void MythUIStateType::SetTextFromMap(const InfoMap &infoMap) { if (m_ObjectsByName.isEmpty() && m_ObjectsByState.isEmpty()) return; QMap<QString, MythUIType *>::Iterator i; for (i = m_ObjectsByName.begin(); i != m_ObjectsByName.end(); ++i) { MythUIType *type = i.value(); MythUIText *textType = dynamic_cast<MythUIText *> (type); if (textType) textType->SetTextFromMap(infoMap); MythUIComposite *group = dynamic_cast<MythUIComposite *> (type); if (group) group->SetTextFromMap(infoMap); } QMap<int, MythUIType *>::Iterator j; for (j = m_ObjectsByState.begin(); j != m_ObjectsByState.end(); ++j) { MythUIType *type = j.value(); MythUIText *textType = dynamic_cast<MythUIText *> (type); if (textType) textType->SetTextFromMap(infoMap); MythUIComposite *group = dynamic_cast<MythUIComposite *> (type); if (group) group->SetTextFromMap(infoMap); } }
static void DoSetTextFromMap(MythUIType *UItype, QHash<QString, QString> &infoMap) { QList<MythUIType *> *children = UItype->GetAllChildren(); MythUIText *textType; QMutableListIterator<MythUIType *> i(*children); while (i.hasNext()) { MythUIType *type = i.next(); if (!type->IsVisible()) continue; textType = dynamic_cast<MythUIText *> (type); if (textType && infoMap.contains(textType->objectName())) textType->SetTextFromMap(infoMap); MythUIGroup *group = dynamic_cast<MythUIGroup *> (type); if (group) DoSetTextFromMap(type, infoMap); } }