Example #1
0
status_t
_user_set_partition_content_parameters(partition_id partitionID,
	int32* _changeCounter, const char* _parameters)
{
	// copy parameters in
	UserStringParameter<true> parameters;
	int32 changeCounter;

	status_t error
		= parameters.Init(_parameters, B_DISK_DEVICE_MAX_PARAMETER_SIZE);
	if (error != B_OK || (error = copy_from_user_value(changeCounter,
			_changeCounter)) != B_OK) {
		return error;
	}

	// get the partition
	KDiskDeviceManager* manager = KDiskDeviceManager::Default();
	KPartition* partition = manager->WriteLockPartition(partitionID);
	if (!partition)
		return B_ENTRY_NOT_FOUND;

	PartitionRegistrar registrar1(partition, true);
	PartitionRegistrar registrar2(partition->Device(), true);
	DeviceWriteLocker locker(partition->Device(), true);

	// check change counter
	if (changeCounter != partition->ChangeCounter())
		return B_BAD_VALUE;

	// the partition must be initialized
	KDiskSystem* diskSystem = partition->DiskSystem();
	if (!diskSystem)
		return B_BAD_VALUE;

	// mark the partition busy and unlock
	if (!partition->CheckAndMarkBusy(true))
		return B_BUSY;
	locker.Unlock();

	// set content parameters
	error = diskSystem->SetContentParameters(partition, parameters.value,
		DUMMY_JOB_ID);

	// re-lock and unmark busy
	locker.Lock();
	partition->UnmarkBusy(true);

	if (error != B_OK)
		return error;

	// return change counter
	if ((error = copy_to_user_value(_changeCounter, partition->ChangeCounter()))
			!= B_OK) {
		return error;
	}

	return B_OK;
}
Example #2
0
status_t
_user_repair_partition(partition_id partitionID, int32* _changeCounter,
	bool checkOnly)
{
	// copy parameters in
	int32 changeCounter;

	status_t error;
	if ((error = copy_from_user_value(changeCounter, _changeCounter)) != B_OK)
		return error;

	// get the partition
	KDiskDeviceManager* manager = KDiskDeviceManager::Default();
	KPartition* partition = manager->WriteLockPartition(partitionID);
	if (!partition)
		return B_ENTRY_NOT_FOUND;

	PartitionRegistrar registrar1(partition, true);
	PartitionRegistrar registrar2(partition->Device(), true);
	DeviceWriteLocker locker(partition->Device(), true);

	// check change counter
	if (changeCounter != partition->ChangeCounter())
		return B_BAD_VALUE;

	// the partition must be initialized
	KDiskSystem* diskSystem = partition->DiskSystem();
	if (!diskSystem)
		return B_BAD_VALUE;

	// mark the partition busy and unlock
	if (!partition->CheckAndMarkBusy(false))
		return B_BUSY;
	locker.Unlock();

	// repair/check
	error = diskSystem->Repair(partition, checkOnly, DUMMY_JOB_ID);

	// re-lock and unmark busy
	locker.Lock();
	partition->UnmarkBusy(false);

	if (error != B_OK)
		return error;

	// return change counter
	if ((error = copy_to_user_value(_changeCounter, partition->ChangeCounter()))
			!= B_OK) {
		return error;
	}

	return B_OK;
}
status_t
_user_set_partition_content_name(partition_id partitionID,
	int32* _changeCounter, const char* _name)
{
	// copy parameters in
	UserStringParameter<true> name;
	int32 changeCounter;

	status_t error = name.Init(_name, B_DISK_DEVICE_NAME_LENGTH);
	if (error == B_OK)
		error = copy_from_user_value(changeCounter, _changeCounter);
	if (error != B_OK)
		return error;

	// get the partition
	KDiskDeviceManager* manager = KDiskDeviceManager::Default();
	KPartition* partition = manager->WriteLockPartition(partitionID);
	if (partition == NULL)
		return B_ENTRY_NOT_FOUND;

	PartitionRegistrar registrar1(partition, true);
	PartitionRegistrar registrar2(partition->Device(), true);
	DeviceWriteLocker locker(partition->Device(), true);

	// check change counter
	if (changeCounter != partition->ChangeCounter())
		return B_BAD_VALUE;

	// the partition must be initialized
	KDiskSystem* diskSystem = partition->DiskSystem();
	if (diskSystem == NULL)
		return B_BAD_VALUE;

	// mark the partition busy and unlock
	if (!partition->CheckAndMarkBusy(false))
		return B_BUSY;
	locker.Unlock();

	// set content parameters
	error = diskSystem->SetContentName(partition, name.value, DUMMY_JOB_ID);

	// re-lock and unmark busy
	locker.Lock();
	partition->UnmarkBusy(false);

	if (error != B_OK)
		return error;

