Example #1
0
 coord_vec points(MapCache & mc, DFHack::DFCoord start)
 {
     coord_vec v;
     bool juststarted = true;
     while (mc.testCoord(start))
     {
         uint16_t tt = mc.tiletypeAt(start);
         if(DFHack::LowPassable(tt) || juststarted && DFHack::HighPassable(tt))
         {
             v.push_back(start);
             juststarted = false;
             start.z++;
         }
         else break;
     }
     return v;
 };
Example #2
0
    coord_vec points(MapCache & mc, DFHack::DFCoord start)
    {
        coord_vec v;
        DFHack::DFCoord blockc = start % 16;
        DFHack::DFCoord iterc = blockc * 16;
        if( !mc.testCoord(start) )
            return v;

        for(int xi = 0; xi < 16; xi++)
        {
            for(int yi = 0; yi < 16; yi++)
            {
                v.push_back(iterc);
                iterc.y++;
            }
            iterc.x ++;
        }
        return v;
    };
Example #3
0
 coord_vec points(MapCache & mc, DFHack::DFCoord start)
 {
     coord_vec v;
     DFHack::DFCoord iterstart(start.x - cx_, start.y - cy_, start.z - cz_);
     DFHack::DFCoord iter = iterstart;
     for(int xi = 0; xi < x_; xi++)
     {
         for(int yi = 0; yi < y_; yi++)
         {
             for(int zi = 0; zi < z_; zi++)
             {
                 if(mc.testCoord(iter))
                     v.push_back(iter);
                 iter.z++;
             }
             iter.z = iterstart.z;
             iter.y++;
         }
         iter.y = iterstart.y;
         iter.x ++;
     }
     return v;
 };
Example #4
0
int main (int argc, char* argv[])
{
    // Command line options
    bool updown = false;
    if(argc > 1 && strcmp(argv[1],"-x") == 0)
        updown = true;

    DFHack::ContextManager DFMgr("Memory.xml");
    DFHack::Context * DF;
    try
    {
        DF = DFMgr.getSingleContext();
        DF->Attach();
    }
    catch (exception& e)
    {
        cerr << e.what() << endl;
        #ifndef LINUX_BUILD
            cin.ignore();
        #endif
        return 1;
    }

    uint32_t x_max,y_max,z_max;
    DFHack::Maps * Maps = DF->getMaps();
    DFHack::Gui * Gui = DF->getGui();

    // init the map
    if(!Maps->Start())
    {
        cerr << "Can't init map. Make sure you have a map loaded in DF." << endl;
        DF->Detach();
        #ifndef LINUX_BUILD
            cin.ignore();
        #endif
        return 1;
    }

    int32_t cx, cy, cz;
    Maps->getSize(x_max,y_max,z_max);
    uint32_t tx_max = x_max * 16;
    uint32_t ty_max = y_max * 16;

    Gui->getCursorCoords(cx,cy,cz);
    while(cx == -30000)
    {
        cerr << "Cursor is not active. Point the cursor at a vein." << endl;
        DF->Resume();
        cin.ignore();
        DF->Suspend();
        Gui->getCursorCoords(cx,cy,cz);
    }
    DFHack::DFCoord xy ((uint32_t)cx,(uint32_t)cy,cz);
    if(xy.x == 0 || xy.x == tx_max - 1 || xy.y == 0 || xy.y == ty_max - 1)
    {
        cerr << "I won't dig the borders. That would be cheating!" << endl;
        DF->Detach();
        #ifndef LINUX_BUILD
            cin.ignore();
        #endif
        return 1;
    }
    MapCache * MCache = new MapCache(Maps);

    DFHack::t_designation des = MCache->designationAt(xy);
    int16_t tt = MCache->tiletypeAt(xy);
    int16_t veinmat = MCache->veinMaterialAt(xy);

    if( veinmat == -1 )
    {
        cerr << "This tile is non-vein. Bye :)" << endl;
        delete MCache;
        DF->Detach();
        #ifndef LINUX_BUILD
            cin.ignore();
        #endif
        return 1;
    }
    printf("%d/%d/%d tiletype: %d, veinmat: %d, designation: 0x%x ... DIGGING!\n", cx,cy,cz, tt, veinmat, des.whole);
    stack <DFHack::DFCoord> flood;
    flood.push(xy);


    while( !flood.empty() )
    {
        DFHack::DFCoord current = flood.top();
        flood.pop();
        int16_t vmat2 = MCache->veinMaterialAt(current);
        tt = MCache->tiletypeAt(current);
        if(!DFHack::isWallTerrain(tt))
            continue;
        if(vmat2!=veinmat)
            continue;

