Example #1
0
void chainTrackParts(MidiTrack* t, bool incRefCount)/*{{{*/
{
    PartList* pl = t->parts();
    for (iPart ip = pl->begin(); ip != pl->end(); ++ip)
    {
        Part* p = ip->second;
        chainCheckErr(p);

        // Do we want to increase the reference count?
        if (incRefCount)
            p->events()->incARef(1);

        // Added by Tim. p3.3.6
        //printf("chainTrackParts track %p %s part %p %s evlist %p\n", t, t->name().toLatin1().constData(), p, p->name().toLatin1().constData(), p->cevents());

        Part* p1 = 0;

        // Look for a part with the same event list, that we can chain to.
        // It's faster if track type is known...

        {
            MidiTrack* mt = 0;
            MidiTrackList* mtl = song->midis();
            for (ciMidiTrack imt = mtl->begin(); imt != mtl->end(); ++imt)
            {
                mt = *imt;
                const PartList* pl = mt->cparts();
                for (ciPart ip = pl->begin(); ip != pl->end(); ++ip)
                {
                    // Added by Tim. p3.3.6
                    //printf("chainTrackParts track %p %s part %p %s evlist %p\n", mt, mt->name().toLatin1().constData(), ip->second, ip->second->name().toLatin1().constData(), ip->second->cevents());

                    if (ip->second != p && ip->second->cevents() == p->cevents())
                    {
                        p1 = ip->second;
                        break;
                    }
                }
                // If a suitable part was found on a different track, we're done. We will chain to it.
                // Otherwise keep looking for parts on another track. If no others found, then we
                //  chain to any suitable part which was found on the same given track t.
                if (p1 && mt != t)
                    break;
            }
        }

        // No part found with same event list? Done.
        if (!p1)
            continue;

        // Make sure the part to be chained is unchained first.
        p->prevClone()->setNextClone(p->nextClone());
        p->nextClone()->setPrevClone(p->prevClone());

        // Link the part to be chained.
        p->setPrevClone(p1);
        p->setNextClone(p1->nextClone());

        // Re-link the existing part.
        p1->nextClone()->setPrevClone(p);
        p1->setNextClone(p);
    }
}/*}}}*/
Example #2
0
File: conf.cpp Project: Adamiko/los
static void writeSeqConfiguration(int level, Xml& xml, bool writePortInfo)/*{{{*/
{
    xml.tag(level++, "sequencer");

    if (writePortInfo)
    {
        //
        // write information about all midi ports, their assigned
        // instruments and all managed midi controllers
        //
        for (int i = 0; i < MIDI_PORTS; ++i)
        {
            bool used = false;
            MidiPort* mport = &midiPorts[i];

            // Route check by Tim. Port can now be used for routing even if no device.
            // Also, check for other non-defaults and save port, to preserve settings even if no device.
            // Dont write the config for the global inputs list they will be auto created with each startup
            if (mport->defaultInChannels() || mport->defaultOutChannels() ||
                    (mport->instrument() && !mport->instrument()->iname().isEmpty() && mport->instrument()->iname() != "GM") /*|| !mport->syncInfo().isDefault()*/ )
            {
                used = true;
            }
            else
            {//Put the ID of this track into a list
                MidiTrackList* tl = song->midis();
                for (iMidiTrack it = tl->begin(); it != tl->end(); ++it)
                {
                    MidiTrack* t = *it;
                    if (t->outPort() == i)
                    {
                        used = true;
                        break;
                    }
                }
            }

            MidiDevice* dev = mport->device();
            if (!used && !dev)
                continue;
            bool isGlobal = gInputListPorts.contains(mport->portno());
            xml.tag(level++, "midiport portId=\"%lld\" isGlobalInput=\"%d\"", mport->id(), isGlobal);

            if (mport->defaultInChannels())
                xml.intTag(level, "defaultInChans", mport->defaultInChannels());
            if (mport->defaultOutChannels())
                xml.intTag(level, "defaultOutChans", mport->defaultOutChannels());

            if (mport->instrument() && !mport->instrument()->iname().isEmpty() &&
                    (mport->instrument()->iname() != "GM")) // FIXME: TODO: Make this user configurable.
            {
                xml.strTag(level, "instrument", mport->instrument()->iname());
            }

            if (dev)
            {
                xml.strTag(level, "name", dev->name());
                xml.intTag(level, "cacheNRPN", (int)dev->cacheNRPN());

                if (dev->deviceType() != MidiDevice::ALSA_MIDI)
                    xml.intTag(level, "type", dev->deviceType());

