Example #1
0
void Trans_SetLanguage( const char* lang )
{
	Language requestLang = Language::from_env( std::string( lang ) );

	// default to english
	Language bestLang = Language::from_env( "en" );
	int bestScore = Language::match( requestLang, bestLang );

	std::set<Language> langs = trans_manager.get_languages();

	for( std::set<Language>::iterator i = langs.begin(); i != langs.end(); i++ )
	{
		int score = Language::match( requestLang, *i );

		if( score > bestScore )
		{
			bestScore = score;
			bestLang = *i;
		}
	}

	// language not found, display warning
	if( bestScore == 0 )
	{
		Com_Printf( S_WARNING "Language \"%s\" (%s) not found. Default to \"English\" (en)\n",
					requestLang.get_name().empty() ? "Unknown Language" : requestLang.get_name().c_str(),
					lang );
	}

	trans_manager.set_language( bestLang );
	trans_managergame.set_language( bestLang );

	Com_Printf( _( "Set language to %s\n" ), bestLang.get_name().c_str() );
}
Example #2
0
extern "C" void Trans_UpdateLanguage_f( void )
{
	if( !enabled ) { return; }
	Language lang = Trans_ReturnLanguage( language->string );
	trans_dict = trans_manager.get_dictionary( lang );
	trans_dictgame = trans_managergame.get_dictionary( lang );
	Com_Printf(_( "Switched language to %s\n"), lang.get_name().c_str() );

#ifndef DEDICATED
	// update the default console keys string
	extern cvar_t *cl_consoleKeys; // should really #include client.h
	Z_Free( cl_consoleKeys->resetString );
	const char *default_consoleKeys = _("~ ` 0x7e 0x60");
	cl_consoleKeys->resetString = (char *) Z_Malloc( strlen( default_consoleKeys ) + 1 );
	strcpy( cl_consoleKeys->resetString, default_consoleKeys );
#endif
}
// ----------------------------------------------------------------------------
Translations::Translations() //: m_dictionary_manager("UTF-16")
{
    m_dictionary_manager.add_directory(
                        file_manager->getAsset(FileManager::TRANSLATION,""));
                        
    if (g_language_list.size() == 0)
    {
        std::set<Language> languages = m_dictionary_manager.get_languages();      
        
        // English is always there but won't be found on file system
        g_language_list.push_back("en");
    
        std::set<Language>::iterator it;
        for (it = languages.begin(); it != languages.end(); it++)
        {
            g_language_list.push_back((*it).str());
        }
    }

    // LC_ALL does not work, sscanf will then not always be able
    // to scan for example: s=-1.1,-2.3,-3.3 correctly, which is
    // used in driveline files.
#if defined(WIN32) && !defined(__CYGWIN__)
    // Windows does not have LC_MESSAGES
    setlocale(LC_CTYPE,    "");
#else
    setlocale(LC_MESSAGES, "");
#endif


    /*
    bindtextdomain (PACKAGE, file_manager->getTranslationDir().c_str());

    if (sizeof(wchar_t) == 4)
    {
        if (IS_LITTLE_ENDIAN) bind_textdomain_codeset(PACKAGE, "UTF-32LE");
        else                  bind_textdomain_codeset(PACKAGE, "UTF-32BE");
    }
    else if (sizeof(wchar_t) == 2)
    {
        bind_textdomain_codeset(PACKAGE, "UTF-16LE");
    }
    else
    {
        fprintf(stderr, "Your wchar_t is neither 2 byte-long nor 4. What now??\n");
        exit(1);
    }

    textdomain (PACKAGE);
    */

    /*
    const std::set<Language>& languages = m_dictionary_manager.get_languages();
    Log::info("Translatings", "Number of languages: %d", languages.size());
    for (std::set<Language>::const_iterator i = languages.begin();
                                            i != languages.end(); ++i)
    {
        const Language& language = *i;
        Log::info("Translatings", "Env:       %s", language.str());
        Log::info("Translatings", "Name:      %s", language.get_name());
        Log::info("Translatings", "Language:  %s", language.get_language());
        Log::info("Translatings", "Country:   %s", language.get_country());
        Log::info("Translatings", "Modifier:  %s", language.get_modifier());
    }
    */

