Example #1
0
/**
 * @brief Find the appropriate menu item index for the currently assigned
 *     slots that are assigned to a DPad.
 * @return Menu index that corresponds to the currently assigned preset choice.
 *    0 means that no matching preset was found.
 */
int DPadContextMenu::getPresetIndex()
{
    int result = 0;

    JoyDPadButton *upButton = dpad->getJoyButton(JoyDPadButton::DpadUp);
    QList<JoyButtonSlot*> *upslots = upButton->getAssignedSlots();

    JoyDPadButton *downButton = dpad->getJoyButton(JoyDPadButton::DpadDown);
    QList<JoyButtonSlot*> *downslots = downButton->getAssignedSlots();

    JoyDPadButton *leftButton = dpad->getJoyButton(JoyDPadButton::DpadLeft);
    QList<JoyButtonSlot*> *leftslots = leftButton->getAssignedSlots();

    JoyDPadButton *rightButton = dpad->getJoyButton(JoyDPadButton::DpadRight);
    QList<JoyButtonSlot*> *rightslots = rightButton->getAssignedSlots();

    if (upslots->length() == 1 && downslots->length() == 1 && leftslots->length() == 1 && rightslots->length() == 1)
    {
        JoyButtonSlot *upslot = upslots->at(0);
        JoyButtonSlot *downslot = downslots->at(0);
        JoyButtonSlot *leftslot = leftslots->at(0);
        JoyButtonSlot *rightslot = rightslots->at(0);

        if (upslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && upslot->getSlotCode() == JoyButtonSlot::MouseUp &&
            downslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && downslot->getSlotCode() == JoyButtonSlot::MouseDown &&
            leftslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && leftslot->getSlotCode() == JoyButtonSlot::MouseLeft &&
            rightslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && rightslot->getSlotCode() == JoyButtonSlot::MouseRight)
        {
            result = 1;
        }
        else if (upslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && upslot->getSlotCode() == JoyButtonSlot::MouseUp &&
            downslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && downslot->getSlotCode() == JoyButtonSlot::MouseDown &&
            leftslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && leftslot->getSlotCode() == JoyButtonSlot::MouseRight &&
            rightslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && rightslot->getSlotCode() == JoyButtonSlot::MouseLeft)
        {
            result = 2;
        }
        else if (upslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && upslot->getSlotCode() == JoyButtonSlot::MouseDown &&
            downslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && downslot->getSlotCode() == JoyButtonSlot::MouseUp &&
            leftslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && leftslot->getSlotCode() == JoyButtonSlot::MouseLeft &&
            rightslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && rightslot->getSlotCode() == JoyButtonSlot::MouseRight)
        {
            result = 3;
        }
        else if (upslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && upslot->getSlotCode() == JoyButtonSlot::MouseDown &&
            downslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && downslot->getSlotCode() == JoyButtonSlot::MouseUp &&
            leftslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && leftslot->getSlotCode() == JoyButtonSlot::MouseRight &&
            rightslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && rightslot->getSlotCode() == JoyButtonSlot::MouseLeft)
        {
            result = 4;
        }
        else if (upslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)upslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Up) &&
                 downslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)downslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Down) &&
                 leftslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)leftslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Left) &&
                 rightslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)rightslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Right))
        {
            result = 5;
        }
        else if (upslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)upslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_W) &&
                 downslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)downslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_S) &&
                 leftslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)leftslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_A) &&
                 rightslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)rightslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_D))
        {
            result = 6;
        }
        else if (upslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)upslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_8) &&
                 downslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)downslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_2) &&
                 leftslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)leftslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_4) &&
                 rightslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)rightslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_6))
        {
            result = 7;
        }
    }
    else if (upslots->length() == 0 && downslots->length() == 0 && leftslots->length() == 0 && rightslots->length() == 0)
    {
        result = 8;
    }