	// return change counter
	return copy_to_user_value(_changeCounter, partition->ChangeCounter());
}
status_t
_user_delete_child_partition(partition_id partitionID, int32* _changeCounter,
	partition_id childID, int32 childChangeCounter)
{
	// copy parameters in
	int32 changeCounter;

	status_t error;
	if ((error = copy_from_user_value(changeCounter, _changeCounter)) != B_OK)
		return error;

	// get the partition
	KDiskDeviceManager* manager = KDiskDeviceManager::Default();
	KPartition* partition = manager->WriteLockPartition(partitionID);
	if (partition == NULL)
		return B_ENTRY_NOT_FOUND;

	PartitionRegistrar registrar1(partition, true);
	PartitionRegistrar registrar2(partition->Device(), true);
	DeviceWriteLocker locker(partition->Device(), true);

	// register child
	KPartition* child = manager->RegisterPartition(childID);
	if (child == NULL)
		return B_ENTRY_NOT_FOUND;

	PartitionRegistrar registrar3(child, true);

	// check change counters
	if (changeCounter != partition->ChangeCounter()
		|| childChangeCounter != child->ChangeCounter()) {
		return B_BAD_VALUE;
	}

	// the partition must be initialized
	KDiskSystem* diskSystem = partition->DiskSystem();
	if (diskSystem == NULL)
		return B_BAD_VALUE;

	// child must indeed be a child of partition
	if (child->Parent() != partition)
		return B_BAD_VALUE;

	// mark the partition and child busy and unlock
	if (partition->IsBusy() || !child->CheckAndMarkBusy(true))
		return B_BUSY;
	partition->SetBusy(true);
	locker.Unlock();

	// delete the child
	error = diskSystem->DeleteChild(child, DUMMY_JOB_ID);

	// re-lock and unmark busy
	locker.Lock();
	partition->SetBusy(false);
	child->UnmarkBusy(true);

	if (error != B_OK)
		return error;

	// return change counter
	return copy_to_user_value(_changeCounter, partition->ChangeCounter());
}
status_t
_user_create_child_partition(partition_id partitionID, int32* _changeCounter,
	off_t offset, off_t size, const char* _type, const char* _name,
	const char* _parameters, partition_id* childID, int32* childChangeCounter)
{
	// copy parameters in
	UserStringParameter<false> type;
	UserStringParameter<true> name;
	UserStringParameter<true> parameters;
	int32 changeCounter;

	status_t error = type.Init(_type, B_DISK_DEVICE_TYPE_LENGTH);
	if (error == B_OK)
		error = name.Init(_name, B_DISK_DEVICE_NAME_LENGTH);
	if (error == B_OK)
		error = parameters.Init(_parameters, B_DISK_DEVICE_MAX_PARAMETER_SIZE);
	if (error == B_OK)
		error = copy_from_user_value(changeCounter, _changeCounter);
	if (error != B_OK)
		return error;

	// get the partition
	KDiskDeviceManager* manager = KDiskDeviceManager::Default();
	KPartition* partition = manager->WriteLockPartition(partitionID);
	if (partition == NULL)
		return B_ENTRY_NOT_FOUND;

	PartitionRegistrar registrar1(partition, true);
	PartitionRegistrar registrar2(partition->Device(), true);
	DeviceWriteLocker locker(partition->Device(), true);

	// check change counter
	if (changeCounter != partition->ChangeCounter())
		return B_BAD_VALUE;

	// the partition must be initialized
	KDiskSystem* diskSystem = partition->DiskSystem();
	if (diskSystem == NULL)
		return B_BAD_VALUE;

	// mark the partition busy and unlock
	if (!partition->CheckAndMarkBusy(false))
		return B_BUSY;
	locker.Unlock();

	// create the child
	KPartition *child = NULL;
	error = diskSystem->CreateChild(partition, offset, size, type.value,
		name.value, parameters.value, DUMMY_JOB_ID, &child, -1);

	// re-lock and unmark busy
	locker.Lock();
	partition->UnmarkBusy(false);

	if (error != B_OK)
		return error;

	if (child == NULL)
		return B_ERROR;

	child->UnmarkBusy(true);

	// return change counter and child ID
	error = copy_to_user_value(_changeCounter, partition->ChangeCounter());
	if (error == B_OK)
		error = copy_to_user_value(childID, child->ID());
	return error;
}
status_t
_user_uninitialize_partition(partition_id partitionID, int32* _changeCounter,
	partition_id parentID, int32* _parentChangeCounter)
{
	// copy parameters in
	int32 changeCounter;
	int32 parentChangeCounter;
	bool haveParent = parentID >= 0;

	status_t error = copy_from_user_value(changeCounter, _changeCounter);
	if (haveParent && error == B_OK)
		error = copy_from_user_value(parentChangeCounter, _parentChangeCounter);
	if (error != B_OK)
		return error;