        // found a good tile, dig+unset material
        DFHack::t_designation des = MCache->designationAt(current);
        DFHack::t_designation des_minus;
        DFHack::t_designation des_plus;
        des_plus.whole = des_minus.whole = 0;
        int16_t vmat_minus = -1;
        int16_t vmat_plus = -1;
        bool below = 0;
        bool above = 0;
        if(updown)
        {
            if(MCache->testCoord(current-1))
            {
                below = 1;
                des_minus = MCache->designationAt(current-1);
                vmat_minus = MCache->veinMaterialAt(current-1);
            }

            if(MCache->testCoord(current+1))
            {
                above = 1;
                des_plus = MCache->designationAt(current+1);
                vmat_plus = MCache->veinMaterialAt(current+1);
            }
        }
        if(MCache->testCoord(current))
        {
            MCache->clearMaterialAt(current);
            if(current.x < tx_max - 2)
            {
                flood.push(DFHack::DFCoord(current.x + 1, current.y, current.z));
                if(current.y < ty_max - 2)
                {
                    flood.push(DFHack::DFCoord(current.x + 1, current.y + 1,current.z));
                    flood.push(DFHack::DFCoord(current.x, current.y + 1,current.z));
                }
                if(current.y > 1)
                {
                    flood.push(DFHack::DFCoord(current.x + 1, current.y - 1,current.z));
                    flood.push(DFHack::DFCoord(current.x, current.y - 1,current.z));
                }
            }
            if(current.x > 1)
            {
                flood.push(DFHack::DFCoord(current.x - 1, current.y,current.z));
                if(current.y < ty_max - 2)
                {
                    flood.push(DFHack::DFCoord(current.x - 1, current.y + 1,current.z));
                    flood.push(DFHack::DFCoord(current.x, current.y + 1,current.z));
                }
                if(current.y > 1)
                {
                    flood.push(DFHack::DFCoord(current.x - 1, current.y - 1,current.z));
                    flood.push(DFHack::DFCoord(current.x, current.y - 1,current.z));
                }
            }
            if(updown)
            {
                if(current.z > 0 && below && vmat_minus == vmat2)
                {
                    flood.push(current-1);

                    if(des_minus.bits.dig == DFHack::designation_d_stair)
                        des_minus.bits.dig = DFHack::designation_ud_stair;
                    else
                        des_minus.bits.dig = DFHack::designation_u_stair;
                    MCache->setDesignationAt(current-1,des_minus);

                    des.bits.dig = DFHack::designation_d_stair;
                }
                if(current.z < z_max - 1 && above && vmat_plus == vmat2)
                {
                    flood.push(current+ 1);

                    if(des_plus.bits.dig == DFHack::designation_u_stair)
                        des_plus.bits.dig = DFHack::designation_ud_stair;
                    else
                        des_plus.bits.dig = DFHack::designation_d_stair;
                    MCache->setDesignationAt(current+1,des_plus);

                    if(des.bits.dig == DFHack::designation_d_stair)
                        des.bits.dig = DFHack::designation_ud_stair;
                    else
                        des.bits.dig = DFHack::designation_u_stair;
                }
            }
            if(des.bits.dig == DFHack::designation_no)
                des.bits.dig = DFHack::designation_default;
            MCache->setDesignationAt(current,des);
        }
    }
    MCache->WriteAll();
    delete MCache;
    DF->Detach();
    #ifndef LINUX_BUILD
        cout << "Done. Press any key to continue" << endl;
        cin.ignore();
    #endif
    return 0;
}
Example #5
0
command_result revflood(color_ostream &out, vector<string> & params)
{
    for(size_t i = 0; i < params.size();i++)
    {
        if(params[i] == "help" || params[i] == "?")
            return CR_WRONG_USAGE;
    }
    CoreSuspender suspend;
    uint32_t x_max,y_max,z_max;
    if (!Maps::IsValid())
    {
        out.printerr("Map is not available!\n");
        return CR_FAILURE;
    }
    if(revealed != NOT_REVEALED)
    {
        out.printerr("This is only safe to use with non-revealed map.\n");
        return CR_FAILURE;
    }
    t_gamemodes gm;
    World::ReadGameMode(gm);
    if(!World::isFortressMode(gm.g_type) || gm.g_mode != game_mode::DWARF )
    {
        out.printerr("Only in proper dwarf mode.\n");
        return CR_FAILURE;
    }
    int32_t cx, cy, cz;
    Maps::getSize(x_max,y_max,z_max);
    uint32_t tx_max = x_max * 16;
    uint32_t ty_max = y_max * 16;

