void RenderingDebugger::OnWarning(WarningType type, Message& message) { Log::PostReport( Log::ReportType::Warning, message.ToReportString("WARNING (" + std::string(ToString(type)) + ')') ); message.Block(); }
void RenderingDebugger::OnError(ErrorType type, Message& message) { Log::PostReport( Log::ReportType::Error, message.ToReportString("ERROR (" + std::string(ToString(type)) + ')') ); message.Block(); }