                xml.intTag(level, "openFlags", dev->openFlags());
            }
            // write out registered controller for all channels
            MidiCtrlValListList* vll = mport->controller();
            for (int k = 0; k < MIDI_CHANNELS; ++k)
            {
                int min = k << 24;
                int max = min + 0x100000;
                xml.tag(level++, "channel idx=\"%d\"", k);
                iMidiCtrlValList s = vll->lower_bound(min);
                iMidiCtrlValList e = vll->lower_bound(max);
                if (s != e)
                {
                    for (iMidiCtrlValList i = s; i != e; ++i)
                    {
                        if(i->second->num() != 262145)
                        {
                            xml.tag(level++, "controller id=\"%d\"", i->second->num());
                            if (i->second->hwVal() != CTRL_VAL_UNKNOWN)
                                xml.intTag(level, "val", i->second->hwVal());
                            xml.etag(--level, "controller");
                        }
                    }
                }
                xml.etag(--level, "channel");
            }
            QList<PatchSequence*> *patchSequences = mport->patchSequences();
            if (patchSequences && !patchSequences->isEmpty())
            {
                for (int p = 0; p < patchSequences->size(); ++p)
                {
                    PatchSequence* ps = patchSequences->at(p);
                    QString pm = ps->name.replace('\n', " ");
                    xml.put(level, "<patchSequence id=\"%d\" name=\"%s\" checked=\"%d\" />", ps->id, pm.toLatin1().constData(), ps->selected);
                }
            }
            if(!mport->presets()->isEmpty())
            {
                QHashIterator<int, QString> iter(*mport->presets());
                while(iter.hasNext())
                {
                    iter.next();
                    xml.put(level, "<midiPreset id=\"%d\" sysex=\"%s\"/>", iter.key(), iter.value().toLatin1().constData());
                }
            }
            xml.etag(--level, "midiport");
        }
    }
    xml.tag(--level, "/sequencer");
}/*}}}*/
Example #3
0
File: midi.cpp Project: faesong/oom
void Audio::initDevices()
{
	//
	// mark all used ports
	//
	bool activePorts[MIDI_PORTS];
	for (int i = 0; i < MIDI_PORTS; ++i)
		activePorts[i] = false;

	MidiTrackList* tracks = song->midis();
	for (iMidiTrack it = tracks->begin(); it != tracks->end(); ++it)
	{
		MidiTrack* track = *it;
		activePorts[track->outPort()] = true;
	}
	if (song->click())
		activePorts[clickPort] = true;

	//
	// test for explicit instrument initialization
	//

	for (int i = 0; i < MIDI_PORTS; ++i)
	{
		if (!activePorts[i])
			continue;

		MidiPort* port = &midiPorts[i];
		MidiInstrument* instr = port->instrument();
		MidiDevice* md = port->device();

		if (instr && md)
		{
			EventList* events = instr->midiInit();
			if (events->empty())
				continue;
			for (iEvent ie = events->begin(); ie != events->end(); ++ie)
			{
				MidiPlayEvent ev(0, i, 0, ie->second);
				md->putEvent(ev);
			}
			activePorts[i] = false; // no standard initialization
		}
	}
	//
	// damit Midi-Devices, die mehrere Ports besitzen, wie z.B.
	// das Korg NS5R, nicht mehrmals zwischen GM und XG/GS hin und
	// hergeschaltet werden, wird zun�hst auf allen Ports GM
	// initialisiert, und dann erst XG/GS
	//

	// Standard initialization...
	for (int i = 0; i < MIDI_PORTS; ++i)
	{
		if (!activePorts[i])
			continue;
		MidiPort* port = &midiPorts[i];
		switch (song->mtype())
		{
			case MT_GS:
			case MT_UNKNOWN:
				break;
			case MT_GM:
			case MT_XG:
				port->sendGmOn();
				break;
		}
	}
	for (int i = 0; i < MIDI_PORTS; ++i)
	{
		if (!activePorts[i])
			continue;
		MidiPort* port = &midiPorts[i];
		switch (song->mtype())
		{
			case MT_UNKNOWN:
				break;
			case MT_GM:
				port->sendGmInitValues();
				break;
			case MT_GS:
				port->sendGsOn();
				port->sendGsInitValues();
				break;
			case MT_XG:
				port->sendXgOn();
				port->sendXgInitValues();
				break;
		}
	}
}
Example #4
0
File: midi.cpp Project: faesong/oom
void Audio::preloadControllers()/*{{{*/
{
	midiBusy = true;

	MidiTrackList* tracks = song->midis();
	for (iMidiTrack it = tracks->begin(); it != tracks->end(); ++it)
	{
		MidiTrack* track = *it;
		//activePorts[track->outPort()] = true;
		QList<ProcessList*> pcevents;

		int port = track->outPort();
		int channel = track->outChannel();
		int defaultPort = port;

		MidiDevice* md = midiPorts[port].device();
		if (!md)
		{
			continue;
		}
		MPEventList* playEvents = md->playEvents();
		playEvents->erase(playEvents->begin(), playEvents->end());

