Example #1
0
MInstruction*
MBasicBlock::safeInsertTop(MDefinition* ins, IgnoreTop ignore)
{
    // Beta nodes and interrupt checks are required to be located at the
    // beginnings of basic blocks, so we must insert new instructions after any
    // such instructions.
    MInstructionIterator insertIter = !ins || ins->isPhi()
                                    ? begin()
                                    : begin(ins->toInstruction());
    while (insertIter->isBeta() ||
           insertIter->isInterruptCheck() ||
           insertIter->isConstant() ||
           (!(ignore & IgnoreRecover) && insertIter->isRecoveredOnBailout()))
    {
        insertIter++;
    }

    return *insertIter;
}
Example #2
0
MInstruction*
MBasicBlock::safeInsertTop(MDefinition* ins, IgnoreTop ignore)
{
    MOZ_ASSERT(graph().osrBlock() != this,
               "We are not supposed to add any instruction in OSR blocks.");

    // Beta nodes and interrupt checks are required to be located at the
    // beginnings of basic blocks, so we must insert new instructions after any
    // such instructions.
    MInstructionIterator insertIter = !ins || ins->isPhi()
                                    ? begin()
                                    : begin(ins->toInstruction());
    while (insertIter->isBeta() ||
           insertIter->isInterruptCheck() ||
           insertIter->isConstant() ||
           insertIter->isParameter() ||
           (!(ignore & IgnoreRecover) && insertIter->isRecoveredOnBailout()))
    {
        insertIter++;
    }

    return *insertIter;
}
Example #3
0
bool
jit::ReorderInstructions(MIRGraph& graph)
{
    // Renumber all instructions in the graph as we go.
    size_t nextId = 0;

    // List of the headers of any loops we are in.
    Vector<MBasicBlock*, 4, SystemAllocPolicy> loopHeaders;

    for (ReversePostorderIterator block(graph.rpoBegin()); block != graph.rpoEnd(); block++) {
        // Renumber all definitions inside the basic blocks.
        for (MPhiIterator iter(block->phisBegin()); iter != block->phisEnd(); iter++)
            iter->setId(nextId++);

        for (MInstructionIterator iter(block->begin()); iter != block->end(); iter++)
            iter->setId(nextId++);

        // Don't reorder instructions within entry blocks, which have special requirements.
        if (*block == graph.entryBlock() || *block == graph.osrBlock())
            continue;

        if (block->isLoopHeader()) {
            if (!loopHeaders.append(*block))
                return false;
        }

        MBasicBlock* innerLoop = loopHeaders.empty() ? nullptr : loopHeaders.back();

        MInstruction* top = block->safeInsertTop();
        MInstructionReverseIterator rtop = ++block->rbegin(top);
        for (MInstructionIterator iter(block->begin(top)); iter != block->end(); ) {
            MInstruction* ins = *iter;

            // Filter out some instructions which are never reordered.
            if (ins->isEffectful() ||
                !ins->isMovable() ||
                ins->resumePoint() ||
                ins == block->lastIns())
            {
                iter++;
                continue;
            }

            // Move constants with a single use in the current block to the
            // start of the block. Constants won't be reordered by the logic
            // below, as they have no inputs. Moving them up as high as
            // possible can allow their use to be moved up further, though,
            // and has no cost if the constant is emitted at its use.
            if (ins->isConstant() &&
                ins->hasOneUse() &&
                ins->usesBegin()->consumer()->block() == *block &&
                !IsFloatingPointType(ins->type()))
            {
                iter++;
                MInstructionIterator targetIter = block->begin();
                while (targetIter->isConstant() || targetIter->isInterruptCheck()) {
                    if (*targetIter == ins)
                        break;
                    targetIter++;
                }
                MoveBefore(*block, *targetIter, ins);
                continue;
            }

            // Look for inputs where this instruction is the last use of that
            // input. If we move this instruction up, the input's lifetime will
            // be shortened, modulo resume point uses (which don't need to be
            // stored in a register, and can be handled by the register
            // allocator by just spilling at some point with no reload).
            Vector<MDefinition*, 4, SystemAllocPolicy> lastUsedInputs;
            for (size_t i = 0; i < ins->numOperands(); i++) {
                MDefinition* input = ins->getOperand(i);
                if (!input->isConstant() && IsLastUse(ins, input, innerLoop)) {
                    if (!lastUsedInputs.append(input))
                        return false;
                }
            }

            // Don't try to move instructions which aren't the last use of any
            // of their inputs (we really ought to move these down instead).
            if (lastUsedInputs.length() < 2) {
                iter++;
                continue;
            }

            MInstruction* target = ins;
            for (MInstructionReverseIterator riter = ++block->rbegin(ins); riter != rtop; riter++) {
                MInstruction* prev = *riter;
                if (prev->isInterruptCheck())
                    break;