	// get the partition
	KDiskDeviceManager* manager = KDiskDeviceManager::Default();
	KPartition* partition = manager->WriteLockPartition(partitionID);
	if (partition == NULL)
		return B_ENTRY_NOT_FOUND;

	PartitionRegistrar registrar1(partition, true);
	PartitionRegistrar registrar2(partition->Device(), true);
	DeviceWriteLocker locker(partition->Device(), true);

	// register parent
	KPartition* parent = NULL;
	if (haveParent)
		parent = manager->RegisterPartition(parentID);

	PartitionRegistrar registrar3(parent, true);

	// check change counter
	if (changeCounter != partition->ChangeCounter())
		return B_BAD_VALUE;
	if (haveParent && parentChangeCounter != parent->ChangeCounter())
		return B_BAD_VALUE;

	// the partition must be initialized
	if (partition->DiskSystem() == NULL)
		return B_BAD_VALUE;

	// check busy
	if (!partition->CheckAndMarkBusy(true))
		return B_BUSY;

	if (partition->IsMounted() || partition->IsChildMounted())
		return B_BAD_VALUE;

	KDiskSystem* diskSystem = partition->DiskSystem();

	locker.Unlock();

	// Let the disk system uninitialize the partition. This operation is not
	// mandatory. If implemented, it will destroy the on-disk structures, so
	// that the disk system cannot accidentally identify the partition later on.
	if (diskSystem != NULL)
		diskSystem->Uninitialize(partition, DUMMY_JOB_ID);

	// re-lock and uninitialize the partition object
	locker.Lock();
	error = partition->UninitializeContents(true);

	partition->UnmarkBusy(true);

	if (error != B_OK)
		return error;

	// return change counter
	error = copy_to_user_value(_changeCounter, partition->ChangeCounter());
	if (haveParent && error == B_OK)
		error = copy_to_user_value(_parentChangeCounter, parent->ChangeCounter());
	return error;
}
status_t
_user_initialize_partition(partition_id partitionID, int32* _changeCounter,
	const char* _diskSystemName, const char* _name, const char* _parameters)
{
	// copy parameters in
	UserStringParameter<false> diskSystemName;
	UserStringParameter<true> name;
	UserStringParameter<true> parameters;
	int32 changeCounter;

	status_t error
		= diskSystemName.Init(_diskSystemName, B_DISK_SYSTEM_NAME_LENGTH);
	if (error == B_OK)
		error = name.Init(_name, B_DISK_DEVICE_NAME_LENGTH);
	if (error == B_OK)
		error = parameters.Init(_parameters, B_DISK_DEVICE_MAX_PARAMETER_SIZE);
	if (error == B_OK)
		error = copy_from_user_value(changeCounter, _changeCounter);
	if (error != B_OK)
		return error;

	// get the partition
	KDiskDeviceManager* manager = KDiskDeviceManager::Default();
	KPartition* partition = manager->WriteLockPartition(partitionID);
	if (partition == NULL)
		return B_ENTRY_NOT_FOUND;

	PartitionRegistrar registrar1(partition, true);
	PartitionRegistrar registrar2(partition->Device(), true);
	DeviceWriteLocker locker(partition->Device(), true);

	// check change counter
	if (changeCounter != partition->ChangeCounter())
		return B_BAD_VALUE;

	// the partition must be uninitialized
	if (partition->DiskSystem() != NULL)
		return B_BAD_VALUE;

	// load the new disk system
	KDiskSystem *diskSystem = manager->LoadDiskSystem(diskSystemName.value,
		true);
	if (diskSystem == NULL)
		return B_ENTRY_NOT_FOUND;
	DiskSystemLoader loader(diskSystem, true);

	// mark the partition busy and unlock
	if (!partition->CheckAndMarkBusy(true))
		return B_BUSY;
	locker.Unlock();

	// let the disk system initialize the partition
	error = diskSystem->Initialize(partition, name.value, parameters.value,
		DUMMY_JOB_ID);

	// re-lock and unmark busy
	locker.Lock();
	partition->UnmarkBusy(true);

	if (error != B_OK)
		return error;

	// Set the disk system. Re-check whether a disk system is already set on the
	// partition. Some disk systems just write the on-disk structures and let
	// the DDM rescan the partition, in which case the disk system will already
	// be set. In very unfortunate cases the on-disk structure of the previous
	// disk system has not been destroyed and the previous disk system has a
	// higher priority than the new one. The old disk system will thus prevail.
	// Not setting the new disk system will at least prevent that the partition
	// object gets into an inconsistent state.
	if (partition->DiskSystem() == NULL)
		partition->SetDiskSystem(diskSystem);

	// return change counter
	return copy_to_user_value(_changeCounter, partition->ChangeCounter());
}