    const char *p_language = getenv("LANGUAGE");

    std::string language;

    if(p_language)
    {
        language=p_language;
    }
    else
    {
        const char *p_lang = getenv("LANG");

        if(p_lang)
            language = p_lang;
        else
        {
#ifdef WIN32
            // Thanks to the frogatto developer for this code snippet:
            char c[1024];
            GetLocaleInfoA(LOCALE_USER_DEFAULT, LOCALE_SISO639LANGNAME,
                           c, 1024);
            Log::verbose("translation", "GetLocaleInfo langname returns '%s'.",
                         c);
            if(c[0])
            {
                language = c;
                GetLocaleInfoA(LOCALE_USER_DEFAULT, LOCALE_SISO3166CTRYNAME,
                               c, 1024);
                Log::verbose("translation",
                             "GetLocaleInfo tryname returns '%s'.", c);
                if(c[0]) language += std::string("_")+c;
            }   // if c[0]
#endif
        }   // neither LANGUAGE nor LANG defined

    }

    if (language != "")
    {
        Log::verbose("translation", "Env var LANGUAGE = '%s'.",
                     language.c_str());

        if (language.find(":") != std::string::npos)
        {
            std::vector<std::string> langs = StringUtils::split(language, ':');
            Language l;

            for (unsigned int curr=0; curr<langs.size(); curr++)
            {
                l = Language::from_env(langs[curr]);
                if (l)
                {
                    Log::verbose("translation", "Language '%s'.",
                                 l.get_name().c_str());
                    m_dictionary = m_dictionary_manager.get_dictionary(l);
                    break;
                }
            }

            m_current_language_name = l.get_name();
            m_current_language_name_code = l.get_language();

            if (!l)
            {
                m_dictionary = m_dictionary_manager.get_dictionary();
            }
        }
        else
        {
            const Language& tgtLang = Language::from_env(language);
            if (!tgtLang)
            {
                Log::warn("Translation", "Unsupported langage '%s'", language.c_str());
                UserConfigParams::m_language = "system";
                m_current_language_name = "Default language";
                m_current_language_name_code = "en";
                m_dictionary = m_dictionary_manager.get_dictionary();
            }
            else
            {
                m_current_language_name = tgtLang.get_name();
                m_current_language_name_code = tgtLang.get_language();
                Log::verbose("translation", "Language '%s'.", m_current_language_name.c_str());
                m_dictionary = m_dictionary_manager.get_dictionary(tgtLang);
            }
        }
    }
    else
    {
        m_current_language_name = "Default language";
        m_current_language_name_code = "en";
        m_dictionary = m_dictionary_manager.get_dictionary();
    }

    // This is a silly but working hack I added to determine whether the
    // current language is RTL or not, since gettext doesn't seem to provide
    // this information

    // This one is just for the xgettext parser to pick up
#define ignore(X)

    //I18N: Do NOT literally translate this string!! Please enter Y as the
    //      translation if your language is a RTL (right-to-left) language,
    //      N (or nothing) otherwise
    ignore(_("   Is this a RTL language?"));

    const std::string isRtl =
        m_dictionary.translate("   Is this a RTL language?");

    m_rtl = false;

    for (unsigned int n=0; n < isRtl.size(); n++)
    {
        if (isRtl[n] == 'Y')
        {
            m_rtl = true;
            break;
        }
    }
#ifdef TEST_BIDI
    m_rtl = true;
#endif
}   // Translations
int main(int argc, char** argv)
{
  try
  {
    if (argc == 3 && strcmp(argv[1], "language-dir") == 0)
    {
      DictionaryManager dictionary_manager;
      dictionary_manager.add_directory(argv[2]);
      const std::set<Language>& languages = dictionary_manager.get_languages();
      std::cout << "Number of languages: " << languages.size() << std::endl;
      for (std::set<Language>::const_iterator i = languages.begin(); i != languages.end(); ++i)
      {
        const Language& language = *i;
        std::cout << "Env:       " << language.str()           << std::endl
                  << "Name:      " << language.get_name()      << std::endl
                  << "Language:  " << language.get_language()  << std::endl
                  << "Country:   " << language.get_country()   << std::endl
                  << "Modifier:  " << language.get_modifier()  << std::endl
                  << std::endl;
      }
    }
    else if (argc == 3 && strcmp(argv[1], "language") == 0)
    {
      const char* language_cstr = argv[2];
      Language language = Language::from_name(language_cstr);

