind)
    {
    case _InputArray::OPENGL_TEXTURE:
        {
            GlTexture tex = mat_.getGlTexture();
            *this = tex;
            break;
        }
    case _InputArray::OPENGL_BUFFER:
        {
            GlBuffer buf = mat_.getGlBuffer();
            impl_->copyFrom(buf, bgra);
            break;
        }
    case _InputArray::GPU_MAT:
        {
            #if !defined HAVE_CUDA || defined(CUDA_DISABLER)
                throw_nocuda;
            #else
                GpuMat d_mat = mat_.getGpuMat();
                buf_.copyFrom(d_mat);
                impl_->copyFrom(buf_, bgra);
            #endif

            break;
        }
    default:
        {
            Mat mat = mat_.getMat();
            impl_->copyFrom(mat, bgra);
        }
    }
#endif
}
Example #19
0
static bool ocl_norm( InputArray _src, int normType, InputArray _mask, double & result )
{
    const ocl::Device & d = ocl::Device::getDefault();

#ifdef __ANDROID__
    if (d.isNVidia())
        return false;
#endif
    const int cn = _src.channels();
    if (cn > 4)
        return false;
    int type = _src.type(), depth = CV_MAT_DEPTH(type);
    bool doubleSupport = d.doubleFPConfig() > 0,
            haveMask = _mask.kind() != _InputArray::NONE;

    if ( !(normType == NORM_INF || normType == NORM_L1 || normType == NORM_L2 || normType == NORM_L2SQR) ||
         (!doubleSupport && depth == CV_64F))
        return false;

    UMat src = _src.getUMat();

    if (normType == NORM_INF)
    {
        if (!ocl_minMaxIdx(_src, NULL, &result, NULL, NULL, _mask,
                           std::max(depth, CV_32S), depth != CV_8U && depth != CV_16U))
            return false;
    }
    else if (normType == NORM_L1 || normType == NORM_L2 || normType == NORM_L2SQR)
    {
        Scalar sc;
        bool unstype = depth == CV_8U || depth == CV_16U;

        if ( !ocl_sum(haveMask ? src : src.reshape(1), sc, normType == NORM_L2 || normType == NORM_L2SQR ?
                    OCL_OP_SUM_SQR : (unstype ? OCL_OP_SUM : OCL_OP_SUM_ABS), _mask) )
            return false;

        double s = 0.0;
        for (int i = 0; i < (haveMask ? cn : 1); ++i)
            s += sc[i];

        result = normType == NORM_L1 || normType == NORM_L2SQR ? s : std::sqrt(s);
    }

    return true;
}
Example #20
0
cv::GlTexture::GlTexture(InputArray mat_, bool bgra) : rows_(0), cols_(0), type_(0), buf_(GlBuffer::TEXTURE_BUFFER)
{
#ifndef HAVE_OPENGL
    (void)mat_;
    (void)bgra;
    throw_nogl;
#else
    int kind = mat_.kind();
    Size _size = mat_.size();
    int _type = mat_.type();

    switch (kind)
    {
    case _InputArray::OPENGL_BUFFER:
        {
            GlBuffer buf = mat_.getGlBuffer();
            impl_ = new Impl(buf, bgra);
            break;
        }
    case _InputArray::GPU_MAT:
        {
            #if !defined HAVE_CUDA || defined(CUDA_DISABLER)
                throw_nocuda;
            #else
                GpuMat d_mat = mat_.getGpuMat();
                GlBuffer buf(d_mat, GlBuffer::TEXTURE_BUFFER);
                impl_ = new Impl(buf, bgra);
            #endif

            break;
        }
    default:
        {
            Mat mat = mat_.getMat();
            impl_ = new Impl(mat, bgra);
            break;
        }
    }

    rows_ = _size.height;
    cols_ = _size.width;
    type_ = _type;
#endif
}
Example #21
0
void cv::ogl::Buffer::copyFrom(InputArray arr, Target target, bool autoRelease)
{
#ifndef HAVE_OPENGL
    (void) arr;
    (void) target;
    (void) autoRelease;
    throw_no_ogl();
#else
    const int kind = arr.kind();

    const Size asize = arr.size();
    const int atype = arr.type();
    create(asize, atype, target, autoRelease);

    switch (kind)
    {
    case _InputArray::OPENGL_BUFFER:
        {
            ogl::Buffer buf = arr.getOGlBuffer();
            impl_->copyFrom(buf.bufId(), asize.area() * CV_ELEM_SIZE(atype));
            break;
        }

    case _InputArray::CUDA_GPU_MAT:
        {
            #ifndef HAVE_CUDA
                throw_no_cuda();
            #else
                GpuMat dmat = arr.getGpuMat();
                impl_->copyFrom(dmat.data, dmat.step, dmat.cols * dmat.elemSize(), dmat.rows);
            #endif