		PartList* pl = track->parts();
		for (iPart p = pl->begin(); p != pl->end(); ++p)
		{
			MidiPart* part = (MidiPart*) (p->second);
			EventList* events = part->events();
			unsigned partTick = part->tick();
			//unsigned partLen = part->lenTick();
			int delay = track->delay;

			unsigned offset = delay + partTick;

			for (iEvent ie = events->begin(); ie != events->end(); ++ie)
			{
				Event ev = ie->second;
				port = defaultPort;
				unsigned tick = ev.tick() + offset;
				//unsigned frame = tempomap.tick2frame(tick) + frameOffset;
				switch (ev.dataA())
				{
					case CTRL_PROGRAM:
					{
						ProcessList *pl = new ProcessList;
						pl->port = port;
						pl->channel = channel;
						pl->dataB = ev.dataB();
						bool addEvent = true;
						for(int i = 0; i < pcevents.size(); ++i)
						{
							ProcessList* ipl = pcevents.at(i);
							if(ipl->port == pl->port && ipl->channel == pl->channel && ipl->dataB == pl->dataB)
							{
								addEvent = false;
								break;
							}
						}
						if(addEvent)
						{
							printf("Audio::preloadControllers() Loading event @ tick: %d - on channel: %d - on port: %d - dataA: %d - dataB: %d\n",
								tick, channel, port, ev.dataA(), ev.dataB());
							pcevents.append(pl);
							playEvents->add(MidiPlayEvent(tick, port, channel, ev));
						}
					}
						break;
					default:
						break;
				}
			}
		}
		md->setNextPlayEvent(playEvents->begin());
	}
	midiBusy = false;
}/*}}}*/
Example #5
0
File: part.cpp Project: faesong/oom
void chainCloneInternal(Part* p)
{
	Track* t = p->track();
	Part* p1 = 0;

	// Look for a part with the same event list, that we can chain to.
	// It's faster if track type is known...

	if (!t || (t && t->isMidiTrack()))
	{
		MidiTrack* mt = 0;
		MidiTrackList* mtl = song->midis();
		for (ciMidiTrack imt = mtl->begin(); imt != mtl->end(); ++imt)
		{
			mt = *imt;
			const PartList* pl = mt->cparts();
			for (ciPart ip = pl->begin(); ip != pl->end(); ++ip)
			{
				// Added by Tim. p3.3.6
				//printf("chainCloneInternal track %p %s part %p %s evlist %p\n", (*imt), (*imt)->name().toLatin1().constData(), ip->second, ip->second->name().toLatin1().constData(), ip->second->cevents());

				if (ip->second != p && ip->second->cevents() == p->cevents())
				{
					p1 = ip->second;
					break;
				}
			}
			// If a suitable part was found on a different track, we're done. We will chain to it.
			// Otherwise keep looking for parts on another track. If no others found, then we
			//  chain to any suitable part which was found on the same given track t.
			if (p1 && mt != t)
				break;
		}
	}
	if ((!p1 && !t) || (t && t->type() == Track::WAVE))
	{
		WaveTrack* wt = 0;
		WaveTrackList* wtl = song->waves();
		for (ciWaveTrack iwt = wtl->begin(); iwt != wtl->end(); ++iwt)
		{
			wt = *iwt;
			const PartList* pl = wt->cparts();
			for (ciPart ip = pl->begin(); ip != pl->end(); ++ip)
			{
				if (ip->second != p && ip->second->cevents() == p->cevents())
				{
					p1 = ip->second;
					break;
				}
			}
			if (p1 && wt != t)
				break;
		}
	}

	// No part found with same event list? Done.
	if (!p1)
		return;

	// Make sure the part to be chained is unchained first.
	p->prevClone()->setNextClone(p->nextClone());
	p->nextClone()->setPrevClone(p->prevClone());

	// Link the part to be chained.
	p->setPrevClone(p1);
	p->setNextClone(p1->nextClone());