      if (language)
        std::cout << "Env:       " << language.str()           << std::endl
                  << "Name:      " << language.get_name()      << std::endl
                  << "Language:  " << language.get_language()  << std::endl
                  << "Country:   " << language.get_country()   << std::endl
                  << "Modifier:  " << language.get_modifier()  << std::endl;
      else
        std::cout << "not found" << std::endl;
    }
    else if (argc == 4 && strcmp(argv[1], "translate") == 0)
    {
      const char* filename = argv[2];
      const char* message  = argv[3];

      Dictionary dict;
      read_dictionary(filename, dict);
      std::cout << "TRANSLATION: \"\"\"" << dict.translate(message) << "\"\"\""<< std::endl;
    }
    else if (argc == 5 && strcmp(argv[1], "translate") == 0)
    {
      const char* filename = argv[2];
      const char* context  = argv[3];
      const char* message  = argv[4];

      Dictionary dict;
      read_dictionary(filename, dict);
      std::cout << dict.translate_ctxt(context, message) << std::endl;
    }
    else if (argc == 6 && strcmp(argv[1], "translate") == 0)
    {
      const char* filename = argv[2];
      const char* message_singular = argv[3];
      const char* message_plural   = argv[4];
      int num = atoi(argv[5]);

      Dictionary dict;
      read_dictionary(filename, dict);
      std::cout << dict.translate_plural(message_singular, message_plural, num) << std::endl;
    }
    else if (argc == 7 && strcmp(argv[1], "translate") == 0)
    {
      const char* filename = argv[2];
      const char* context  = argv[3];
      const char* message_singular = argv[4];
      const char* message_plural   = argv[5];
      int num = atoi(argv[6]);

      Dictionary dict;
      read_dictionary(filename, dict);
      std::cout << dict.translate_ctxt_plural(context, message_singular, message_plural, num) << std::endl;
    }
    else if ((argc == 4 || argc == 5) && strcmp(argv[1], "directory") == 0)
    {
      const char* directory = argv[2];
      const char* message   = argv[3];
      const char* language  = (argc == 5) ? argv[4] : NULL;

      DictionaryManager manager;
      manager.add_directory(directory);

      if (language)
      {
        Language lang = Language::from_name(language);
        if (lang)
        {
          manager.set_language(lang);
        }
        else
        {
          std::cout << "Unknown language: " << language << std::endl;
          exit(EXIT_FAILURE);
        }
      }

      std::cout << "Directory:   '" << directory << "'"  << std::endl;
      std::cout << "Message:     '" << message << "'" << std::endl;
      std::cout << "Language:    '" << manager.get_language().str() << "' (name: '"
                << manager.get_language().get_name() << "', language: '"
                << manager.get_language().get_language() << "', country: '"
                << manager.get_language().get_country() << "', modifier: '"
                << manager.get_language().get_modifier() << "')"
                << std::endl;
      std::cout << "Translation: '" << manager.get_dictionary().translate(message) << "'" << std::endl;
    }
    else if ((argc == 3) && strcmp(argv[1], "list-msgstrs") == 0)
    {
      const char* filename = argv[2];

      Dictionary dict;
      read_dictionary(filename, dict);
      dict.foreach(print_msg);
      dict.foreach_ctxt(print_msg_ctxt);
    }
    else
    {
      print_usage(argc, argv);
    }
  }
  catch(std::exception& err)
  {
    std::cout << "Exception: " << err.what() << std::endl;
  }

  return 0;
}