void
PropEnumEditor::HandleEdit(int32 value)
{
	PObject *obj = GetObject();
	PProperty *prop = obj->FindProperty(fPropName->String());
	obj->SetIntProperty(fPropName->String(),value);
	
	BMessage *editMsg = new BMessage(M_PROPERTY_EDITED);
	
	if (obj && prop)
	{
		editMsg->AddPointer("object",obj);
		editMsg->AddPointer("property",prop);
		editMsg->AddInt64("objectid",obj->GetID());
		editMsg->AddString("name",prop->GetName());
		*fPropName = prop->GetName();
	}
	
	fMsgr->SendMessage(editMsg);
}