Example #1
0
bool SignatureValidate(PK_Signer &priv, PK_Verifier &pub)
{
	LC_RNG rng(9374);
	const byte *message = (byte *)"test message";
	const int messageLen = 12;
	byte buffer[512];
	bool pass = true, fail;

	memset(buffer, 0, sizeof(buffer));
	priv.SignMessage(rng, message, messageLen, buffer);
	fail = !pub.VerifyMessage(message, messageLen, buffer);
	pass = pass && !fail;

	cout << (fail ? "FAILED    " : "passed    ");
	cout << "signature and verification\n";

	++buffer[0];
	fail = pub.VerifyMessage(message, messageLen, buffer);
	pass = pass && !fail;

	cout << (fail ? "FAILED    " : "passed    ");
	cout << "checking invalid signature" << endl;

	return pass;
}
Example #2
0
bool SignatureValidate(PK_Signer &priv, PK_Verifier &pub, bool thorough = false)
{
	bool pass = true, fail;

	fail = !pub.GetMaterial().Validate(GlobalRNG(), thorough ? 3 : 2) || !priv.GetMaterial().Validate(GlobalRNG(), thorough ? 3 : 2);
	pass = pass && !fail;

	cout << (fail ? "FAILED    " : "passed    ");
	cout << "signature key validation\n";

	static const byte message[] = "test message";
	const unsigned int messageLen = COUNTOF(message);

	SecByteBlock signature(priv.MaxSignatureLength());
	size_t signatureLength = priv.SignMessage(GlobalRNG(), message, messageLen, signature);
	fail = !pub.VerifyMessage(message, messageLen, signature, signatureLength);
	pass = pass && !fail;

	cout << (fail ? "FAILED    " : "passed    ");
	cout << "signature and verification\n";

	++signature[0];
	fail = pub.VerifyMessage(message, messageLen, signature, signatureLength);
	pass = pass && !fail;

	cout << (fail ? "FAILED    " : "passed    ");
	cout << "checking invalid signature" << endl;

	if (priv.MaxRecoverableLength() > 0)
	{
		signatureLength = priv.SignMessageWithRecovery(GlobalRNG(), message, messageLen, NULL, 0, signature);
		SecByteBlock recovered(priv.MaxRecoverableLengthFromSignatureLength(signatureLength));
		DecodingResult result = pub.RecoverMessage(recovered, NULL, 0, signature, signatureLength);
		fail = !(result.isValidCoding && result.messageLength == messageLen && VerifyBufsEqual(recovered, message, messageLen));
		pass = pass && !fail;

		cout << (fail ? "FAILED    " : "passed    ");
		cout << "signature and verification with recovery" << endl;

		++signature[0];
		result = pub.RecoverMessage(recovered, NULL, 0, signature, signatureLength);
		fail = result.isValidCoding;
		pass = pass && !fail;

		cout << (fail ? "FAILED    " : "passed    ");
		cout << "recovery with invalid signature" << endl;
	}

	return pass;
}
bool ProfileSignatureValidate(PK_Signer &priv, PK_Verifier &pub, const byte *input, 
	const size_t inputLength, string description, bool thorough = false)
{
	bool pass = true, fail;

	fail = !pub.GetMaterial().Validate(GlobalRNG(), thorough ? 3 : 2) || !priv.GetMaterial().Validate(GlobalRNG(), thorough ? 3 : 2);
	assert(pass && !fail);

	SecByteBlock signature(priv.MaxSignatureLength());

	std::chrono::steady_clock::time_point signStartTime = std::chrono::steady_clock::now();
	size_t signatureLength = priv.SignMessage(GlobalRNG(), input, inputLength, signature);
	std::chrono::steady_clock::time_point signEndTime = std::chrono::steady_clock::now();
	size_t signNanoSeconds = std::chrono::duration_cast<std::chrono::nanoseconds>(signEndTime - signStartTime).count();

	cout << generateCSVString(description, "sign", signNanoSeconds) << endl;

	std::chrono::steady_clock::time_point verifyStartTime = std::chrono::steady_clock::now();
	fail = !pub.VerifyMessage(input, inputLength, signature, signatureLength);
	std::chrono::steady_clock::time_point verifyEndTime = std::chrono::steady_clock::now();
	size_t verifyNanoSeconds = std::chrono::duration_cast<std::chrono::nanoseconds>(verifyEndTime - verifyStartTime).count();

	cout << generateCSVString(description, "verify", verifyNanoSeconds) << endl;

	assert(pass && !fail);
	return pass;
}
Example #4
0
void BenchMarkVerification(const char *name, const PK_Signer &priv, PK_Verifier &pub, double timeTotal, bool pc=false)
{
	unsigned int len = 16;
	AlignedSecByteBlock message(len), signature(pub.SignatureLength());
	GlobalRNG().GenerateBlock(message, len);
	priv.SignMessage(GlobalRNG(), message, len, signature);

	const clock_t start = clock();
	unsigned int i;
	double timeTaken;
	for (timeTaken=(double)0, i=0; timeTaken < timeTotal; timeTaken = double(clock() - start) / CLOCK_TICKS_PER_SECOND, i++)
	{
		// The return value is ignored because we are interested in throughput
		bool unused = pub.VerifyMessage(message, len, signature, signature.size());
		CRYPTOPP_UNUSED(unused);
	}

	OutputResultOperations(name, "Verification", pc, i, timeTaken);

	if (!pc && pub.GetMaterial().SupportsPrecomputation())
	{
		pub.AccessMaterial().Precompute(16);
		BenchMarkVerification(name, priv, pub, timeTotal, true);
	}
}
Example #5
0
void BenchMarkVerification(const char *name, PK_Signer &priv, PK_Verifier &pub, double timeTotal, bool pc=false)
{
	unsigned int len = 16;
	LC_RNG rng(time(NULL));
	SecByteBlock message(len), signature(pub.SignatureLength());
	rng.GetBlock(message, len);
	priv.SignMessage(rng, message, len, signature);

	clock_t start = clock();
	unsigned int i;
	double timeTaken;
	for (timeTaken=(double)0, i=0; timeTaken < timeTotal; timeTaken = double(clock() - start) / CLOCK_TICKS_PER_SECOND, i++)
		pub.VerifyMessage(message, len, signature);

	OutputResultOperations(name, "Verification", pc, i, timeTaken);
}
Example #6
0
void BenchMarkVerification(const char *name, const PK_Signer &priv, PK_Verifier &pub, double timeTotal, bool pc=false)
{
	unsigned int len = 16;
	LC_RNG rng((word32)time(NULL));
	AlignedSecByteBlock message(len), signature(pub.SignatureLength());
	rng.GenerateBlock(message, len);
	priv.SignMessage(rng, message, len, signature);

	clock_t start = clock();
	unsigned int i;
	double timeTaken;
	for (timeTaken=(double)0, i=0; timeTaken < timeTotal; timeTaken = double(clock() - start) / CLOCK_TICKS_PER_SECOND, i++)
		pub.VerifyMessage(message, len, signature, signature.size());

	OutputResultOperations(name, "Verification", pc, i, timeTaken);

	if (!pc && pub.GetMaterial().SupportsPrecomputation())
	{
		pub.AccessMaterial().Precompute(16);
		BenchMarkVerification(name, priv, pub, timeTotal, true);
	}
}