// Remove a live virtual register's segments from this union.
void LiveIntervalUnion::extract(LiveInterval &VirtReg, const LiveRange &Range) {
  if (Range.empty())
    return;
  ++Tag;

  // Remove each of the virtual register's live segments from the map.
  LiveRange::const_iterator RegPos = Range.begin();
  LiveRange::const_iterator RegEnd = Range.end();
  SegmentIter SegPos = Segments.find(RegPos->start);

  while (true) {
    assert(SegPos.value() == &VirtReg && "Inconsistent LiveInterval");
    SegPos.erase();
    if (!SegPos.valid())
      return;

    // Skip all segments that may have been coalesced.
    RegPos = Range.advanceTo(RegPos, SegPos.start());
    if (RegPos == RegEnd)
      return;

    SegPos.advanceTo(RegPos->start);
  }
}
Example #2
0
void InterferenceCache::Entry::update(unsigned MBBNum) {
  SlotIndex Start, Stop;
  tie(Start, Stop) = Indexes->getMBBRange(MBBNum);

  // Use advanceTo only when possible.
  if (PrevPos != Start) {
    if (!PrevPos.isValid() || Start < PrevPos) {
      for (unsigned i = 0, e = RegUnits.size(); i != e; ++i) {
        RegUnitInfo &RUI = RegUnits[i];
        RUI.VirtI.find(Start);
        RUI.FixedI = RUI.Fixed->find(Start);
      }
    } else {
      for (unsigned i = 0, e = RegUnits.size(); i != e; ++i) {
        RegUnitInfo &RUI = RegUnits[i];
        RUI.VirtI.advanceTo(Start);
        if (RUI.FixedI != RUI.Fixed->end())
          RUI.FixedI = RUI.Fixed->advanceTo(RUI.FixedI, Start);
      }
    }
    PrevPos = Start;
  }

  MachineFunction::const_iterator MFI = MF->getBlockNumbered(MBBNum);
  BlockInterference *BI = &Blocks[MBBNum];
  ArrayRef<SlotIndex> RegMaskSlots;
  ArrayRef<const uint32_t*> RegMaskBits;
  for (;;) {
    BI->Tag = Tag;
    BI->First = BI->Last = SlotIndex();

    // Check for first interference from virtregs.
    for (unsigned i = 0, e = RegUnits.size(); i != e; ++i) {
      LiveIntervalUnion::SegmentIter &I = RegUnits[i].VirtI;
      if (!I.valid())
        continue;
      SlotIndex StartI = I.start();
      if (StartI >= Stop)
        continue;
      if (!BI->First.isValid() || StartI < BI->First)
        BI->First = StartI;
    }

    // Same thing for fixed interference.
    for (unsigned i = 0, e = RegUnits.size(); i != e; ++i) {
      LiveInterval::const_iterator I = RegUnits[i].FixedI;
      LiveInterval::const_iterator E = RegUnits[i].Fixed->end();
      if (I == E)
        continue;
      SlotIndex StartI = I->start;
      if (StartI >= Stop)
        continue;
      if (!BI->First.isValid() || StartI < BI->First)
        BI->First = StartI;
    }

    // Also check for register mask interference.
    RegMaskSlots = LIS->getRegMaskSlotsInBlock(MBBNum);
    RegMaskBits = LIS->getRegMaskBitsInBlock(MBBNum);
    SlotIndex Limit = BI->First.isValid() ? BI->First : Stop;
    for (unsigned i = 0, e = RegMaskSlots.size();
         i != e && RegMaskSlots[i] < Limit; ++i)
      if (MachineOperand::clobbersPhysReg(RegMaskBits[i], PhysReg)) {
        // Register mask i clobbers PhysReg before the LIU interference.
        BI->First = RegMaskSlots[i];
        break;
      }

    PrevPos = Stop;
    if (BI->First.isValid())
      break;

    // No interference in this block? Go ahead and precompute the next block.
    if (++MFI == MF->end())
      return;
    MBBNum = MFI->getNumber();
    BI = &Blocks[MBBNum];
    if (BI->Tag == Tag)
      return;
    tie(Start, Stop) = Indexes->getMBBRange(MBBNum);
  }

  // Check for last interference in block.
  for (unsigned i = 0, e = RegUnits.size(); i != e; ++i) {
    LiveIntervalUnion::SegmentIter &I = RegUnits[i].VirtI;
    if (!I.valid() || I.start() >= Stop)
      continue;
    I.advanceTo(Stop);
    bool Backup = !I.valid() || I.start() >= Stop;
    if (Backup)
      --I;
    SlotIndex StopI = I.stop();
    if (!BI->Last.isValid() || StopI > BI->Last)
      BI->Last = StopI;
    if (Backup)
      ++I;
  }

  // Fixed interference.
  for (unsigned i = 0, e = RegUnits.size(); i != e; ++i) {
    LiveInterval::iterator &I = RegUnits[i].FixedI;
    LiveRange *LR = RegUnits[i].Fixed;
    if (I == LR->end() || I->start >= Stop)
      continue;
    I = LR->advanceTo(I, Stop);
    bool Backup = I == LR->end() || I->start >= Stop;
    if (Backup)
      --I;
    SlotIndex StopI = I->end;
    if (!BI->Last.isValid() || StopI > BI->Last)
      BI->Last = StopI;
    if (Backup)
      ++I;
  }

  // Also check for register mask interference.
  SlotIndex Limit = BI->Last.isValid() ? BI->Last : Start;
  for (unsigned i = RegMaskSlots.size();
       i && RegMaskSlots[i-1].getDeadSlot() > Limit; --i)
    if (MachineOperand::clobbersPhysReg(RegMaskBits[i-1], PhysReg)) {
      // Register mask i-1 clobbers PhysReg after the LIU interference.
      // Model the regmask clobber as a dead def.
      BI->Last = RegMaskSlots[i-1].getDeadSlot();
      break;
    }
}