// Virtual // Encode the in memory RGB image into PNG format. BOOL LLImagePNG::encode(const LLImageRaw* raw_image, F32 encode_time) { llassert_always(raw_image); resetLastError(); // Image logical size setSize(raw_image->getWidth(), raw_image->getHeight(), raw_image->getComponents()); // Temporary buffer to hold the encoded image. Note: the final image // size should be much smaller due to compression. U32 bufferSize = getWidth() * getHeight() * getComponents() + 1024; U8* tmpWriteBuffer = new U8[ bufferSize ]; // Delegate actual encoding work to wrapper LLPngWrapper pngWrapper; if (! pngWrapper.writePng(raw_image, tmpWriteBuffer)) { setLastError(pngWrapper.getErrorMessage()); delete[] tmpWriteBuffer; return FALSE; } // Resize internal buffer and copy from temp U32 encodedSize = pngWrapper.getFinalSize(); allocateData(encodedSize); memcpy(getData(), tmpWriteBuffer, encodedSize); delete[] tmpWriteBuffer; return TRUE; }