            break;
        }

    default:
        {
            Mat mat = arr.getMat();
            CV_Assert( mat.isContinuous() );
            impl_->copyFrom(asize.area() * CV_ELEM_SIZE(atype), mat.data);
        }
    }
#endif
}
Example #22
0
void cv::GlBuffer::copyFrom(InputArray mat_)
{
#ifndef HAVE_OPENGL
    (void)mat_;
    throw_nogl;
#else
    int kind = mat_.kind();
    Size _size = mat_.size();
    int _type = mat_.type();

    create(_size, _type);

    switch (kind)
    {
    case _InputArray::OPENGL_BUFFER:
        {
            GlBuffer buf = mat_.getGlBuffer();
            *this = buf;
            break;
        }
    case _InputArray::GPU_MAT:
        {
            #if !defined HAVE_CUDA || defined(CUDA_DISABLER)
                throw_nocuda;
            #else
                GpuMat d_mat = mat_.getGpuMat();
                impl_->copyFrom(d_mat);
            #endif

            break;
        }
    default:
        {
            Mat mat = mat_.getMat();
            impl_->copyFrom(mat, usage_);
        }
    }
#endif
}
Example #23
0
GpuMat cv::cuda::getInputMat(InputArray _src, Stream& stream)
{
    GpuMat src;

#ifndef HAVE_CUDA
    (void) _src;
    (void) stream;
    throw_no_cuda();
#else
    if (_src.kind() == _InputArray::CUDA_GPU_MAT)
    {
        src = _src.getGpuMat();
    }
    else if (!_src.empty())
    {
        BufferPool pool(stream);
        src = pool.getBuffer(_src.size(), _src.type());
        src.upload(_src, stream);
    }
#endif

    return src;
}
Example #24
0
cv::ogl::Texture2D::Texture2D(InputArray arr, bool autoRelease) : rows_(0), cols_(0), format_(NONE)
{
#ifndef HAVE_OPENGL
    (void) arr;
    (void) autoRelease;
    throw_no_ogl();
#else
    const int kind = arr.kind();

    const Size asize = arr.size();
    const int atype = arr.type();

    const int depth = CV_MAT_DEPTH(atype);
    const int cn = CV_MAT_CN(atype);

    CV_Assert( depth <= CV_32F );
    CV_Assert( cn == 1 || cn == 3 || cn == 4 );

    const Format internalFormats[] =
    {
        NONE, DEPTH_COMPONENT, NONE, RGB, RGBA
    };
    const GLenum srcFormats[] =
    {
        0, gl::DEPTH_COMPONENT, 0, gl::BGR, gl::BGRA
    };

    switch (kind)
    {
    case _InputArray::OPENGL_BUFFER:
        {
            ogl::Buffer buf = arr.getOGlBuffer();
            buf.bind(ogl::Buffer::PIXEL_UNPACK_BUFFER);
            impl_.reset(new Impl(internalFormats[cn], asize.width, asize.height, srcFormats[cn], gl_types[depth], 0, autoRelease));
            ogl::Buffer::unbind(ogl::Buffer::PIXEL_UNPACK_BUFFER);
            break;
        }

    case _InputArray::GPU_MAT:
        {
            #ifndef HAVE_CUDA
                throw_no_cuda();
            #else
                GpuMat dmat = arr.getGpuMat();
                ogl::Buffer buf(dmat, ogl::Buffer::PIXEL_UNPACK_BUFFER);
                buf.bind(ogl::Buffer::PIXEL_UNPACK_BUFFER);
                impl_.reset(new Impl(internalFormats[cn], asize.width, asize.height, srcFormats[cn], gl_types[depth], 0, autoRelease));
                ogl::Buffer::unbind(ogl::Buffer::PIXEL_UNPACK_BUFFER);
            #endif

            break;
        }

    default:
        {
            Mat mat = arr.getMat();
            CV_Assert( mat.isContinuous() );
            ogl::Buffer::unbind(ogl::Buffer::PIXEL_UNPACK_BUFFER);
            impl_.reset(new Impl(internalFormats[cn], asize.width, asize.height, srcFormats[cn], gl_types[depth], mat.data, autoRelease));
            break;
        }
    }

    rows_ = asize.height;
    cols_ = asize.width;
    format_ = internalFormats[cn];
#endif
}
Example #25
0
void cv::ogl::render(const ogl::Arrays& arr, InputArray indices, int mode, Scalar color)
{
#ifndef HAVE_OPENGL
    (void) arr;
    (void) indices;
    (void) mode;
    (void) color;
    throw_no_ogl();
#else
    if (!arr.empty() && !indices.empty())
    {
        gl::Color3d(color[0] / 255.0, color[1] / 255.0, color[2] / 255.0);

        arr.bind();

        const int kind = indices.kind();

        switch (kind)
        {
        case _InputArray::OPENGL_BUFFER :
            {
                ogl::Buffer buf = indices.getOGlBuffer();

                const int depth = buf.depth();

                CV_Assert( buf.channels() == 1 );
                CV_Assert( depth <= CV_32S );

