void AccountListDialog::addAccount(const QString& errMsg) { // TODO: We can use the login dialog for this for now, but we'll have to make something better for it eventually. EditAccountDialog loginDialog(errMsg, this, EditAccountDialog::UsernameField | EditAccountDialog::PasswordField); loginDialog.exec(); if (loginDialog.result() == QDialog::Accepted) { QString username(loginDialog.username()); QString password(loginDialog.password()); MojangAccountPtr account = MojangAccountPtr(new MojangAccount(username)); ProgressDialog progDialog(this); AuthenticateTask authTask(account, password, &progDialog); if (progDialog.exec(&authTask)) { // Add the authenticated account to the accounts list. MojangAccountPtr account = authTask.getMojangAccount(); m_accounts->addAccount(account); // Grab associated player skins auto job = new NetJob("Player skins: " + account->username()); for(AccountProfile profile : account->profiles()) { auto meta = MMC->metacache()->resolveEntry("skins", profile.name() + ".png"); auto action = CacheDownload::make( QUrl("http://skins.minecraft.net/MinecraftSkins/" + profile.name() + ".png"), meta); job->addNetAction(action); meta->stale = true; } job->start(); } } }
void MainWindow::repopulateAccountsMenu() { accountMenu->clear(); std::shared_ptr<MojangAccountList> accounts = MMC->accounts(); MojangAccountPtr active_account = accounts->activeAccount(); QString active_username = ""; if (active_account != nullptr) { active_username = accounts->activeAccount()->username(); } if (accounts->count() <= 0) { QAction *action = new QAction(tr("No accounts added!"), this); action->setEnabled(false); accountMenu->addAction(action); accountMenu->addSeparator(); } else { // TODO: Nicer way to iterate? for (int i = 0; i < accounts->count(); i++) { MojangAccountPtr account = accounts->at(i); // Styling hack QAction *section = new QAction(account->username(), this); section->setEnabled(false); accountMenu->addAction(section); for (auto profile : account->profiles()) { QAction *action = new QAction(profile.name, this); action->setData(account->username()); action->setCheckable(true); if (active_username == account->username()) { action->setChecked(true); } action->setIcon(SkinUtils::getFaceFromCache(profile.name)); accountMenu->addAction(action); connect(action, SIGNAL(triggered(bool)), SLOT(changeActiveAccount())); } accountMenu->addSeparator(); } } QAction *action = new QAction(tr("No Default Account"), this); action->setCheckable(true); action->setIcon(QIcon::fromTheme("noaccount")); action->setData(""); if (active_username.isEmpty()) { action->setChecked(true); } accountMenu->addAction(action); connect(action, SIGNAL(triggered(bool)), SLOT(changeActiveAccount())); accountMenu->addSeparator(); accountMenu->addAction(manageAccountsAction); }
MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWindow) { MultiMCPlatform::fixWM_CLASS(this); ui->setupUi(this); setWindowTitle(QString("MultiMC %1").arg(MMC->version().toString())); // OSX magic. // setUnifiedTitleAndToolBarOnMac(true); // The instance action toolbar customizations { // disabled until we have an instance selected ui->instanceToolBar->setEnabled(false); // the rename label is inside the rename tool button renameButton = new LabeledToolButton(); renameButton->setText("Instance Name"); renameButton->setToolTip(ui->actionRenameInstance->toolTip()); connect(renameButton, SIGNAL(clicked(bool)), SLOT(on_actionRenameInstance_triggered())); ui->instanceToolBar->insertWidget(ui->actionLaunchInstance, renameButton); ui->instanceToolBar->insertSeparator(ui->actionLaunchInstance); renameButton->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Preferred); } // Add the news label to the news toolbar. { newsLabel = new QToolButton(); newsLabel->setIcon(QIcon(":/icons/toolbar/news")); newsLabel->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Preferred); newsLabel->setToolButtonStyle(Qt::ToolButtonTextBesideIcon); ui->newsToolBar->insertWidget(ui->actionMoreNews, newsLabel); QObject::connect(newsLabel, &QAbstractButton::clicked, this, &MainWindow::newsButtonClicked); QObject::connect(MMC->newsChecker().get(), &NewsChecker::newsLoaded, this, &MainWindow::updateNewsLabel); updateNewsLabel(); } // Create the instance list widget { view = new KCategorizedView(ui->centralWidget); drawer = new KCategoryDrawer(view); view->setSelectionMode(QAbstractItemView::SingleSelection); view->setCategoryDrawer(drawer); view->setCollapsibleBlocks(true); view->setViewMode(QListView::IconMode); view->setFlow(QListView::LeftToRight); view->setWordWrap(true); view->setMouseTracking(true); view->viewport()->setAttribute(Qt::WA_Hover); auto delegate = new ListViewDelegate(); view->setItemDelegate(delegate); view->setSpacing(10); view->setUniformItemWidths(true); // do not show ugly blue border on the mac view->setAttribute(Qt::WA_MacShowFocusRect, false); view->installEventFilter(this); proxymodel = new InstanceProxyModel(this); // proxymodel->setSortRole(KCategorizedSortFilterProxyModel::CategorySortRole); // proxymodel->setFilterRole(KCategorizedSortFilterProxyModel::CategorySortRole); // proxymodel->setDynamicSortFilter ( true ); // FIXME: instList should be global-ish, or at least not tied to the main window... // maybe the application itself? proxymodel->setSourceModel(MMC->instances().get()); proxymodel->sort(0); view->setFrameShape(QFrame::NoFrame); view->setModel(proxymodel); view->setContextMenuPolicy(Qt::CustomContextMenu); connect(view, SIGNAL(customContextMenuRequested(const QPoint&)), this, SLOT(showInstanceContextMenu(const QPoint&))); ui->horizontalLayout->addWidget(view); } // The cat background { bool cat_enable = MMC->settings()->get("TheCat").toBool(); ui->actionCAT->setChecked(cat_enable); connect(ui->actionCAT, SIGNAL(toggled(bool)), SLOT(onCatToggled(bool))); setCatBackground(cat_enable); } // start instance when double-clicked connect(view, SIGNAL(doubleClicked(const QModelIndex &)), this, SLOT(instanceActivated(const QModelIndex &))); // track the selection -- update the instance toolbar connect(view->selectionModel(), SIGNAL(currentChanged(const QModelIndex &, const QModelIndex &)), this, SLOT(instanceChanged(const QModelIndex &, const QModelIndex &))); // track icon changes and update the toolbar! connect(MMC->icons().get(), SIGNAL(iconUpdated(QString)), SLOT(iconUpdated(QString))); // model reset -> selection is invalid. All the instance pointers are wrong. // FIXME: stop using POINTERS everywhere connect(MMC->instances().get(), SIGNAL(dataIsInvalid()), SLOT(selectionBad())); m_statusLeft = new QLabel(tr("No instance selected"), this); statusBar()->addPermanentWidget(m_statusLeft, 1); // Add "manage accounts" button, right align QWidget *spacer = new QWidget(); spacer->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding); ui->mainToolBar->addWidget(spacer); accountMenu = new QMenu(this); manageAccountsAction = new QAction(tr("Manage Accounts"), this); manageAccountsAction->setCheckable(false); connect(manageAccountsAction, SIGNAL(triggered(bool)), this, SLOT(on_actionManageAccounts_triggered())); repopulateAccountsMenu(); accountMenuButton = new QToolButton(this); accountMenuButton->setText(tr("Accounts")); accountMenuButton->setMenu(accountMenu); accountMenuButton->setPopupMode(QToolButton::InstantPopup); accountMenuButton->setToolButtonStyle(Qt::ToolButtonTextBesideIcon); accountMenuButton->setIcon( QPixmap(":/icons/toolbar/noaccount").scaled(48, 48, Qt::KeepAspectRatio)); QWidgetAction *accountMenuButtonAction = new QWidgetAction(this); accountMenuButtonAction->setDefaultWidget(accountMenuButton); ui->mainToolBar->addAction(accountMenuButtonAction); // Update the menu when the active account changes. // Shouldn't have to use lambdas here like this, but if I don't, the compiler throws a fit. // Template hell sucks... connect(MMC->accounts().get(), &MojangAccountList::activeAccountChanged, [this] { activeAccountChanged(); }); connect(MMC->accounts().get(), &MojangAccountList::listChanged, [this] { repopulateAccountsMenu(); }); std::shared_ptr<MojangAccountList> accounts = MMC->accounts(); // TODO: Nicer way to iterate? for (int i = 0; i < accounts->count(); i++) { MojangAccountPtr account = accounts->at(i); if (account != nullptr) { auto job = new NetJob("Startup player skins: " + account->username()); for (AccountProfile profile : account->profiles()) { auto meta = MMC->metacache()->resolveEntry("skins", profile.name + ".png"); auto action = CacheDownload::make( QUrl("http://" + URLConstants::SKINS_BASE + profile.name + ".png"), meta); job->addNetAction(action); meta->stale = true; } connect(job, SIGNAL(succeeded()), SLOT(activeAccountChanged())); job->start(); } } // run the things that load and download other things... FIXME: this is NOT the place // FIXME: invisible actions in the background = NOPE. { if (!MMC->minecraftlist()->isLoaded()) { m_versionLoadTask = MMC->minecraftlist()->getLoadTask(); startTask(m_versionLoadTask); } if (!MMC->lwjgllist()->isLoaded()) { MMC->lwjgllist()->loadList(); } MMC->newsChecker()->reloadNews(); updateNewsLabel(); // set up the updater object. auto updater = MMC->updateChecker(); connect(updater.get(), &UpdateChecker::updateAvailable, this, &MainWindow::updateAvailable); connect(updater.get(), &UpdateChecker::noUpdateFound, [this]() { CustomMessageBox::selectable( this, tr("No update found."), tr("No MultiMC update was found!\nYou are using the latest version."))->exec(); }); // if automatic update checks are allowed, start one. if (MMC->settings()->get("AutoUpdate").toBool()) on_actionCheckUpdate_triggered(); connect(MMC->notificationChecker().get(), &NotificationChecker::notificationCheckFinished, this, &MainWindow::notificationsChanged); } const QString currentInstanceId = MMC->settings()->get("SelectedInstance").toString(); if (!currentInstanceId.isNull()) { const QModelIndex index = MMC->instances()->getInstanceIndexById(currentInstanceId); if (index.isValid()) { const QModelIndex mappedIndex = proxymodel->mapFromSource(index); view->setCurrentIndex(mappedIndex); } else { view->setCurrentIndex(proxymodel->index(0, 0)); } } else { view->setCurrentIndex(proxymodel->index(0, 0)); } // removing this looks stupid view->setFocus(); }