void
OsdCudaComputeController::ApplyLoopVertexVerticesKernelB(
    FarKernelBatch const &batch, void * clientdata) const {

    OsdCudaComputeContext * context =
        static_cast<OsdCudaComputeContext*>(clientdata);
    assert(context);

    const OsdCudaTable * V_ITa = context->GetTable(FarSubdivisionTables<OsdVertex>::V_ITa);
    const OsdCudaTable * V_IT = context->GetTable(FarSubdivisionTables<OsdVertex>::V_IT);
    const OsdCudaTable * V_W = context->GetTable(FarSubdivisionTables<OsdVertex>::V_W);
    assert(V_ITa);
    assert(V_IT);
    assert(V_W);

    OsdCudaComputeLoopVertexB(
        context->GetCurrentVertexBuffer(),
        context->GetCurrentVaryingBuffer(),
        context->GetVertexDescriptor().numVertexElements-3,
        context->GetVertexDescriptor().numVaryingElements,
        static_cast<int*>(V_ITa->GetCudaMemory()),
        static_cast<int*>(V_IT->GetCudaMemory()),
        static_cast<float*>(V_W->GetCudaMemory()),
        batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd());
}
void
OsdCudaKernelDispatcher::ApplyLoopVertexVerticesKernelB(
    FarMesh<OsdVertex> * mesh, int offset, int level,
    int start, int end, void * clientdata) const {

    OsdCudaComputeContext * context =
        static_cast<OsdCudaComputeContext*>(clientdata);
    assert(context);

    const OsdCudaTable * V_ITa = context->GetTable(Table::V_ITa);
    const OsdCudaTable * V_IT = context->GetTable(Table::V_IT);
    const OsdCudaTable * V_W = context->GetTable(Table::V_W);
    assert(V_ITa);
    assert(V_IT);
    assert(V_W);

    OsdCudaComputeLoopVertexB(
        context->GetCurrentVertexBuffer(),
        context->GetCurrentVaryingBuffer(),
        context->GetCurrentVertexNumElements()-3,
        context->GetCurrentVaryingNumElements(),
        static_cast<int*>(V_ITa->GetCudaMemory()) + V_ITa->GetMarker(level-1),
        static_cast<int*>(V_IT->GetCudaMemory()) + V_IT->GetMarker(level-1),
        static_cast<float*>(V_W->GetCudaMemory()) + V_W->GetMarker(level-1),
        offset, start, end);
}
void
OsdCudaComputeController::ApplyBilinearEdgeVerticesKernel(
    FarKernelBatch const &batch, void * clientdata) const {

    OsdCudaComputeContext * context =
        static_cast<OsdCudaComputeContext*>(clientdata);
    assert(context);

    const OsdCudaTable * E_IT = context->GetTable(FarSubdivisionTables<OsdVertex>::E_IT);
    assert(E_IT);

    OsdCudaComputeBilinearEdge(
        context->GetCurrentVertexBuffer(),
        context->GetCurrentVaryingBuffer(),
        context->GetVertexDescriptor().numVertexElements-3,
        context->GetVertexDescriptor().numVaryingElements,
        static_cast<int*>(E_IT->GetCudaMemory()),
        batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd());
}
void
OsdCudaKernelDispatcher::ApplyBilinearEdgeVerticesKernel(
    FarMesh<OsdVertex> * mesh, int offset, int level,
    int start, int end, void * clientdata) const {

    OsdCudaComputeContext * context =
        static_cast<OsdCudaComputeContext*>(clientdata);
    assert(context);

    const OsdCudaTable * E_IT = context->GetTable(Table::E_IT);
    assert(E_IT);

    OsdCudaComputeBilinearEdge(
        context->GetCurrentVertexBuffer(),
        context->GetCurrentVaryingBuffer(),
        context->GetCurrentVertexNumElements()-3,
        context->GetCurrentVaryingNumElements(),
        static_cast<int*>(E_IT->GetCudaMemory()) + E_IT->GetMarker(level-1),
        offset, start, end);
}