	// Re-link the existing part.
	p1->nextClone()->setPrevClone(p);
	p1->setNextClone(p);
}
Example #6
0
void CanvasNavigator::updateParts()/*{{{*/
{
    m_editing = true;
    m_playhead = 0;
    m_start = 0;
    m_canvasBox =  0;
    m_punchIn = 0;
    m_punchOut = 0;
    m_parts.clear();
    m_markers.clear();
    m_scene->clear();
    /*foreach(PartItem* i, m_parts)
        m_scene->removeItem(i);
    while(m_parts.size())
        delete m_parts.takeFirst();*/
    m_heightList.clear();
    m_scene->setSceneRect(QRectF());
    int index = 1;
    //QList<QGraphicsItem*> group;
    MidiTrackList* tl = song->visibletracks();
    ciMidiTrack ci = tl->begin();
    for(; ci != tl->end(); ci++)
    {
        m_heightList.append((*ci)->height());
    }
    ci = tl->begin();
    if(ci != tl->end())
    {
        int mh = (*ci)->height();
        double partHeight = (mh * 8)/100;
        m_start = m_scene->addRect(0.0, 0.0, calcSize(song->len()), partHeight);
        m_start->setBrush(QColor(63, 63, 63));
        m_start->setPen(QPen(QColor(63, 63, 63)));
        m_start->setZValue(-50);
        ci++;//Special case for master
    }
    for(; ci != tl->end(); ci++)
    {
        MidiTrack* track = *ci;
        if(track)
        {
            QList<int> list = m_heightList.mid(0, index);
            int ypos = 0;
            foreach(int i, list)
                ypos += i;
            ypos = (ypos * 8)/100;
            int ih = m_heightList.at(index);
            double partHeight = (ih * 8)/100;

            //qDebug("CanvasNavigator::updateParts: partHeight: %2f, ypos: %d", partHeight, ypos);
            PartList* parts = track->parts();
            if(parts && !parts->empty())
            {
                for(iPart p = parts->begin(); p != parts->end(); p++)
                {
                    Part *part =  p->second;

                    int tick, len;
                    if(part)
                    {
                        tick = part->tick();
                        len = part->lenTick();
                    }
                    double w = calcSize(len);
                    double pos = calcSize(tick);

                    PartItem* item = new PartItem(pos, ypos, w, partHeight);
                    item->setPart(part);
                    m_parts.append(item);
                    //group.append((QGraphicsItem*)item);
                    int i = part->colorIndex();
                    QColor partWaveColor(config.partWaveColors[i]);
                    QColor partColor(config.partColors[i]);
                    //partWaveColor.setAlpha(150);
                    partColor.setAlpha(150);
                    item->setBrush(part->selected() ? partWaveColor : partColor);
                    item->setPen(part->selected() ? partColor : partWaveColor);
                    m_scene->addItem(item);
                }
            }
            ++index;
        }
    }
    QColor colTimeLine = QColor(0, 186, 255);
    int kpos = 0;
    foreach(int i, m_heightList)
        kpos += i;
    //kpos = ((kpos + 400) * 8)/100;
    kpos = ((kpos + 400) * 8)/100;

    m_playhead = new QGraphicsRectItem(0, 0, 1, kpos);
    m_playhead->setBrush(colTimeLine);
    m_playhead->setPen(Qt::NoPen);
    m_playhead->setZValue(124001.0f);
    m_playhead->setFlags(QGraphicsItem::ItemIgnoresTransformations);
    m_scene->addItem(m_playhead);
    QColor loopColor(139, 225, 69);
    QColor markerColor(243,191,124);
    MarkerList* markers = song->marker();
    for (iMarker m = markers->begin(); m != markers->end(); ++m)
    {
        //double xp = calcSize(m->second.tick());
        QGraphicsRectItem *marker = m_scene->addRect(0, 0, 1, kpos);
        marker->setData(Qt::UserRole, m->second.id());
        m_markers[m->second.id()] = marker;
        marker->setPen(Qt::NoPen);
        marker->setBrush(markerColor);
        marker->setZValue(124002.0f);
        marker->setFlags(QGraphicsItem::ItemIgnoresTransformations);
        m_updateMarkers = true;
    }

    m_punchIn = new QGraphicsRectItem(0, 0, 1, kpos);
    m_punchIn->setBrush(loopColor);
    m_punchIn->setPen(Qt::NoPen);
    m_punchIn->setZValue(124003.0f);
    m_punchIn->setFlags(QGraphicsItem::ItemIgnoresTransformations);
    m_scene->addItem(m_punchIn);
    m_punchIn->setVisible(song->loop() || song->punchin());

    m_punchOut = new QGraphicsRectItem(0, 0, 1, kpos);
    m_punchOut->setBrush(loopColor);
    m_punchOut->setPen(Qt::NoPen);
    m_punchOut->setZValue(124003.0f);
    m_punchOut->setFlags(QGraphicsItem::ItemIgnoresTransformations);
    m_scene->addItem(m_punchOut);
    m_punchOut->setVisible(song->loop() || song->punchout());

    createCanvasBox();

    //group.append((QGraphicsItem*)m_start);
    //group.append((QGraphicsItem*)m_playhead);
    //if(group.size())
    //{
    //	m_partGroup = m_scene->createItemGroup(group);
    //}
    //else
    m_partGroup = 0;
    updateSpacing();
    m_editing = false;
}/*}}}*/
Example #7
0
void Track::resetAllMeter()
{
    MidiTrackList* tl = song->tracks();
    for (iMidiTrack i = tl->begin(); i != tl->end(); ++i)
        (*i)->resetMeter();
}