NF_SHARE_PTRpObject = m_pElementModule->GetObject(NF_GUID(), nSceneID, strConfigID); if (pObject) { // Do something with the object }
NF_SHARE_PTRThis code retrieves a scene from the Scene module using the specified scene ID. The `NFScene` class represents a game scene in the NFrame framework. In summary, the `NF_SHARE_PTR GetObject` function is a part of the NFrame library, which is a package library for building games and applications. It is used to retrieve objects and scenes from various modules in the framework.pScene = m_pSceneModule->GetObject(nSceneID); if (pScene) { // Do something with the scene }