    Gui::getCursorCoords(cx,cy,cz);
    if(cx == -30000)
    {
        out.printerr("Cursor is not active. Point the cursor at some empty space you want to be unhidden.\n");
        return CR_FAILURE;
    }
    DFCoord xy ((uint32_t)cx,(uint32_t)cy,cz);
    MapCache * MCache = new MapCache;
    df::tiletype tt = MCache->tiletypeAt(xy);
    if(isWallTerrain(tt))
    {
        out.printerr("Point the cursor at some empty space you want to be unhidden.\n");
        delete MCache;
        return CR_FAILURE;
    }
    // hide all tiles, flush cache
    Maps::getSize(x_max,y_max,z_max);

    for(size_t i = 0; i < world->map.map_blocks.size(); i++)
    {
        df::map_block * b = world->map.map_blocks[i];
        // change the hidden flag to 0
        for (uint32_t x = 0; x < 16; x++) for (uint32_t y = 0; y < 16; y++)
        {
            b->designation[x][y].bits.hidden = 1;
        }
    }
    MCache->trash();

    typedef std::pair <DFCoord, bool> foo;
    std::stack < foo > flood;
    flood.push( foo(xy,false) );

    while( !flood.empty() )
    {
        foo tile = flood.top();
        DFCoord & current = tile.first;
        bool & from_below = tile.second;
        flood.pop();

        if(!MCache->testCoord(current))
            continue;
        df::tiletype tt = MCache->baseTiletypeAt(current);
        df::tile_designation des = MCache->designationAt(current);
        if(!des.bits.hidden)
        {
            continue;
        }
        bool below = 0;
        bool above = 0;
        bool sides = 0;
        bool unhide = 1;
        // by tile shape, determine behavior and action
        switch (tileShape(tt))
        {
        // walls:
        case tiletype_shape::WALL:
            if(from_below)
                unhide = 0;
            break;
        // air/free space
        case tiletype_shape::EMPTY:
        case tiletype_shape::RAMP_TOP:
        case tiletype_shape::STAIR_UPDOWN:
        case tiletype_shape::STAIR_DOWN:
        case tiletype_shape::BROOK_TOP:
            above = below = sides = true;
            break;
        // has floor
        case tiletype_shape::FORTIFICATION:
        case tiletype_shape::STAIR_UP:
        case tiletype_shape::RAMP:
        case tiletype_shape::FLOOR:
        case tiletype_shape::BRANCH:
        case tiletype_shape::TRUNK_BRANCH:
        case tiletype_shape::TWIG:
        case tiletype_shape::SAPLING:
        case tiletype_shape::SHRUB:
        case tiletype_shape::BOULDER:
        case tiletype_shape::PEBBLES:
        case tiletype_shape::BROOK_BED:
        case tiletype_shape::ENDLESS_PIT:
            if(from_below)
                unhide = 0;
            above = sides = true;
            break;
        }
        if (tileMaterial(tt) == tiletype_material::PLANT || tileMaterial(tt) == tiletype_material::MUSHROOM)
        {
            if(from_below)
                unhide = 0;
            above = sides = true;
        }
        if(unhide)
        {
            des.bits.hidden = false;
            MCache->setDesignationAt(current,des);
        }
        if(sides)
        {
            flood.push(foo(DFCoord(current.x + 1, current.y ,current.z),false));
            flood.push(foo(DFCoord(current.x + 1, current.y + 1 ,current.z),false));
            flood.push(foo(DFCoord(current.x, current.y + 1 ,current.z),false));
            flood.push(foo(DFCoord(current.x - 1, current.y + 1 ,current.z),false));
            flood.push(foo(DFCoord(current.x - 1, current.y ,current.z),false));
            flood.push(foo(DFCoord(current.x - 1, current.y - 1 ,current.z),false));
            flood.push(foo(DFCoord(current.x, current.y - 1 ,current.z),false));
            flood.push(foo(DFCoord(current.x + 1, current.y - 1 ,current.z),false));
        }
        if(above)
        {
            flood.push(foo(DFCoord(current.x, current.y ,current.z + 1),true));
        }
        if(below)
        {
            flood.push(foo(DFCoord(current.x, current.y ,current.z - 1),false));
        }
    }
    MCache->WriteAll();
    delete MCache;
    return CR_OK;
}