Item sword = Item("Sword", 10, "Weapon"); std::string itemClass = sword.GetItemClass(); std::cout << "The item class is: " << itemClass << std::endl;
Item shield = Item("Shield", 20, "Armor"); std::string itemClass = shield.GetItemClass(); std::cout << "The item class is: " << itemClass << std::endl;This example creates an item called "shield" with a value of 20 and a class of "Armor". The "GetItemClass" function is then used to retrieve the class of the item, which is "Armor". This function is likely part of a larger package or library related to game development or inventory management.