                // The instruction can't be moved before any of its uses.
                bool isUse = false;
                for (size_t i = 0; i < ins->numOperands(); i++) {
                    if (ins->getOperand(i) == prev) {
                        isUse = true;
                        break;
                    }
                }
                if (isUse)
                    break;

                // The instruction can't be moved before an instruction that
                // stores to a location read by the instruction.
                if (prev->isEffectful() &&
                    (ins->getAliasSet().flags() & prev->getAliasSet().flags()) &&
                    ins->mightAlias(prev) != MDefinition::AliasType::NoAlias)
                {
                    break;
                }

                // Make sure the instruction will still be the last use of one
                // of its inputs when moved up this far.
                for (size_t i = 0; i < lastUsedInputs.length(); ) {
                    bool found = false;
                    for (size_t j = 0; j < prev->numOperands(); j++) {
                        if (prev->getOperand(j) == lastUsedInputs[i]) {
                            found = true;
                            break;
                        }
                    }
                    if (found) {
                        lastUsedInputs[i] = lastUsedInputs.back();
                        lastUsedInputs.popBack();
                    } else {
                        i++;
                    }
                }
                if (lastUsedInputs.length() < 2)
                    break;

                // We can move the instruction before this one.
                target = prev;
            }

            iter++;
            MoveBefore(*block, target, ins);
        }

        if (block->isLoopBackedge())
            loopHeaders.popBack();
    }

    return true;
}
Example #4
0
// Operands to a resume point which are dead at the point of the resume can be
// replaced with undefined values. This analysis supports limited detection of
// dead operands, pruning those which are defined in the resume point's basic
// block and have no uses outside the block or at points later than the resume
// point.
//
// This is intended to ensure that extra resume points within a basic block
// will not artificially extend the lifetimes of any SSA values. This could
// otherwise occur if the new resume point captured a value which is created
// between the old and new resume point and is dead at the new resume point.
bool
ion::EliminateDeadResumePointOperands(MIRGenerator *mir, MIRGraph &graph)
{
    for (PostorderIterator block = graph.poBegin(); block != graph.poEnd(); block++) {
        if (mir->shouldCancel("Eliminate Dead Resume Point Operands (main loop)"))
            return false;

        // The logic below can get confused on infinite loops.
        if (block->isLoopHeader() && block->backedge() == *block)
            continue;

        for (MInstructionIterator ins = block->begin(); ins != block->end(); ins++) {
            // No benefit to replacing constant operands with other constants.
            if (ins->isConstant())
                continue;

            // Scanning uses does not give us sufficient information to tell
            // where instructions that are involved in box/unbox operations or
            // parameter passing might be live. Rewriting uses of these terms
            // in resume points may affect the interpreter's behavior. Rather
            // than doing a more sophisticated analysis, just ignore these.
            if (ins->isUnbox() || ins->isParameter())
                continue;

            // If the instruction's behavior has been constant folded into a
            // separate instruction, we can't determine precisely where the
            // instruction becomes dead and can't eliminate its uses.
            if (ins->isFolded())
                continue;

            // Check if this instruction's result is only used within the
            // current block, and keep track of its last use in a definition
            // (not resume point). This requires the instructions in the block
            // to be numbered, ensured by running this immediately after alias
            // analysis.
            uint32_t maxDefinition = 0;
            for (MUseDefIterator uses(*ins); uses; uses++) {
                if (uses.def()->block() != *block ||
                    uses.def()->isBox() ||
                    uses.def()->isPassArg() ||
                    uses.def()->isPhi())
                {
                    maxDefinition = UINT32_MAX;
                    break;
                }
                maxDefinition = Max(maxDefinition, uses.def()->id());
            }
            if (maxDefinition == UINT32_MAX)
                continue;

            // Walk the uses a second time, removing any in resume points after
            // the last use in a definition.
            for (MUseIterator uses(ins->usesBegin()); uses != ins->usesEnd(); ) {
                if (uses->node()->isDefinition()) {
                    uses++;
                    continue;
                }
                MResumePoint *mrp = uses->node()->toResumePoint();
                if (mrp->block() != *block ||
                    !mrp->instruction() ||
                    mrp->instruction() == *ins ||
                    mrp->instruction()->id() <= maxDefinition)
                {
                    uses++;
                    continue;
                }

                // Store an undefined value in place of all dead resume point
                // operands. Making any such substitution can in general alter
                // the interpreter's behavior, even though the code is dead, as
                // the interpreter will still execute opcodes whose effects
                // cannot be observed. If the undefined value were to flow to,
                // say, a dead property access the interpreter could throw an
                // exception; we avoid this problem by removing dead operands
                // before removing dead code.
                MConstant *constant = MConstant::New(UndefinedValue());
                block->insertBefore(*(block->begin()), constant);
                uses = mrp->replaceOperand(uses, constant);
            }
        }
    }

    return true;
}