LPD3DXBUFFER is a pointer to the IDirect3DXBuffer interface in C++, which is a Microsoft DirectX utility interface used for storing and manipulating arbitrary data. It provides functions for creating and managing blocks of memory and can be used for a variety of purposes in graphics applications, such as storing vertex or index data, shader constants, or texture data. The LPD3DXBUFFER interface is commonly used in conjunction with other DirectX interfaces for efficient data management and manipulation within C++ programs.
C++ (Cpp) LPD3DXBUFFER - 30 examples found. These are the top rated real world C++ (Cpp) examples of LPD3DXBUFFER extracted from open source projects. You can rate examples to help us improve the quality of examples.