                GLenum type;
                if (depth < CV_16U)
                    type = gl::UNSIGNED_BYTE;
                else if (depth < CV_32S)
                    type = gl::UNSIGNED_SHORT;
                else
                    type = gl::UNSIGNED_INT;

                buf.bind(ogl::Buffer::ELEMENT_ARRAY_BUFFER);

                gl::DrawElements(mode, buf.size().area(), type, 0);

                ogl::Buffer::unbind(ogl::Buffer::ELEMENT_ARRAY_BUFFER);

                break;
            }

        default:
            {
                Mat mat = indices.getMat();

                const int depth = mat.depth();

                CV_Assert( mat.channels() == 1 );
                CV_Assert( depth <= CV_32S );
                CV_Assert( mat.isContinuous() );

                GLenum type;
                if (depth < CV_16U)
                    type = gl::UNSIGNED_BYTE;
                else if (depth < CV_32S)
                    type = gl::UNSIGNED_SHORT;
                else
                    type = gl::UNSIGNED_INT;

                ogl::Buffer::unbind(ogl::Buffer::ELEMENT_ARRAY_BUFFER);

                gl::DrawElements(mode, mat.size().area(), type, mat.data);
            }
        }
    }
#endif
}
void cv::ogl::Texture2D::copyFrom(InputArray arr, bool autoRelease)
{
#ifndef HAVE_OPENGL
    (void) arr;
    (void) autoRelease;
    throw_nogl();
#else
    const int kind = arr.kind();

    const Size asize = arr.size();
    const int atype = arr.type();

    const int depth = CV_MAT_DEPTH(atype);
    const int cn = CV_MAT_CN(atype);

    CV_Assert( depth <= CV_32F );
    CV_Assert( cn == 1 || cn == 3 || cn == 4 );

    const Format internalFormats[] =
    {
        NONE, DEPTH_COMPONENT, NONE, RGB, RGBA
    };
    const GLenum srcFormats[] =
    {
        0, gl::DEPTH_COMPONENT, 0, gl::BGR, gl::BGRA
    };

    create(asize, internalFormats[cn], autoRelease);

    switch(kind)
    {
    case _InputArray::OPENGL_BUFFER:
        {
            ogl::Buffer buf = arr.getOGlBuffer();
            buf.bind(ogl::Buffer::PIXEL_UNPACK_BUFFER);
            impl_->copyFrom(asize.width, asize.height, srcFormats[cn], gl_types[depth], 0);
            ogl::Buffer::unbind(ogl::Buffer::PIXEL_UNPACK_BUFFER);
            break;
        }

    case _InputArray::GPU_MAT:
        {
            #if !defined HAVE_CUDA || defined(CUDA_DISABLER)
                throw_nocuda();
            #else
                GpuMat dmat = arr.getGpuMat();
                ogl::Buffer buf(dmat, ogl::Buffer::PIXEL_UNPACK_BUFFER);
                buf.bind(ogl::Buffer::PIXEL_UNPACK_BUFFER);
                impl_->copyFrom(asize.width, asize.height, srcFormats[cn], gl_types[depth], 0);
                ogl::Buffer::unbind(ogl::Buffer::PIXEL_UNPACK_BUFFER);
            #endif

            break;
        }

    default:
        {
            Mat mat = arr.getMat();
            CV_Assert( mat.isContinuous() );
            ogl::Buffer::unbind(ogl::Buffer::PIXEL_UNPACK_BUFFER);
            impl_->copyFrom(asize.width, asize.height, srcFormats[cn], gl_types[depth], mat.data);
        }
    }
#endif
}
Example #27
0
void cv::imshow( const std::string& winname, InputArray _img )
{
#ifndef HAVE_OPENGL
    Mat img = _img.getMat();
    CvMat c_img = img;
    cvShowImage(winname.c_str(), &c_img);
#else
    const double useGl = getWindowProperty(winname, WND_PROP_OPENGL);

    if (useGl <= 0)
    {
        Mat img = _img.getMat();
        CvMat c_img = img;
        cvShowImage(winname.c_str(), &c_img);
    }
    else
    {
        const double autoSize = getWindowProperty(winname, WND_PROP_AUTOSIZE);

        if (autoSize > 0)
        {
            Size size = _img.size();
            resizeWindow(winname, size.width, size.height);
        }

        setOpenGlContext(winname);

        if (_img.kind() == _InputArray::OPENGL_TEXTURE)
        {
            cv::ogl::Texture2D& tex = wndTexs[winname];

            tex = _img.getOGlTexture2D();

            tex.setAutoRelease(false);

            setOpenGlDrawCallback(winname, glDrawTextureCallback, &tex);
        }
        else
        {
            cv::ogl::Texture2D& tex = ownWndTexs[winname];

            if (_img.kind() == _InputArray::GPU_MAT)
            {
                cv::ogl::Buffer& buf = ownWndBufs[winname];
                buf.copyFrom(_img);
                buf.setAutoRelease(false);

                tex.copyFrom(buf);
                tex.setAutoRelease(false);
            }
            else
            {
                tex.copyFrom(_img);
            }

            tex.setAutoRelease(false);

            setOpenGlDrawCallback(winname, glDrawTextureCallback, &tex);
        }

        updateWindow(winname);
    }
#endif
}