/** * Copy c'tor. */ Music::Music(const Music& _m): Resource(_m.name()) { MusicReferenceMap::iterator it = Music::_RefMap.find(name()); if(it != Music::_RefMap.end()) { it->second.ref_count++; } loaded(_m.loaded()); }
void Mixer_SDL::playMusic(Music& music) { if(mActAsNull) return; if(!music.loaded()) return; Mix_PlayMusic(music.music(), -1); }