Example #1
0
static EM_BOOL joy_callback_func(int p_type, const EmscriptenGamepadEvent *p_event, void *p_user) {
	OS_JavaScript *os = (OS_JavaScript*) OS::get_singleton();
	if (os) {
		return os->joy_connection_changed(p_type, p_event);
	}
	return false;
}