    return result;
}
Example #2
0
void DPadEditDialog::selectCurrentPreset()
{
    JoyDPadButton *upButton = dpad->getJoyButton(JoyDPadButton::DpadUp);
    QList<JoyButtonSlot*> *upslots = upButton->getAssignedSlots();
    JoyDPadButton *downButton = dpad->getJoyButton(JoyDPadButton::DpadDown);
    QList<JoyButtonSlot*> *downslots = downButton->getAssignedSlots();
    JoyDPadButton *leftButton = dpad->getJoyButton(JoyDPadButton::DpadLeft);
    QList<JoyButtonSlot*> *leftslots = leftButton->getAssignedSlots();
    JoyDPadButton *rightButton = dpad->getJoyButton(JoyDPadButton::DpadRight);
    QList<JoyButtonSlot*> *rightslots = rightButton->getAssignedSlots();

    if (upslots->length() == 1 && downslots->length() == 1 && leftslots->length() == 1 && rightslots->length() == 1)
    {
        JoyButtonSlot *upslot = upslots->at(0);
        JoyButtonSlot *downslot = downslots->at(0);
        JoyButtonSlot *leftslot = leftslots->at(0);
        JoyButtonSlot *rightslot = rightslots->at(0);

        if (upslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && upslot->getSlotCode() == JoyButtonSlot::MouseUp &&
            downslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && downslot->getSlotCode() == JoyButtonSlot::MouseDown &&
            leftslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && leftslot->getSlotCode() == JoyButtonSlot::MouseLeft &&
            rightslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && rightslot->getSlotCode() == JoyButtonSlot::MouseRight)
        {
            ui->presetsComboBox->setCurrentIndex(1);
        }
        else if (upslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && upslot->getSlotCode() == JoyButtonSlot::MouseUp &&
            downslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && downslot->getSlotCode() == JoyButtonSlot::MouseDown &&
            leftslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && leftslot->getSlotCode() == JoyButtonSlot::MouseRight &&
            rightslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && rightslot->getSlotCode() == JoyButtonSlot::MouseLeft)
        {
            ui->presetsComboBox->setCurrentIndex(2);
        }
        else if (upslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && upslot->getSlotCode() == JoyButtonSlot::MouseDown &&
            downslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && downslot->getSlotCode() == JoyButtonSlot::MouseUp &&
            leftslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && leftslot->getSlotCode() == JoyButtonSlot::MouseLeft &&
            rightslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && rightslot->getSlotCode() == JoyButtonSlot::MouseRight)
        {
            ui->presetsComboBox->setCurrentIndex(3);
        }
        else if (upslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && upslot->getSlotCode() == JoyButtonSlot::MouseDown &&
            downslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && downslot->getSlotCode() == JoyButtonSlot::MouseUp &&
            leftslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && leftslot->getSlotCode() == JoyButtonSlot::MouseRight &&
            rightslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && rightslot->getSlotCode() == JoyButtonSlot::MouseLeft)
        {
            ui->presetsComboBox->setCurrentIndex(4);
        }
        else if (upslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)upslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Up) &&
                 downslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)downslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Down) &&
                 leftslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)leftslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Left) &&
                 rightslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)rightslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Right))
        {
            ui->presetsComboBox->setCurrentIndex(5);
        }
        else if (upslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)upslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_W) &&
                 downslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)downslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_S) &&
                 leftslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)leftslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_A) &&
                 rightslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)rightslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_D))
        {
            ui->presetsComboBox->setCurrentIndex(6);
        }
        else if (upslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)upslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_8) &&
                 downslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)downslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_2) &&
                 leftslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)leftslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_4) &&
                 rightslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)rightslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_6))
        {
            ui->presetsComboBox->setCurrentIndex(7);
        }
    }
    else if (upslots->length() == 0 && downslots->length() == 0 && leftslots->length() == 0 && rightslots->length() == 0)
    {
        ui->presetsComboBox->setCurrentIndex(8);
    }
}